#include "nfc_playlist.h" #include "scences/text_input.h" void nfc_playlist_text_input_menu_callback(void* context) { NfcPlaylist* nfc_playlist = context; Storage* storage = furi_record_open(RECORD_STORAGE); char path[29] = "/ext/apps_data/nfc_playlist/"; int size = (sizeof(nfc_playlist->text_input_data) + sizeof(".txt") + sizeof(path)); char new_file_name[size]; snprintf(new_file_name, size, "%s%s%s", path, nfc_playlist->text_input_data, ".txt"); storage_common_rename(storage, furi_string_get_cstr(nfc_playlist->file_path), new_file_name); furi_record_close(RECORD_STORAGE); nfc_playlist->file_path = furi_string_alloc_set_str(new_file_name); scene_manager_previous_scene(nfc_playlist->scene_manager); } void nfc_playlist_text_input_scene_on_enter(void* context) { NfcPlaylist* nfc_playlist = context; text_input_set_header_text(nfc_playlist->text_input, "Enter new file name"); text_input_set_minimum_length(nfc_playlist->text_input, 1); text_input_set_result_callback(nfc_playlist->text_input, nfc_playlist_text_input_menu_callback, nfc_playlist, nfc_playlist->text_input_data, 50, true); view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput); } bool nfc_playlist_text_input_scene_on_event(void* context, SceneManagerEvent event) { UNUSED(event); UNUSED(context); return false; } void nfc_playlist_text_input_scene_on_exit(void* context) { NfcPlaylist* nfc_playlist = context; text_input_reset(nfc_playlist->text_input); }