#include "flizzer_tracker.h" #include "init_deinit.h" /* Fontname: -Raccoon-Fixed4x6-Medium-R-Normal--6-60-75-75-P-40-ISO10646-1 Copyright: Glyphs: 95/203 BBX Build Mode: 0 */ const uint8_t u8g2_font_tom_thumb_4x6_tr[725] U8G2_FONT_SECTION("u8g2_font_tom_thumb_4x6_tr") = "_\0\2\2\2\3\3\4\4\3\6\0\377\5\377\5\0\0\352\1\330\2\270 \5\340\315\0!\6\265\310" "\254\0\42\6\213\313$\25#\10\227\310\244\241\206\12$\10\227\310\215\70b\2%\10\227\310d\324F\1" "&\10\227\310(\65R\22'\5\251\313\10(\6\266\310\251\62)\10\226\310\304\224\24\0*\6\217\312\244" "\16+\7\217\311\245\225\0,\6\212\310)\0-\5\207\312\14.\5\245\310\4/\7\227\310Ve\4\60" "\7\227\310-k\1\61\6\226\310\255\6\62\10\227\310h\220\312\1\63\11\227\310h\220\62X\0\64\10\227" "\310$\65b\1\65\10\227\310\214\250\301\2\66\10\227\310\315\221F\0\67\10\227\310\314TF\0\70\10\227" "\310\214\64\324\10\71\10\227\310\214\64\342\2:\6\255\311\244\0;\7\222\310e\240\0<\10\227\310\246\32" "d\20=\6\217\311l\60>\11\227\310d\220A*\1\77\10\227\310\314\224a\2@\10\227\310UC\3" "\1A\10\227\310UC\251\0B\10\227\310\250\264\322\2C\7\227\310\315\32\10D\10\227\310\250d-\0" "E\10\227\310\214\70\342\0F\10\227\310\214\70b\4G\10\227\310\315\221\222\0H\10\227\310$\65\224\12" "I\7\227\310\254X\15J\7\227\310\226\252\2K\10\227\310$\265\222\12L\7\227\310\304\346\0M\10\227" "\310\244\61\224\12N\10\227\310\244q\250\0O\7\227\310UV\5P\10\227\310\250\264b\4Q\10\227\310" "Uj$\1R\10\227\310\250\64V\1S\10\227\310m\220\301\2T\7\227\310\254\330\2U\7\227\310$" "W\22V\10\227\310$\253L\0W\10\227\310$\65\206\12X\10\227\310$\325R\1Y\10\227\310$U" "V\0Z\7\227\310\314T\16[\7\227\310\214X\16\134\10\217\311d\220A\0]\7\227\310\314r\4^" "\5\213\313\65_\5\207\310\14`\6\212\313\304\0a\7\223\310\310\65\2b\10\227\310D\225\324\2c\7" "\223\310\315\14\4d\10\227\310\246\245\222\0e\6\223\310\235\2f\10\227\310\246\264b\2g\10\227\307\35" "\61%\0h\10\227\310D\225\254\0i\6\265\310\244\1j\10\233\307f\30U\5k\10\227\310\304\264T" "\1l\7\227\310\310\326\0m\7\223\310frequency); canvas_draw_str(canvas, 0, 6, buffer); snprintf(buffer, 20, "WAVEFORM:%s", wave_names[tracker->current_waveform_index]); canvas_draw_str(canvas, 0, 12, buffer); snprintf(buffer, 20, "PULSE WIDTH:$%03X", tracker->pw); canvas_draw_str(canvas, 0, 18, buffer); snprintf(buffer, 20, "FILTER:%s", (tracker->flags & SE_ENABLE_FILTER) ? "ENABLED" : "DISABLED"); canvas_draw_str(canvas, 0, 24, buffer); snprintf(buffer, 20, "CUTOFF:%d", tracker->cutoff); canvas_draw_str(canvas, 0, 30, buffer); snprintf(buffer, 20, "RESONANCE:%d", tracker->resonance); canvas_draw_str(canvas, 0, 36, buffer); snprintf(buffer, 20, "TYPE:%s", filter_names[tracker->filter_type]); canvas_draw_str(canvas, 0, 42, buffer); snprintf(buffer, 20, "TR.ENG.CALLS: %d", tracker->tracker_engine.absolute_position); canvas_draw_str(canvas, 0, 48, buffer); canvas_draw_str(canvas, 70, tracker->selected_param * 6 + 6, "<"); uint32_t bytes = memmgr_get_free_heap(); snprintf(buffer, 20, "BYTES FREE:%ld", bytes); canvas_draw_str(canvas, 0, 64, buffer); } static void input_callback(InputEvent* input_event, void* ctx) { // Проверяем, что контекст не нулевой furi_assert(ctx); FuriMessageQueue* event_queue = ctx; FlizzerTrackerEvent event = {.type = EventTypeInput, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } const uint8_t waveforms[] = { SE_WAVEFORM_NONE, SE_WAVEFORM_NOISE, SE_WAVEFORM_PULSE, SE_WAVEFORM_TRIANGLE, SE_WAVEFORM_SAW, SE_WAVEFORM_NOISE_METAL, SE_WAVEFORM_SINE, }; int32_t flizzer_tracker_app(void* p) { UNUSED(p); // Текущее событие типа кастомного типа FlizzerTrackerEvent FlizzerTrackerEvent event; // Очередь событий на 8 элементов размера FlizzerTrackerEvent FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(FlizzerTrackerEvent)); FlizzerTrackerApp* tracker = init_tracker(44100, 50, true, 1024); // Создаем новый view port ViewPort* view_port = view_port_alloc(); // Создаем callback отрисовки, без контекста view_port_draw_callback_set(view_port, draw_callback, tracker); // Создаем callback нажатий на клавиши, в качестве контекста передаем // нашу очередь сообщений, чтоб запихивать в неё эти события view_port_input_callback_set(view_port, input_callback, event_queue); // Создаем GUI приложения Gui* gui = furi_record_open(RECORD_GUI); // Подключаем view port к GUI в полноэкранном режиме gui_add_view_port(gui, view_port, GuiLayerFullscreen); tracker->notification = furi_record_open(RECORD_NOTIFICATION); notification_message(tracker->notification, &sequence_display_backlight_enforce_on); tracker->sound_engine.channel[0].waveform = SE_WAVEFORM_NOISE; tracker->frequency = 440; tracker->current_waveform_index = 1; sound_engine_set_channel_frequency(&tracker->sound_engine, &tracker->sound_engine.channel[0], 440 * 1024); tracker->sound_engine.channel[0].adsr.a = 0x10; tracker->sound_engine.channel[0].adsr.d = 0x10; tracker->sound_engine.channel[0].adsr.s = 0xff; tracker->sound_engine.channel[0].adsr.volume = 0x80; tracker->sound_engine.channel[0].adsr.envelope_state = ATTACK; SoundEngine* eng = &(tracker->sound_engine); tracker->sound_engine.channel[0].adsr.envelope_speed = envspd(eng, tracker->sound_engine.channel[0].adsr.a); play(); // Бесконечный цикл обработки очереди событий while(1) { // Выбираем событие из очереди в переменную event (ждём бесконечно долго, если очередь пуста) // и проверяем, что у нас получилось это сделать furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk); // Наше событие — это нажатие кнопки if(event.type == EventTypeInput) { // Если нажата кнопка "назад", то выходим из цикла, а следовательно и из приложения if(event.input.key == InputKeyBack && event.input.type == InputTypeShort) { break; } if(event.input.key == InputKeyOk && event.input.type == InputTypeShort) { tracker->playing = !(tracker->playing); if(tracker->playing) { play(); } else { stop(); } } if(event.input.key == InputKeyUp && event.input.type == InputTypeShort) { if(tracker->selected_param > 0) { tracker->selected_param--; } } if(event.input.key == InputKeyDown && event.input.type == InputTypeShort) { if(tracker->selected_param < NUM_PARAMS - 1) { tracker->selected_param++; } } if(event.input.key == InputKeyRight && event.input.type == InputTypeShort) { switch(tracker->selected_param) { case PARAM_FREQUENCY: { tracker->frequency += 