#ifndef __NAMED_LIST_H__ #define __NAMED_LIST_H__ #pragma once #include #include struct __attribute__((__packed__)) named_list { const char* name; const uint8_t index; const uint8_t gen; // Bitfield of compatible generations }; typedef struct named_list NamedList; /* Get number of elements in a list * This is not very efficient as-is since it has to walk the whole list. */ size_t namedlist_cnt(const NamedList* list); /* Returns the generation mask of the requested item in the list */ uint32_t namedlist_gen_get_pos(const NamedList* list, uint32_t pos); /* Returns the generation mask of the item in the list that matches the * provided index. This will ultimately return the 0th element in the case * of the provided index not matching any of the list elements. */ uint32_t namedlist_gen_get_index(const NamedList* list, uint32_t index); /* Returns the list position based on the provided index. If index is not * matched, the 0th position is returned. In most lists this is a "NONE" * indicator. e.g. No Move. */ uint32_t namedlist_pos_get(const NamedList* list, uint32_t index); /* Get the item's index value from the position specified */ uint32_t namedlist_index_get(const NamedList* list, uint32_t pos); /* Get a pointer to the item's name from an item's index */ const char* namedlist_name_get_index(const NamedList* list, uint32_t index); /* Get a pointer to the item's name from a position */ const char* namedlist_name_get_pos(const NamedList* list, uint32_t pos); #endif //__NAMED_LIST_H__