/*
* Copyright 2025 Ivan Barsukov
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "about_entity.h"
#include
#include
#include "src/game.h"
static void
about_update(Entity* self, GameManager* manager, void* _entity_context)
{
UNUSED(self);
UNUSED(_entity_context);
GameContext* game_context = game_manager_game_context_get(manager);
InputState input = game_manager_input_get(manager);
if (input.pressed & (GameKeyOk | GameKeyBack | GameKeyLeft)) {
game_manager_next_level_set(manager, game_context->levels.menu);
}
}
static void
about_render(Entity* self,
GameManager* manager,
Canvas* canvas,
void* _entity_context)
{
UNUSED(self);
UNUSED(manager);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontSecondary);
// Calculate positions
const size_t logo_size = 10;
const size_t space = 3;
size_t title_width =
logo_size + space + canvas_string_width(canvas, GAME_NAME);
int32_t logo_x = SCREEN_WIDTH / 2 - title_width / 2;
int32_t title_x = logo_x + logo_size + space;
int32_t font_height = canvas_current_font_height(canvas);
int32_t first_line_y = 17;
// Draw logo
AboutContext* entity_context = _entity_context;
canvas_draw_sprite(canvas, entity_context->logo_sprite, logo_x, 0);
// Draw game name
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, title_x, 1, AlignLeft, AlignTop, GAME_NAME);
// Draw authors
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas,
64,
first_line_y,
AlignCenter,
AlignTop,
"Developed by Ivan Barsukov");
canvas_draw_str_aligned(canvas,
64,
first_line_y + font_height,
AlignCenter,
AlignTop,
"Inspired by David Martinez");
canvas_draw_str_aligned(canvas,
64,
first_line_y + font_height * 2,
AlignCenter,
AlignTop,
"Graphics by DarKaoz");
// Draw link
canvas_draw_str_aligned(
canvas, 64, 62, AlignCenter, AlignBottom, "github.com/ivanbarsukov");
}
const EntityDescription about_description = {
.start = NULL,
.stop = NULL,
.update = about_update,
.render = about_render,
.collision = NULL,
.event = NULL,
.context_size = sizeof(AboutContext),
};