25; sound_engine_set_channel_frequency(&tracker->sound_engine, &tracker->sound_engine.channel[0], tracker->frequency * 1024); break; } case PARAM_WAVEFORM: { if(tracker->current_waveform_index < 6) { tracker->current_waveform_index++; } tracker->sound_engine.channel[0].waveform = waveforms[tracker->current_waveform_index]; break; } case PARAM_PW: { if(tracker->pw + 0x80 < 0xFFF) { tracker->pw += 0x80; } else { tracker->pw = 0x80; } tracker->sound_engine.channel[0].pw = tracker->pw; break; } case PARAM_ENABLE_FILTER: { tracker->flags ^= SE_ENABLE_FILTER; tracker->sound_engine.channel[0].flags = tracker->flags; break; } case PARAM_FILTER_CUTOFF: { tracker->cutoff += 10; if(tracker->cutoff > 0xFFF) { tracker->cutoff = 0xFFF; } tracker->sound_engine.channel[0].filter_cutoff = tracker->cutoff; sound_engine_filter_set_coeff(&tracker->sound_engine.channel[0].filter, tracker->cutoff, tracker->resonance * 50); break; } case PARAM_FILTER_RESONANCE: { tracker->resonance++; sound_engine_filter_set_coeff(&tracker->sound_engine.channel[0].filter, tracker->cutoff, tracker->resonance * 50); break; } case PARAM_FILTER_TYPE: { if(tracker->filter_type < 3) { tracker->filter_type++; } tracker->sound_engine.channel[0].filter_mode = tracker->filter_type; break; } } } if(event.input.key == InputKeyLeft && event.input.type == InputTypeShort) { switch(tracker->selected_param) { case PARAM_FREQUENCY: { if(tracker->frequency > 25) { tracker->frequency -= 25; } sound_engine_set_channel_frequency(&tracker->sound_engine, &tracker->sound_engine.channel[0], tracker->frequency * 1024); break; } case PARAM_WAVEFORM: { if(tracker->current_waveform_index > 0) { tracker->current_waveform_index--; } tracker->sound_engine.channel[0].waveform = waveforms[tracker->current_waveform_index]; break; } case PARAM_PW: { if(tracker->pw - 0x80 > 0) { tracker->pw -= 0x80; } else { tracker->pw = 0xF80; } tracker->sound_engine.channel[0].pw = tracker->pw; break; } case PARAM_ENABLE_FILTER: { tracker->flags ^= SE_ENABLE_FILTER; tracker->sound_engine.channel[0].flags = tracker->flags; break; } case PARAM_FILTER_CUTOFF: { if(tracker->cutoff > 10) { tracker->cutoff -= 10; } tracker->sound_engine.channel[0].filter_cutoff = tracker->cutoff; sound_engine_filter_set_coeff(&tracker->sound_engine.channel[0].filter, tracker->cutoff, tracker->resonance * 50); break; } case PARAM_FILTER_RESONANCE: { if(tracker->resonance > 0) { tracker->resonance--; sound_engine_filter_set_coeff(&tracker->sound_engine.channel[0].filter, tracker->cutoff, tracker->resonance * 50); } break; } case PARAM_FILTER_TYPE: { if(tracker->filter_type > 0) { tracker->filter_type--; } tracker->sound_engine.channel[0].filter_mode = tracker->filter_type; break; } } } } } stop(); notification_message(tracker->notification, &sequence_display_backlight_enforce_auto); furi_record_close(RECORD_NOTIFICATION); // Специальная очистка памяти, занимаемой очередью furi_message_queue_free(event_queue); // Чистим созданные объекты, связанные с интерфейсом gui_remove_view_port(gui, view_port); view_port_free(view_port); furi_record_close(RECORD_GUI); deinit_tracker(tracker); return 0; }