#ifndef POKEMON_MENU_H #define POKEMON_MENU_H #pragma once #include typedef enum { MainMenuScene, SelectPokemonScene, SelectNicknameScene, SelectLevelScene, SelectMoveScene, SelectMoveIndexScene, SelectMoveSetScene, SelectTypeScene, SelectStatsScene, SelectOTIDScene, SelectOTNameScene, TradeScene, SceneCount, } AppScene; extern const SceneManagerHandlers pokemon_scene_manager_handlers; #endif // POKEMON_MENU_H