#pragma once #include #include #include #include #include #include #include typedef struct XboxControllerView XboxControllerView; XboxControllerView* xbox_controller_view_alloc(); void xbox_controller_view_free(XboxControllerView* xbox_controller_view); View* xbox_controller_view_get_view(XboxControllerView* xbox_controller_view); void xbox_controller_view_set_connected_status( XboxControllerView* xbox_controller_view, bool connected);