/* * Copyright 2025 Ivan Barsukov * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "about_entity.h" #include #include #include "src/game.h" static void about_update(Entity* self, GameManager* manager, void* _entity_context) { UNUSED(self); UNUSED(_entity_context); GameContext* game_context = game_manager_game_context_get(manager); InputState input = game_manager_input_get(manager); if (input.pressed & (GameKeyOk | GameKeyBack | GameKeyLeft)) { game_manager_next_level_set(manager, game_context->levels.menu); } } static void about_render(Entity* self, GameManager* manager, Canvas* canvas, void* _entity_context) { UNUSED(self); UNUSED(manager); canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontSecondary); // Calculate positions const size_t logo_size = 10; const size_t space = 3; size_t title_width = logo_size + space + canvas_string_width(canvas, GAME_NAME); int32_t logo_x = SCREEN_WIDTH / 2 - title_width / 2; int32_t title_x = logo_x + logo_size + space; int32_t font_height = canvas_current_font_height(canvas); int32_t first_line_y = 17; // Draw logo AboutContext* entity_context = _entity_context; canvas_draw_sprite(canvas, entity_context->logo_sprite, logo_x, 0); // Draw game name canvas_set_font(canvas, FontPrimary); canvas_draw_str_aligned(canvas, title_x, 1, AlignLeft, AlignTop, GAME_NAME); // Draw authors canvas_set_font(canvas, FontSecondary); canvas_draw_str_aligned(canvas, 64, first_line_y, AlignCenter, AlignTop, "Developed by Ivan Barsukov"); canvas_draw_str_aligned(canvas, 64, first_line_y + font_height, AlignCenter, AlignTop, "Inspired by David Martinez"); canvas_draw_str_aligned(canvas, 64, first_line_y + font_height * 2, AlignCenter, AlignTop, "Graphics by DarKaoz"); // Draw link canvas_draw_str_aligned( canvas, 64, 62, AlignCenter, AlignBottom, "github.com/ivanbarsukov"); } const EntityDescription about_description = { .start = NULL, .stop = NULL, .update = about_update, .render = about_render, .collision = NULL, .event = NULL, .context_size = sizeof(AboutContext), };