#pragma once #include #include #include #include "../../types/plugin_state.h" #include "../../types/plugin_event.h" typedef struct { uint8_t current_token_index; } TokenMenuSceneContext; void totp_scene_token_menu_init(PluginState* plugin_state); void totp_scene_token_menu_activate(PluginState* plugin_state, const TokenMenuSceneContext* context); void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state); bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state); void totp_scene_token_menu_deactivate(PluginState* plugin_state); void totp_scene_token_menu_free(PluginState* plugin_state);