#include "flip_social.h" FlipSocialModel *flip_social_friends = NULL; // Store the friends FlipSocialModel2 *flip_social_message_users = NULL; // Store the users that have sent messages to the logged in user FlipSocialModel *flip_social_explore = NULL; // Store the users to explore FlipSocialMessage *flip_social_messages = NULL; // Store the messages between the logged in user and the selected user FlipSocialFeedMini *flip_feed_info = NULL; // Store the feed info FlipSocialFeedItem *flip_feed_item = NULL; // Store a feed item FlipSocialApp *app_instance = NULL; bool flip_social_sent_login_request = false; bool flip_social_sent_register_request = false; bool flip_social_login_success = false; bool flip_social_register_success = false; bool flip_social_dialog_shown = false; bool flip_social_dialog_stop = false; bool flip_social_send_message = false; char *selected_message = NULL; char auth_headers[256] = {0}; char *flip_social_feed_type[] = {"Global", "Friends"}; uint8_t flip_social_feed_type_index = 0; char *flip_social_notification_type[] = {"OFF", "ON"}; uint8_t flip_social_notification_type_index = 0; bool went_to_friends = false; Loading *loading_global = NULL;