#include "flizzer_tracker_hal.h" #define SPEAKER_PWM_TIMER TIM16 #define SAMPLE_RATE_TIMER TIM2 #define TRACKER_ENGINE_TIMER TIM1 #define SPEAKER_PWM_TIMER_CHANNEL LL_TIM_CHANNEL_CH1 #define TIMER_BASE_CLOCK 64000000 /* CPU frequency, 64 MHz */ #define DMA_INSTANCE DMA1, LL_DMA_CHANNEL_1 void sound_engine_PWM_timer_init(bool external_audio_output) //external audio on pin PA6 { LL_TIM_InitTypeDef TIM_InitStruct = {0}; LL_TIM_OC_InitTypeDef TIM_OC_InitStruct = {0}; TIM_InitStruct.Prescaler = 0; TIM_InitStruct.Autoreload = 1023; //10-bit PWM resolution at around 60 kHz PWM rate TIM_InitStruct.CounterMode = LL_TIM_COUNTERMODE_UP; LL_TIM_Init(SPEAKER_PWM_TIMER, &TIM_InitStruct); TIM_OC_InitStruct.OCMode = LL_TIM_OCMODE_PWM1; TIM_OC_InitStruct.OCState = LL_TIM_OCSTATE_ENABLE; TIM_OC_InitStruct.CompareValue = 0; LL_TIM_OC_Init(SPEAKER_PWM_TIMER, SPEAKER_PWM_TIMER_CHANNEL, &TIM_OC_InitStruct); if(external_audio_output) { furi_hal_gpio_init_ex(&gpio_ext_pa6, GpioModeAltFunctionPushPull, GpioPullNo, GpioSpeedVeryHigh, GpioAltFn14TIM16); } else { bool unu = furi_hal_speaker_acquire(1000); UNUSED(unu); } } void sound_engine_timer_init(uint32_t sample_rate) //external audio on pin PA6 { LL_TIM_InitTypeDef TIM_InitStruct = {0}; LL_TIM_OC_InitTypeDef TIM_OC_InitStruct = {0}; TIM_InitStruct.Prescaler = 0; TIM_InitStruct.Autoreload = TIMER_BASE_CLOCK / sample_rate; //to support various sample rates TIM_InitStruct.CounterMode = LL_TIM_COUNTERMODE_UP; LL_TIM_Init(SAMPLE_RATE_TIMER, &TIM_InitStruct); TIM_OC_InitStruct.OCMode = LL_TIM_OCMODE_PWM1; TIM_OC_InitStruct.OCState = LL_TIM_OCSTATE_ENABLE; LL_TIM_OC_Init(SAMPLE_RATE_TIMER, SPEAKER_PWM_TIMER_CHANNEL, &TIM_OC_InitStruct); } void sound_engine_dma_init(uint32_t address, uint32_t size) { uint32_t dma_dst = (uint32_t) & (SPEAKER_PWM_TIMER->CCR1); LL_DMA_ConfigAddresses(DMA_INSTANCE, address, dma_dst, LL_DMA_DIRECTION_MEMORY_TO_PERIPH); LL_DMA_SetDataLength(DMA_INSTANCE, size); LL_DMA_SetPeriphRequest(DMA_INSTANCE, LL_DMAMUX_REQ_TIM2_UP); LL_DMA_SetDataTransferDirection(DMA_INSTANCE, LL_DMA_DIRECTION_MEMORY_TO_PERIPH); LL_DMA_SetChannelPriorityLevel(DMA_INSTANCE, LL_DMA_PRIORITY_VERYHIGH); LL_DMA_SetMode(DMA_INSTANCE, LL_DMA_MODE_CIRCULAR); LL_DMA_SetPeriphIncMode(DMA_INSTANCE, LL_DMA_PERIPH_NOINCREMENT); LL_DMA_SetMemoryIncMode(DMA_INSTANCE, LL_DMA_MEMORY_INCREMENT); LL_DMA_SetPeriphSize(DMA_INSTANCE, LL_DMA_PDATAALIGN_HALFWORD); LL_DMA_SetMemorySize(DMA_INSTANCE, LL_DMA_MDATAALIGN_HALFWORD); LL_DMA_EnableIT_TC(DMA_INSTANCE); LL_DMA_EnableIT_HT(DMA_INSTANCE); } void sound_engine_init_hardware(uint32_t sample_rate, bool external_audio_output, uint16_t* audio_buffer, uint32_t audio_buffer_size) { sound_engine_dma_init((uint32_t)audio_buffer, audio_buffer_size); sound_engine_timer_init(sample_rate); sound_engine_PWM_timer_init(external_audio_output); } void sound_engine_dma_start() { LL_DMA_EnableChannel(DMA_INSTANCE); LL_TIM_EnableDMAReq_UPDATE(SAMPLE_RATE_TIMER); } void sound_engine_dma_stop() { LL_DMA_DisableChannel(DMA_INSTANCE); } void sound_engine_start() { LL_TIM_EnableAllOutputs(SAMPLE_RATE_TIMER); LL_TIM_EnableCounter(SAMPLE_RATE_TIMER); LL_TIM_EnableAllOutputs(SPEAKER_PWM_TIMER); LL_TIM_EnableCounter(SPEAKER_PWM_TIMER); sound_engine_dma_start(); } void sound_engine_stop() { LL_TIM_DisableAllOutputs(SAMPLE_RATE_TIMER); LL_TIM_DisableCounter(SAMPLE_RATE_TIMER); LL_TIM_DisableAllOutputs(SPEAKER_PWM_TIMER); LL_TIM_DisableCounter(SPEAKER_PWM_TIMER); sound_engine_dma_stop(); }