소스 검색

Add FM Radio (by coolshrimp)

Willy-JL 11 달 전
부모
커밋
fd780d1b84
10개의 변경된 파일1709개의 추가작업 그리고 0개의 파일을 삭제
  1. 674 0
      fm_radio/LICENSE
  2. 48 0
      fm_radio/README.md
  3. 296 0
      fm_radio/TEA5767/TEA5767.c
  4. 104 0
      fm_radio/TEA5767/TEA5767.h
  5. 88 0
      fm_radio/TEA5767/examples.md
  6. 14 0
      fm_radio/application.fam
  7. BIN
      fm_radio/images/ButtonUp.png
  8. BIN
      fm_radio/images/RadioSmall.png
  9. 485 0
      fm_radio/radio.c
  10. BIN
      fm_radio/radio.png

+ 674 - 0
fm_radio/LICENSE

@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                            Preamble
+
+  The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+  The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works.  By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users.  We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors.  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+  To protect your rights, we need to prevent others from denying you
+these rights or asking you to surrender the rights.  Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
+
+  For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must pass on to the recipients the same
+freedoms that you received.  You must make sure that they, too, receive
+or can get the source code.  And you must show them these terms so they
+know their rights.
+
+  Developers that use the GNU GPL protect your rights with two steps:
+(1) assert copyright on the software, and (2) offer you this License
+giving you legal permission to copy, distribute and/or modify it.
+
+  For the developers' and authors' protection, the GPL clearly explains
+that there is no warranty for this free software.  For both users' and
+authors' sake, the GPL requires that modified versions be marked as
+changed, so that their problems will not be attributed erroneously to
+authors of previous versions.
+
+  Some devices are designed to deny users access to install or run
+modified versions of the software inside them, although the manufacturer
+can do so.  This is fundamentally incompatible with the aim of
+protecting users' freedom to change the software.  The systematic
+pattern of such abuse occurs in the area of products for individuals to
+use, which is precisely where it is most unacceptable.  Therefore, we
+have designed this version of the GPL to prohibit the practice for those
+products.  If such problems arise substantially in other domains, we
+stand ready to extend this provision to those domains in future versions
+of the GPL, as needed to protect the freedom of users.
+
+  Finally, every program is threatened constantly by software patents.
+States should not allow patents to restrict development and use of
+software on general-purpose computers, but in those that do, we wish to
+avoid the special danger that patents applied to a free program could
+make it effectively proprietary.  To prevent this, the GPL assures that
+patents cannot be used to render the program non-free.
+
+  The precise terms and conditions for copying, distribution and
+modification follow.
+
+                       TERMS AND CONDITIONS
+
+  0. Definitions.
+
+  "This License" refers to version 3 of the GNU General Public License.
+
+  "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+  "The Program" refers to any copyrightable work licensed under this
+License.  Each licensee is addressed as "you".  "Licensees" and
+"recipients" may be individuals or organizations.
+
+  To "modify" a work means to copy from or adapt all or part of the work
+in a fashion requiring copyright permission, other than the making of an
+exact copy.  The resulting work is called a "modified version" of the
+earlier work or a work "based on" the earlier work.
+
+  A "covered work" means either the unmodified Program or a work based
+on the Program.
+
+  To "propagate" a work means to do anything with it that, without
+permission, would make you directly or secondarily liable for
+infringement under applicable copyright law, except executing it on a
+computer or modifying a private copy.  Propagation includes copying,
+distribution (with or without modification), making available to the
+public, and in some countries other activities as well.
+
+  To "convey" a work means any kind of propagation that enables other
+parties to make or receive copies.  Mere interaction with a user through
+a computer network, with no transfer of a copy, is not conveying.
+
+  An interactive user interface displays "Appropriate Legal Notices"
+to the extent that it includes a convenient and prominently visible
+feature that (1) displays an appropriate copyright notice, and (2)
+tells the user that there is no warranty for the work (except to the
+extent that warranties are provided), that licensees may convey the
+work under this License, and how to view a copy of this License.  If
+the interface presents a list of user commands or options, such as a
+menu, a prominent item in the list meets this criterion.
+
+  1. Source Code.
+
+  The "source code" for a work means the preferred form of the work
+for making modifications to it.  "Object code" means any non-source
+form of a work.
