#pragma once #include "director.h" #ifdef __cplusplus extern "C" { #endif Director* director_alloc(); void director_free(Director* director); void director_input_set(Director* director, InputState input); void director_engine_set(Director* director, RunningGameEngine* engine); void director_level_manager_set(Director* director, LevelManager* level_manager); #ifdef __cplusplus } #endif