#include "totp_scene_token_menu.h" #include #include #include "../../services/ui/ui_controls.h" #include "../../services/ui/constants.h" #include "../scene_director.h" #include "../../services/config/config.h" #include "../../services/list/list.h" #include "../../types/token_info.h" #include "../generate_token/totp_scene_generate_token.h" #include "../add_new_token/totp_scene_add_new_token.h" typedef enum { AddNewToken, DeleteToken } Control; typedef struct { Control selected_control; uint8_t current_token_index; } SceneState; void totp_scene_token_menu_init(PluginState* plugin_state) { UNUSED(plugin_state); } void totp_scene_token_menu_activate(PluginState* plugin_state, const TokenMenuSceneContext* context) { SceneState* scene_state = malloc(sizeof(SceneState)); plugin_state->current_scene_state = scene_state; scene_state->current_token_index = context->current_token_index; } void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state) { SceneState* scene_state = (SceneState *)plugin_state->current_scene_state; ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, 5, 72, 21, "Add new token", scene_state->selected_control == AddNewToken); ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, 39, 72, 21, "Delete token", scene_state->selected_control == DeleteToken); } bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state) { if (event->type == EventTypeKey) { SceneState* scene_state = (SceneState *)plugin_state->current_scene_state; if(event->input.type == InputTypePress) { switch(event->input.key) { case InputKeyUp: if (scene_state->selected_control > AddNewToken) { scene_state->selected_control--; } break; case InputKeyDown: if (scene_state->selected_control < DeleteToken) { scene_state->selected_control++; } break; case InputKeyRight: break; case InputKeyLeft: break; case InputKeyOk: switch (scene_state->selected_control) { case AddNewToken: { TokenAddEditSceneContext add_new_token_scene_context = { .current_token_index = scene_state->current_token_index }; totp_scene_director_activate_scene(plugin_state, TotpSceneAddNewToken, &add_new_token_scene_context); break; } case DeleteToken: { DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "No", NULL, "Yes"); dialog_message_set_header(message, "Confirmation", 0, 0, AlignLeft, AlignTop); dialog_message_set_text(message, "Are you sure want to delete?", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); DialogMessageButton dialog_result = dialog_message_show(plugin_state->dialogs, message); dialog_message_free(message); if (dialog_result == DialogMessageButtonRight) { uint8_t i = 0; ListNode* list_node = plugin_state->tokens_list; while (i < scene_state->current_token_index && list_node->next != NULL) { list_node = list_node->next; i++; } TokenInfo* tokenInfo = list_node->data; token_info_free(tokenInfo); plugin_state->tokens_list = list_remove(plugin_state->tokens_list, list_node); plugin_state->tokens_count--; totp_full_save_config_file(plugin_state); totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL); } break; } } break; case InputKeyBack: { GenerateTokenSceneContext generate_scene_context = { .current_token_index = scene_state->current_token_index }; totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, &generate_scene_context); break; } } } } return true; } void totp_scene_token_menu_deactivate(PluginState* plugin_state) { if (plugin_state->current_scene_state == NULL) return; free(plugin_state->current_scene_state); plugin_state->current_scene_state = NULL; } void totp_scene_token_menu_free(PluginState* plugin_state) { UNUSED(plugin_state); }