#ifndef SELECCT_POKEMON_HPP #define SELECCT_POKEMON_HPP #pragma once #include #include #include #include #include typedef struct App App; typedef struct { View* view; App* app; } SelectPokemon; SelectPokemon* select_pokemon_alloc(App* app); void select_pokemon_free(App* app); View* select_pokemon_get_view(App* app); #endif /* SELECCT_POKEMON_HPP */