#pragma once #include #include #include #include #define MP_FLIPPER_LED_RED (1 << 0) #define MP_FLIPPER_LED_GREEN (1 << 1) #define MP_FLIPPER_LED_BLUE (1 << 2) #define MP_FLIPPER_LED_BACKLIGHT (1 << 3) #define MP_FLIPPER_COLOR_BLACK (1 << 0) #define MP_FLIPPER_COLOR_WHITE (1 << 1) #define MP_FLIPPER_INPUT_BUTTON_UP (1 << 0) #define MP_FLIPPER_INPUT_BUTTON_DOWN (1 << 1) #define MP_FLIPPER_INPUT_BUTTON_RIGHT (1 << 2) #define MP_FLIPPER_INPUT_BUTTON_LEFT (1 << 3) #define MP_FLIPPER_INPUT_BUTTON_OK (1 << 4) #define MP_FLIPPER_INPUT_BUTTON_BACK (1 << 5) #define MP_FLIPPER_INPUT_BUTTON ((1 << 6) - 1) #define MP_FLIPPER_INPUT_TYPE_PRESS (1 << 6) #define MP_FLIPPER_INPUT_TYPE_RELEASE (1 << 7) #define MP_FLIPPER_INPUT_TYPE_SHORT (1 << 8) #define MP_FLIPPER_INPUT_TYPE_LONG (1 << 9) #define MP_FLIPPER_INPUT_TYPE_REPEAT (1 << 10) #define MP_FLIPPER_INPUT_TYPE ((1 << 11) - 1 - MP_FLIPPER_INPUT_BUTTON) #define MP_FLIPPER_ALIGN_BEGIN (1 << 0) #define MP_FLIPPER_ALIGN_CENTER (1 << 1) #define MP_FLIPPER_ALIGN_END (1 << 2) #define MP_FLIPPER_FONT_PRIMARY (1 << 0) #define MP_FLIPPER_FONT_SECONDARY (1 << 1) void mp_flipper_light_set(uint8_t raw_light, uint8_t brightness); void mp_flipper_light_blink_start(uint8_t raw_light, uint8_t brightness, uint16_t on_time, uint16_t period); void mp_flipper_light_blink_set_color(uint8_t raw_light); void mp_flipper_light_blink_stop(); void mp_flipper_vibro(bool state); #define MP_FLIPPER_SPEAKER_VOLUME_MIN MICROPY_FLOAT_CONST(0.0) #define MP_FLIPPER_SPEAKER_VOLUME_MAX MICROPY_FLOAT_CONST(1.0) bool mp_flipper_speaker_start(float frequency, float volume); bool mp_flipper_speaker_set_volume(float volume); bool mp_flipper_speaker_stop(); uint8_t mp_flipper_canvas_width(); uint8_t mp_flipper_canvas_height(); uint8_t mp_flipper_canvas_text_width(const char* text); uint8_t mp_flipper_canvas_text_height(); void mp_flipper_canvas_draw_dot(uint8_t x, uint8_t y); void mp_flipper_canvas_draw_box(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t r); void mp_flipper_canvas_draw_frame(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t r); void mp_flipper_canvas_draw_line(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1); void mp_flipper_canvas_draw_circle(uint8_t x, uint8_t y, uint8_t r); void mp_flipper_canvas_draw_disc(uint8_t x, uint8_t y, uint8_t r); void mp_flipper_canvas_set_font(uint8_t font); void mp_flipper_canvas_set_color(uint8_t color); void mp_flipper_canvas_set_text(uint8_t x, uint8_t y, const char* text); void mp_flipper_canvas_set_text_align(uint8_t x, uint8_t y); void mp_flipper_canvas_update(); void mp_flipper_canvas_clear(); void mp_flipper_on_input(uint16_t button, uint16_t type); void mp_flipper_dialog_message_set_text(const char* text, uint8_t