#include "../mfc_editor_app_i.h" enum SubmenuIndex { SubmenuIndexOpen, }; void mfc_editor_scene_start_submenu_callback(void* context, uint32_t index) { MfcEditorApp* instance = context; view_dispatcher_send_custom_event(instance->view_dispatcher, index); } void mfc_editor_scene_start_on_enter(void* context) { MfcEditorApp* instance = context; Submenu* submenu = instance->submenu; submenu_add_item( submenu, "Open", SubmenuIndexOpen, mfc_editor_scene_start_submenu_callback, instance); submenu_set_selected_item( submenu, scene_manager_get_scene_state(instance->scene_manager, MfcEditorSceneStart)); view_dispatcher_switch_to_view(instance->view_dispatcher, MfcEditorAppViewSubmenu); } bool mfc_editor_scene_start_on_event(void* context, SceneManagerEvent event) { MfcEditorApp* instance = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexOpen) { scene_manager_set_scene_state( instance->scene_manager, MfcEditorSceneStart, SubmenuIndexOpen); scene_manager_next_scene(instance->scene_manager, MfcEditorSceneFileSelect); consumed = true; } } return consumed; } void mfc_editor_scene_start_on_exit(void* context) { MfcEditorApp* instance = context; submenu_reset(instance->submenu); }