+
+  A "Standard Interface" means an interface that either is an official
+standard defined by a recognized standards body, or, in the case of
+interfaces specified for a particular programming language, one that
+is widely used among developers working in that language.
+
+  The "System Libraries" of an executable work include anything, other
+than the work as a whole, that (a) is included in the normal form of
+packaging a Major Component, but which is not part of that Major
+Component, and (b) serves only to enable use of the work with that
+Major Component, or to implement a Standard Interface for which an
+implementation is available to the public in source code form.  A
+"Major Component", in this context, means a major essential component
+(kernel, window system, and so on) of the specific operating system
+(if any) on which the executable work runs, or a compiler used to
+produce the work, or an object code interpreter used to run it.
+
+  The "Corresponding Source" for a work in object code form means all
+the source code needed to generate, install, and (for an executable
+work) run the object code and to modify the work, including scripts to
+control those activities.  However, it does not include the work's
+System Libraries, or general-purpose tools or generally available free
+programs which are used unmodified in performing those activities but
+which are not part of the work.  For example, Corresponding Source
+includes interface definition files associated with source files for
+the work, and the source code for shared libraries and dynamically
+linked subprograms that the work is specifically designed to require,
+such as by intimate data communication or control flow between those
+subprograms and other parts of the work.
+
+  The Corresponding Source need not include anything that users
+can regenerate automatically from other parts of the Corresponding
+Source.
+
+  The Corresponding Source for a work in source code form is that
+same work.
+
+  2. Basic Permissions.
+
+  All rights granted under this License are granted for the term of
+copyright on the Program, and are irrevocable provided the stated
+conditions are met.  This License explicitly affirms your unlimited
+permission to run the unmodified Program.  The output from running a
+covered work is covered by this License only if the output, given its
+content, constitutes a covered work.  This License acknowledges your
+rights of fair use or other equivalent, as provided by copyright law.
+
+  You may make, run and propagate covered works that you do not
+convey, without conditions so long as your license otherwise remains
+in force.  You may convey covered works to others for the sole purpose
+of having them make modifications exclusively for you, or provide you
+with facilities for running those works, provided that you comply with
+the terms of this License in conveying all material for which you do
+not control copyright.  Those thus making or running the covered works
+for you must do so exclusively on your behalf, under your direction
+and control, on terms that prohibit them from making any copies of
+your copyrighted material outside their relationship with you.
+
+  Conveying under any other circumstances is permitted solely under
+the conditions stated below.  Sublicensing is not allowed; section 10
+makes it unnecessary.
+
+  3. Protecting Users' Legal Rights From Anti-Circumvention Law.
+
+  No covered work shall be deemed part of an effective technological
+measure under any applicable law fulfilling obligations under article
+11 of the WIPO copyright treaty adopted on 20 December 1996, or
+similar laws prohibiting or restricting circumvention of such
+measures.
+
+  When you convey a covered work, you waive any legal power to forbid
+circumvention of technological measures to the extent such circumvention
+is effected by exercising rights under this License with respect to
+the covered work, and you disclaim any intention to limit operation or
+modification of the work as a means of enforcing, against the work's
+users, your or third parties' legal rights to forbid circumvention of
+technological measures.
+
+  4. Conveying Verbatim Copies.
+
+  You may convey verbatim copies of the Program's source code as you
+receive it, in any medium, provided that you conspicuously and
+appropriately publish on each copy an appropriate copyright notice;
+keep intact all notices stating that this License and any
+non-permissive terms added in accord with section 7 apply to the code;
+keep intact all notices of the absence of any warranty; and give all
+recipients a copy of this License along with the Program.
+
+  You may charge any price or no price for each copy that you convey,
+and you may offer support or warranty protection for a fee.
+
+  5. Conveying Modified Source Versions.
+
+  You may convey a work based on the Program, or the modifications to
+produce it from the Program, in the form of source code under the
+terms of section 4, provided that you also meet all of these conditions:
+
+    a) The work must carry prominent notices stating that you modified
+    it, and giving a relevant date.
+
+    b) The work must carry prominent notices stating that it is
+    released under this License and any conditions added under section
+    7.  This requirement modifies the requirement in section 4 to
+    "keep intact all notices".
+
+    c) You must license the entire work, as a whole, under this
+    License to anyone who comes into possession of a copy.  This
+    License will therefore apply, along with any applicable section 7
+    additional terms, to the whole of the work, and all its parts,
+    regardless of how they are packaged.  This License gives no
+    permission to license the work in any other way, but it does not
+    invalidate such permission if you have separately received it.
