Historique des commits

Auteur SHA1 Message Date
  jblanked 46ac84dacf add npc context and simplify entity defs il y a 1 an
  jblanked 7cb6fedbc9 comment unused pos il y a 1 an
  jblanked 176af4523d memory improvements, collision fixes, final typos il y a 1 an
  jblanked 3f08aaac2f fix collision + dynamic speed from icon count il y a 1 an
  jblanked bbda161cdd add background entity + reset attack button il y a 1 an
  jblanked 93aa5a839b add VGM settings + name cleanup il y a 1 an
  jblanked dc6edc34ba truncate methods/properties to save space il y a 1 an
  jblanked 0698812525 complete in-game menu il y a 1 an
  jblanked 8ad58acdac in-game menu + new controls il y a 1 an
  jblanked 6edb6f6d51 fixes + icon on world switch + choose weapon il y a 1 an
  jblanked 3a862041fd fix furi_check failed and change game loading il y a 1 an
  jblanked 8b328e0bc7 cleanup il y a 1 an
  jblanked 331d0b056d cleanup il y a 1 an
  jblanked 31dd140d21 simplify FlipperHTTP and remove app_instance il y a 1 an
  jblanked 3b972deec5 fix null pointer error + player position on death il y a 1 an
  jblanked 97fe127402 add sound/led notifications and settings il y a 1 an
  jblanked 5ad6b8c65c update player/enemy collision/attack il y a 1 an
  jblanked e695aec48d cleanup il y a 1 an
  jblanked ede0f9c860 handle out of memory il y a 1 an
  jblanked 8f6b120127 save data when switch lvl, fix typos, improve load il y a 1 an
  jblanked 90ee17ffae create/use sprite creation, update town world il y a 1 an
  jblanked 9b9187881d fix icon collision, draw enemy/player stats il y a 1 an
  jblanked e6f9a9330e add enemy context using JSON + new parsing il y a 1 an
  jblanked 4d46daeaac dynamic json enemies il y a 1 an
  jblanked f01a654ddb move enemies to "safe zone" on death il y a 1 an
  jblanked 61c6e024be player and enemy collision adjustments il y a 1 an
  jblanked b96c3d960c update home image, add icons from pr3 il y a 1 an
  jblanked 93d5c5a932 only reset enemy attack il y a 1 an
  jblanked 4a0d00e1f6 reset both player and enemy ATK timer on collision il y a 1 an
  jblanked ac0f963c43 reset enemy position/state after collision il y a 1 an