#include "mine_sweeper_speaker.h" #include "../minesweeper.h" static const float volume = 0.8f; void mine_sweeper_play_ok_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_LOSE, volume); } } void mine_sweeper_play_flag_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_FLAG, volume); } } void mine_sweeper_play_oob_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_OOB, volume); } } void mine_sweeper_play_win_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_WIN, volume); } } void mine_sweeper_play_lose_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_LOSE, volume); } } void mine_sweeper_stop_all_sound(void* context) { MineSweeperApp* app = context; if(!app->feedback_enabled) { return; } if(furi_hal_speaker_is_mine()) { furi_hal_speaker_stop(); furi_hal_speaker_release(); } }