Cronologia Commit

Autore SHA1 Messaggio Data
  antirez 325220b12c Don't start in game over mode. 3 anni fa
  antirez fbd989b0ca Game binary added. 3 anni fa
  antirez 9bb3f4c80f GAME OVER screen. 3 anni fa
  antirez d4d21f9881 Lives and ship collision. 3 anni fa
  antirez e4bb88792e When hit, asteroids split into fragments. 3 anni fa
  antirez 17b2addc58 Specify in README that it is a work in progress. 3 anni fa
  antirez f1607d7d90 Asteroids drawing and other progresses. 3 anni fa
  antirez 6dbb6060ef More of the 2D engine. Bullets. 3 anni fa
  antirez f3b93226d3 Cleaner data structures. 3 anni fa
  antirez 9c1afd02b2 Asteroids structure. 3 anni fa
  antirez caac011c40 More general 2D abstractions, to make more games. 3 anni fa
  Illogico 79c9481b5e Update README.md 3 anni fa
  antirez 596f77c042 First commit. Just draw ship. 3 anni fa
  antirez 6da6c33caf TPMS: comment about 2FSK / GFSK. 3 anni fa
  antirez be293ca5c3 Optimize preamble matching. 3 anni fa
  antirez 6ee7351484 Log decoders latecy. 3 anni fa
  antirez 1d8ca65a61 Support for custom CC1101 presets. 3 anni fa
  Alexander Kopachov cd7c9c7077 Initial changes on #58 (#59) 3 anni fa
  Alexander Kopachov 4374e301b6 Initial changes on #58 (#59) 3 anni fa
  antirez d373b5d64a Renault TPMS and other improvements. 3 anni fa
  antirez 341ceda231 Store bits in the same order they are received. 3 anni fa
  antirez a5f3ce4258 Reduce min pulse length detected. 3 anni fa
  antirez 0da1b7aec8 Oregon2: remove debugging messages. 3 anni fa
  antirez 24071c10f0 Signal info view. 3 anni fa
  antirez de4d3eed5d Show detected protocol in raw view. 3 anni fa
  antirez 864cb6618d Oregon2: get humidity. 3 anni fa
  antirez 0f442527f7 Fixes, comments, Oregon2 basic protocol. 3 anni fa
  antirez 31fd6df02c Decoding: limit huge pulses. UI settings: long OK press sets defaults. 3 anni fa
  Just Call Me Koko 0fdfeb0f85 Update BOM with flipper header component 3 anni fa
  Just Call Me Koko a30c74f494 Fix missing MOSFET 3 anni fa