+
+    d) If the work has interactive user interfaces, each must display
+    Appropriate Legal Notices; however, if the Program has interactive
+    interfaces that do not display Appropriate Legal Notices, your
+    work need not make them do so.
+
+  A compilation of a covered work with other separate and independent
+works, which are not by their nature extensions of the covered work,
+and which are not combined with it such as to form a larger program,
+in or on a volume of a storage or distribution medium, is called an
+"aggregate" if the compilation and its resulting copyright are not
+used to limit the access or legal rights of the compilation's users
+beyond what the individual works permit.  Inclusion of a covered work
+in an aggregate does not cause this License to apply to the other
+parts of the aggregate.
+
+  6. Conveying Non-Source Forms.
+
+  You may convey a covered work in object code form under the terms
+of sections 4 and 5, provided that you also convey the
+machine-readable Corresponding Source under the terms of this License,
+in one of these ways:
+
+    a) Convey the object code in, or embodied in, a physical product
+    (including a physical distribution medium), accompanied by the
+    Corresponding Source fixed on a durable physical medium
+    customarily used for software interchange.
+
+    b) Convey the object code in, or embodied in, a physical product
+    (including a physical distribution medium), accompanied by a
+    written offer, valid for at least three years and valid for as
+    long as you offer spare parts or customer support for that product
+    model, to give anyone who possesses the object code either (1) a
+    copy of the Corresponding Source for all the software in the
+    product that is covered by this License, on a durable physical
+    medium customarily used for software interchange, for a price no
+    more than your reasonable cost of physically performing this
+    conveying of source, or (2) access to copy the
+    Corresponding Source from a network server at no charge.
+
+    c) Convey individual copies of the object code with a copy of the
+    written offer to provide the Corresponding Source.  This
+    alternative is allowed only occasionally and noncommercially, and
+    only if you received the object code with such an offer, in accord
+    with subsection 6b.
+
+    d) Convey the object code by offering access from a designated
+    place (gratis or for a charge), and offer equivalent access to the
+    Corresponding Source in the same way through the same place at no
+    further charge.  You need not require recipients to copy the
+    Corresponding Source along with the object code.  If the place to
+    copy the object code is a network server, the Corresponding Source
+    may be on a different server (operated by you or a third party)
+    that supports equivalent copying facilities, provided you maintain
+    clear directions next to the object code saying where to find the
+    Corresponding Source.  Regardless of what server hosts the
+    Corresponding Source, you remain obligated to ensure that it is
+    available for as long as needed to satisfy these requirements.
+
+    e) Convey the object code using peer-to-peer transmission, provided
+    you inform other peers where the object code and Corresponding
+    Source of the work are being offered to the general public at no
+    charge under subsection 6d.
+
+  A separable portion of the object code, whose source code is excluded
+from the Corresponding Source as a System Library, need not be
+included in conveying the object code work.
+
+  A "User Product" is either (1) a "consumer product", which means any
+tangible personal property which is normally used for personal, family,
+or household purposes, or (2) anything designed or sold for incorporation
+into a dwelling.  In determining whether a product is a consumer product,
+doubtful cases shall be resolved in favor of coverage.  For a particular
+product received by a particular user, "normally used" refers to a
+typical or common use of that class of product, regardless of the status
+of the particular user or of the way in which the particular user
+actually uses, or expects or is expected to use, the product.  A product
+is a consumer product regardless of whether the product has substantial
+commercial, industrial or non-consumer uses, unless such uses represent
+the only significant mode of use of the product.
+
+  "Installation Information" for a User Product means any methods,
+procedures, authorization keys, or other information required to install
+and execute modified versions of a covered work in that User Product from
+a modified version of its Corresponding Source.  The information must
+suffice to ensure that the continued functioning of the modified object
+code is in no case prevented or interfered with solely because
+modification has been made.
+
+  If you convey an object code work under this section in, or with, or
+specifically for use in, a User Product, and the conveying occurs as
+part of a transaction in which the right of possession and use of the
+User Product is transferred to the recipient in perpetuity or for a
+fixed term (regardless of how the transaction is characterized), the
+Corresponding Source conveyed under this section must be accompanied
+by the Installation Information.  But this requirement does not apply
+if neither you nor any third party retains the ability to install
+modified object code on the User Product (for example, the work has
+been installed in ROM).
