#include "../mag_i.h" void mag_scene_saved_info_on_enter(void* context) { Mag* mag = context; Widget* widget = mag->widget; FuriString* tmp_str; tmp_str = furi_string_alloc(); // Use strlcpy instead perhaps, to truncate to screen width, then add ellipses if needed? furi_string_printf(tmp_str, "%s\r\n", mag->mag_dev->dev_name); widget_add_icon_element(widget, 1, 1, &I_mag_10px); widget_add_string_element( widget, 13, 2, AlignLeft, AlignTop, FontPrimary, furi_string_get_cstr(tmp_str)); furi_string_reset(tmp_str); furi_string_printf(tmp_str, furi_string_get_cstr(mag->mag_dev->dev_data)); widget_add_string_multiline_element( widget, 0, 15, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(tmp_str)); widget_add_button_element(widget, GuiButtonTypeLeft, "Back", mag_widget_callback, mag); view_dispatcher_switch_to_view(mag->view_dispatcher, MagViewWidget); furi_string_free(tmp_str); } bool mag_scene_saved_info_on_event(void* context, SceneManagerEvent event) { Mag* mag = context; SceneManager* scene_manager = mag->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeLeft) { consumed = true; scene_manager_previous_scene(scene_manager); } } return consumed; } void mag_scene_saved_info_on_exit(void* context) { Mag* mag = context; widget_reset(mag->widget); }