#include "../gb_cartridge_app.h" #include #include #include #include #include #include #include #include #include #include #include "../helpers/gb_cartridge_speaker.h" #include "../helpers/sequential_file.h" #include // Para sprintf #include // Para strlen #include struct GBCartridgeScene4 { View* view; GBCartridgeScene4Callback callback; void* context; GBCartridge* app; }; typedef struct { char* event_type; int progress; int total_rom; int transfered; int romBanks; int elapsed_time; int start_time; char* cart_dump_rom_filename_sequential; bool rx_active; char* gameboy_rom_option_selected_text; } GameBoyCartridgeROMWriteModel; void gb_cartridge_scene_4_set_callback( GBCartridgeScene4* instance, GBCartridgeScene4Callback callback, void* context) { furi_assert(instance); furi_assert(callback); instance->callback = callback; instance->context = context; } static void drawProgressBar(Canvas* canvas, int progress) { for(int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING - UI_PADDING - UI_PADDING; x += 5) { for(int row = 0; row < 20; row += 5) { if(progress > 0) { canvas_draw_box( canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4); progress--; } else { canvas_draw_frame( canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4); } } } } void gb_cartridge_scene_4_draw(Canvas* canvas, GameBoyCartridgeROMWriteModel* model) { // Clear the screen. canvas_set_color(canvas, ColorBlack); canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontKeyboard); canvas_draw_frame(canvas, 0, 24, (128 / 2), 25); canvas_set_bitmap_mode(canvas, 1); canvas_set_font(canvas, FontPrimary); char progressText[42]; int progress = 0; if(model->total_rom > 0 && model->transfered > 0) { progress = model->transfered * 100 / model->total_rom; } snprintf( progressText, sizeof(progressText), "%d%% Write ROM... GB: %s", progress, model->gameboy_rom_option_selected_text); canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText); canvas_set_font(canvas, FontSecondary); // char *filename = strrchr(model->cart_dump_rom_filename_sequential, '/'); // filename++; // canvas_draw_str_aligned(canvas, 128/2, 12, AlignCenter, AlignTop, filename); char total_rom_str[20]; snprintf( total_rom_str, sizeof(total_rom_str), "of %.2lf MiB", (double)(model->total_rom / 1024.0 / 1024.0)); char transfered_rom_str[20]; snprintf( transfered_rom_str, sizeof(transfered_rom_str), "%.2lf MiB", (double)(model->transfered / 1024.0 / 1024.0)); // Calcula la Tasa de Transferencia en KiB/s char transfer_rate_str[20]; if(model->transfered > 0 && model->elapsed_time > 0) { double transfer_rate_kibps = (double)model->transfered / ((double)model->elapsed_time) / (double)1024.0; snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps); } else { snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s"); } canvas_draw_str_aligned( canvas, (128 / 2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_rom_str); canvas_draw_str_aligned( canvas, (128 / 2) + UI_PADDING, 40 + 2, AlignLeft, AlignTop, total_rom_str); canvas_draw_str_aligned( canvas, (128 / 2) + UI_PADDING, 48 + 2, AlignLeft, AlignTop, transfer_rate_str); if(model->rx_active) { canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180); } else { canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180); } char totalText[42]; snprintf(totalText, sizeof(totalText), "%d", model->total_rom); // canvas_draw_str(canvas, 69, 48, totalText); drawProgressBar( canvas, (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) / 100); // Pinta las primeras 10 cajas de negro // free(totalText); elements_button_center(canvas, "Write"); } static void gb_cartridge_scene_4_model_init(GameBoyCartridgeROMWriteModel* const model) { model->progress = 0; model->total_rom = 0; model->transfered = 0; model->romBanks = 0; model->elapsed_time = 0; model->start_time = 0; } // static bool select_rom_file(GBCartridge *app, Stream* stream) { // bool result = false; // FuriString* file_path = furi_string_alloc(); // furi_string_set(file_path, MALVEKE_APP_FOLDER); // DialogsFileBrowserOptions browser_options; // dialog_file_browser_set_basic_options( // &browser_options, app->gameboy_rom_option_selected_text, NULL); // browser_options.base_path = MALVEKE_APP_FOLDER; // browser_options.skip_assets = true; // // Input events and views are managed by file_browser // bool res = dialog_file_browser_show( app->dialogs, file_path, file_path, &browser_options); // UNUSED(res); // FURI_LOG_I(TAG, "File selected: %s", furi_string_get_cstr(file_path)); // if(res) { // if(!file_stream_open(stream, furi_string_get_cstr(file_path), FSAM_READ, FSOM_OPEN_EXISTING)) { // FURI_LOG_D(TAG, "Cannot open file \"%s\"", furi_string_get_cstr(file_path)); // file_stream_close(stream); // } else { // FURI_LOG_D(TAG, "Open file \"%s\"", furi_string_get_cstr(file_path)); // result = true; // } // } // furi_string_free(file_path); // return result; // } bool gb_cartridge_scene_4_input(InputEvent* event, void* context) { furi_assert(context); GBCartridgeScene4* instance = context; if(event->type == InputTypeRelease) { switch(event->key) { case InputKeyBack: with_view_model( instance->view, GameBoyCartridgeROMWriteModel * model, { UNUSED(model); GBCartridge* app = (GBCartridge*)instance->context; // Unregister rx callback uart_set_handle_rx_data_cb(app->uart, NULL); // uart_set_handle_rx_data_cb(app->lp_uart, NULL); instance->callback(GBCartridgeCustomEventScene4Back, instance->context); }, true); break; case InputKeyUp: case InputKeyDown: case InputKeyLeft: case InputKeyRight: break; case InputKeyOk: with_view_model( instance->view, GameBoyCartridgeROMWriteModel * model, { GBCartridge* app = ((GBCartridge*)instance->context); UNUSED(model); UNUSED(app); // uint8_t buffer[BUFFER_SIZE]; // size_t bytesRead; // Stream* file_stream = file_stream_alloc(app->storage); // if(select_rom_file(app, file_stream)) { // const char gbcartridge_start_command[] = "gbcartridge -w -o -s\n"; // uart_tx((uint8_t*)gbcartridge_start_command, strlen(gbcartridge_start_command)); // furi_delay_ms(500); // while (file_stream_read(file_stream, buffer, sizeof(buffer), &bytesRead) && bytesRead > 0) { // // Send 64 bytes at a time // lp_uart_tx((uint8_t*)buffer, bytesRead); // } // const char gbcartridge_end_command[] = "gbcartridge -w -o -e\n"; // uart_tx((uint8_t*)gbcartridge_end_command, strlen(gbcartridge_end_command)); // file_stream_close(file_stream); // } // stream_free(file_stream); }, true); break; case InputKeyMAX: break; } } return true; } void gb_cartridge_scene_4_exit(void* context) { furi_assert(context); GBCartridge* app = context; gb_cartridge_stop_all_sound(app); } void gb_cartridge_scene_4_enter(void* context) { furi_assert(context); GBCartridgeScene4* instance = context; GBCartridge* app = (GBCartridge*)instance->context; UNUSED(app); with_view_model( app->gb_cartridge_scene_4->view, GameBoyCartridgeROMWriteModel * model, { UNUSED(model); gb_cartridge_scene_4_model_init(model); model->gameboy_rom_option_selected_text = app->gameboy_rom_option_selected_text; }, false); } GBCartridgeScene4* gb_cartridge_scene_4_alloc() { GBCartridgeScene4* instance = malloc(sizeof(GBCartridgeScene4)); instance->view = view_alloc(); view_allocate_model( instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeROMWriteModel)); view_set_context(instance->view, instance); view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_4_draw); view_set_input_callback(instance->view, gb_cartridge_scene_4_input); view_set_enter_callback(instance->view, gb_cartridge_scene_4_enter); view_set_exit_callback(instance->view, gb_cartridge_scene_4_exit); with_view_model( instance->view, GameBoyCartridgeROMWriteModel * model, { gb_cartridge_scene_4_model_init(model); }, true); return instance; } void gb_cartridge_scene_4_free(GBCartridgeScene4* instance) { furi_assert(instance); view_free(instance->view); free(instance); } View* gb_cartridge_scene_4_get_view(GBCartridgeScene4* instance) { furi_assert(instance); return instance->view; }