#pragma once #include #include "../../../types/plugin_state.h" #include "../../../types/plugin_event.h" typedef struct { uint16_t current_token_index; } AppSettingsSceneContext; void totp_scene_app_settings_activate( PluginState* plugin_state, const AppSettingsSceneContext* context); void totp_scene_app_settings_render(Canvas* const canvas, const PluginState* plugin_state); bool totp_scene_app_settings_handle_event( const PluginEvent* const event, PluginState* plugin_state); void totp_scene_app_settings_deactivate(PluginState* plugin_state);