jblanked
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e2dbf49879
update VGM support, start dynamic level loading
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1 anno fa |
jblanked
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97fe127402
add sound/led notifications and settings
|
1 anno fa |
jblanked
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750ce70c4f
check heap before game/switching levels
|
1 anno fa |
jblanked
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ede0f9c860
handle out of memory
|
1 anno fa |
jblanked
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fce65e31c9
save/load player context as intended
|
1 anno fa |
jblanked
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9edfce02bf
fix furi check (removed player ctx save for now)
|
1 anno fa |
jblanked
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9b9187881d
fix icon collision, draw enemy/player stats
|
1 anno fa |
jblanked
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35d16f765e
fix furi_check failed when exiting the game
|
1 anno fa |
jblanked
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140ca323d9
fix out of memory when starting the game
|
1 anno fa |
jblanked
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e6f9a9330e
add enemy context using JSON + new parsing
|
1 anno fa |
jblanked
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61c6e024be
player and enemy collision adjustments
|
1 anno fa |
jblanked
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b96c3d960c
update home image, add icons from pr3
|
1 anno fa |
jblanked
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de1ba585ba
edit json, sync v0.1 -> 0.2, load/save player info
|
1 anno fa |
jblanked
|
7f13cacbaf
don't regen past player's max health
|
1 anno fa |
jblanked
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177d05c6e8
add player regen and set max health per level
|
1 anno fa |
jblanked
|
4a0d00e1f6
reset both player and enemy ATK timer on collision
|
1 anno fa |
jblanked
|
2afed35296
add on-screen menu and username above player
|
1 anno fa |
jblanked
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2d39eac866
Update attack timer duration
|
1 anno fa |
jblanked
|
dea0f800ea
add player attack and enemy death reset
|
1 anno fa |
jblanked
|
6d08904b72
track user input and enemy count
|
1 anno fa |
jblanked
|
15041c8a28
update enemy/player attributes
|
1 anno fa |
jblanked
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02bf71f9b5
reset health/position on death + reorganize assets
|
1 anno fa |
jblanked
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5a82bca97f
rename and cleanup
|
1 anno fa |
jblanked
|
59562efadb
Add second enemy, handle NULL pointer
|
1 anno fa |
jblanked
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89a459381f
subtract health when attacked, update attributes
|
1 anno fa |
jblanked
|
3cfbe089d5
Take away health when enemy attacks player
|
1 anno fa |
jblanked
|
0e2bcc585e
Update enemy duration and movement
|
1 anno fa |
jblanked
|
7ac273922a
Update dynamic enemy creation to work as intended
|
1 anno fa |
jblanked
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7c0791e987
start dynamic enemy creation and bump to 0.2
|
1 anno fa |
jblanked
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5c4d163f71
Final 0.1 edits
|
1 anno fa |