#include "../camera-suite.h" enum SubmenuIndex { /** Atkinson Dithering Algorithm. */ SubmenuIndexSceneStyle1 = 10, /** Floyd-Steinberg Dithering Algorithm. */ SubmenuIndexSceneStyle2, /** Guide/how-to. */ SubmenuIndexGuide, /** Settings menu. */ SubmenuIndexSettings, }; void camera_suite_scene_menu_submenu_callback(void* context, uint32_t index) { CameraSuite* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void camera_suite_scene_menu_on_enter(void* context) { CameraSuite* app = context; submenu_add_item( app->submenu, "Open Camera", SubmenuIndexSceneStyle1, camera_suite_scene_menu_submenu_callback, app); // Staged view for the future. // submenu_add_item( // app->submenu, // "Test", // SubmenuIndexSceneStyle2, // camera_suite_scene_menu_submenu_callback, // app); submenu_add_item( app->submenu, "Guide", SubmenuIndexGuide, camera_suite_scene_menu_submenu_callback, app); submenu_add_item( app->submenu, "Settings", SubmenuIndexSettings, camera_suite_scene_menu_submenu_callback, app); submenu_set_selected_item( app->submenu, scene_manager_get_scene_state(app->scene_manager, CameraSuiteSceneMenu)); view_dispatcher_switch_to_view(app->view_dispatcher, CameraSuiteViewIdMenu); } bool camera_suite_scene_menu_on_event(void* context, SceneManagerEvent event) { CameraSuite* app = context; UNUSED(app); if(event.type == SceneManagerEventTypeBack) { // Exit application. scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); return true; } else if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexSceneStyle1) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexSceneStyle1); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneStyle_1); return true; } else if(event.event == SubmenuIndexSceneStyle2) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexSceneStyle2); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneStyle_2); return true; } else if(event.event == SubmenuIndexGuide) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexGuide); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneGuide); return true; } else if(event.event == SubmenuIndexSettings) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexSettings); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneSettings); return true; } } return false; } void camera_suite_scene_menu_on_exit(void* context) { CameraSuite* app = context; submenu_reset(app->submenu); }