#include "../mfc_editor_app_i.h" void mfc_editor_scene_save_success_popup_callback(void* context) { MfcEditorApp* instance = context; view_dispatcher_send_custom_event(instance->view_dispatcher, MfcEditorCustomEventViewExit); } void mfc_editor_scene_save_success_on_enter(void* context) { MfcEditorApp* instance = context; Popup* popup = instance->popup; popup_set_icon(popup, 36, 5, &I_DolphinSaved_92x58); popup_set_header(popup, "Saved", 15, 19, AlignLeft, AlignBottom); popup_set_timeout(popup, 1500); popup_set_context(popup, instance); popup_set_callback(popup, mfc_editor_scene_save_success_popup_callback); popup_enable_timeout(popup); view_dispatcher_switch_to_view(instance->view_dispatcher, MfcEditorAppViewPopup); } bool mfc_editor_scene_save_success_on_event(void* context, SceneManagerEvent event) { MfcEditorApp* instance = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == MfcEditorCustomEventViewExit) { consumed = scene_manager_search_and_switch_to_previous_scene( instance->scene_manager, MfcEditorSceneFileSelect); } } return consumed; } void mfc_editor_scene_save_success_on_exit(void* context) { MfcEditorApp* instance = context; popup_reset(instance->popup); }