x, uint8_t y, uint8_t h, uint8_t v); void mp_flipper_dialog_message_set_header(const char* text, uint8_t x, uint8_t y, uint8_t h, uint8_t v); void mp_flipper_dialog_message_set_button(const char* text, uint8_t button); uint8_t mp_flipper_dialog_message_show(); void mp_flipper_dialog_message_clear(); #define MP_FLIPPER_GPIO_PIN_PC0 (0) #define MP_FLIPPER_GPIO_PIN_PC1 (1) #define MP_FLIPPER_GPIO_PIN_PC3 (2) #define MP_FLIPPER_GPIO_PIN_PB2 (3) #define MP_FLIPPER_GPIO_PIN_PB3 (4) #define MP_FLIPPER_GPIO_PIN_PA4 (5) #define MP_FLIPPER_GPIO_PIN_PA6 (6) #define MP_FLIPPER_GPIO_PIN_PA7 (7) #define MP_FLIPPER_GPIO_PINS (8) #define MP_FLIPPER_GPIO_MODE_INPUT (1 << 0) #define MP_FLIPPER_GPIO_MODE_OUTPUT_PUSH_PULL (1 << 1) #define MP_FLIPPER_GPIO_MODE_OUTPUT_OPEN_DRAIN (1 << 2) #define MP_FLIPPER_GPIO_MODE_ANALOG (1 << 3) #define MP_FLIPPER_GPIO_MODE_INTERRUPT_RISE (1 << 4) #define MP_FLIPPER_GPIO_MODE_INTERRUPT_FALL (1 << 5) #define MP_FLIPPER_GPIO_PULL_NO (0) #define MP_FLIPPER_GPIO_PULL_UP (1) #define MP_FLIPPER_GPIO_PULL_DOWN (2) #define MP_FLIPPER_GPIO_SPEED_LOW (0) #define MP_FLIPPER_GPIO_SPEED_MEDIUM (1) #define MP_FLIPPER_GPIO_SPEED_HIGH (2) #define MP_FLIPPER_GPIO_SPEED_VERY_HIGH (3) bool mp_flipper_gpio_init_pin(uint8_t raw_pin, uint8_t raw_mode, uint8_t raw_pull, uint8_t raw_speed); void mp_flipper_gpio_deinit_pin(uint8_t raw_pin); void mp_flipper_gpio_set_pin(uint8_t raw_pin, bool state); bool mp_flipper_gpio_get_pin(uint8_t raw_pin); void mp_flipper_on_gpio(void* ctx); uint16_t mp_flipper_adc_read_pin(uint8_t raw_pin); float mp_flipper_adc_convert_to_voltage(uint16_t value); bool mp_flipper_pwm_start(uint8_t raw_pin, uint32_t frequency, uint8_t duty); void mp_flipper_pwm_stop(uint8_t raw_pin); bool mp_flipper_pwm_is_running(uint8_t raw_pin); #define MP_FLIPPER_INFRARED_RX_DEFAULT_TIMEOUT (1000000) #define MP_FLIPPER_INFRARED_TX_DEFAULT_FREQUENCY (38000) #define MP_FLIPPER_INFRARED_TX_DEFAULT_DUTY_CYCLE (0.33) typedef uint32_t (*mp_flipper_infrared_signal_tx_provider)(void* signal, const size_t index); uint32_t* mp_flipper_infrared_receive(uint32_t timeout, size_t* length); bool mp_flipper_infrared_transmit( void* signal, size_t length, mp_flipper_infrared_signal_tx_provider callback, uint32_t repeat, uint32_t frequency, float duty, bool use_external_pin); bool mp_flipper_infrared_is_busy(); #define MP_FLIPPER_UART_MODE_USART (0) #define MP_FLIPPER_UART_MODE_LPUART (1) void* mp_flipper_uart_open(uint8_t raw_mode, uint32_t baud_rate); bool mp_flipper_uart_close(void* handle); bool mp_flipper_uart_sync(void* handle); size_t mp_flipper_uart_read(void* handle, void* buffer, size_t size, int* errcode); size_t mp_flipper_uart_write(void* handle, const void* buffer, size_t size, int* errcode);