+
+  The requirement to provide Installation Information does not include a
+requirement to continue to provide support service, warranty, or updates
+for a work that has been modified or installed by the recipient, or for
+the User Product in which it has been modified or installed.  Access to a
+network may be denied when the modification itself materially and
+adversely affects the operation of the network or violates the rules and
+protocols for communication across the network.
+
+  Corresponding Source conveyed, and Installation Information provided,
+in accord with this section must be in a format that is publicly
+documented (and with an implementation available to the public in
+source code form), and must require no special password or key for
+unpacking, reading or copying.
+
+  7. Additional Terms.
+
+  "Additional permissions" are terms that supplement the terms of this
+License by making exceptions from one or more of its conditions.
+Additional permissions that are applicable to the entire Program shall
+be treated as though they were included in this License, to the extent
+that they are valid under applicable law.  If additional permissions
+apply only to part of the Program, that part may be used separately
+under those permissions, but the entire Program remains governed by
+this License without regard to the additional permissions.
+
+  When you convey a copy of a covered work, you may at your option
+remove any additional permissions from that copy, or from any part of
+it.  (Additional permissions may be written to require their own
+removal in certain cases when you modify the work.)  You may place
+additional permissions on material, added by you to a covered work,
+for which you have or can give appropriate copyright permission.
+
+  Notwithstanding any other provision of this License, for material you
+add to a covered work, you may (if authorized by the copyright holders of
+that material) supplement the terms of this License with terms:
+
+    a) Disclaiming warranty or limiting liability differently from the
+    terms of sections 15 and 16 of this License; or
+
+    b) Requiring preservation of specified reasonable legal notices or
+    author attributions in that material or in the Appropriate Legal
+    Notices displayed by works containing it; or
+
+    c) Prohibiting misrepresentation of the origin of that material, or
+    requiring that modified versions of such material be marked in
+    reasonable ways as different from the original version; or
+
+    d) Limiting the use for publicity purposes of names of licensors or
+    authors of the material; or
+
+    e) Declining to grant rights under trademark law for use of some
+    trade names, trademarks, or service marks; or
+
+    f) Requiring indemnification of licensors and authors of that
+    material by anyone who conveys the material (or modified versions of
+    it) with contractual assumptions of liability to the recipient, for
+    any liability that these contractual assumptions directly impose on
+    those licensors and authors.
+
+  All other non-permissive additional terms are considered "further
+restrictions" within the meaning of section 10.  If the Program as you
+received it, or any part of it, contains a notice stating that it is
+governed by this License along with a term that is a further
+restriction, you may remove that term.  If a license document contains
+a further restriction but permits relicensing or conveying under this
+License, you may add to a covered work material governed by the terms
+of that license document, provided that the further restriction does
+not survive such relicensing or conveying.
+
+  If you add terms to a covered work in accord with this section, you
+must place, in the relevant source files, a statement of the
+additional terms that apply to those files, or a notice indicating
+where to find the applicable terms.
+
+  Additional terms, permissive or non-permissive, may be stated in the
+form of a separately written license, or stated as exceptions;
+the above requirements apply either way.
+
+  8. Termination.
+
+  You may not propagate or modify a covered work except as expressly
+provided under this License.  Any attempt otherwise to propagate or
+modify it is void, and will automatically terminate your rights under
+this License (including any patent licenses granted under the third
+paragraph of section 11).
+
+  However, if you cease all violation of this License, then your
+license from a particular copyright holder is reinstated (a)
+provisionally, unless and until the copyright holder explicitly and
+finally terminates your license, and (b) permanently, if the copyright
+holder fails to notify you of the violation by some reasonable means
+prior to 60 days after the cessation.
+
+  Moreover, your license from a particular copyright holder is
+reinstated permanently if the copyright holder notifies you of the
+violation by some reasonable means, this is the first time you have
+received notice of violation of this License (for any work) from that
+copyright holder, and you cure the violation prior to 30 days after
+your receipt of the notice.
+
+  Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
+this License.  If your rights have been terminated and not permanently
+reinstated, you do not qualify to receive new licenses for the same
+material under section 10.
+
+  9. Acceptance Not Required for Having Copies.
+
+  You are not required to accept this License in order to receive or
+run a copy of the Program.  Ancillary propagation of a covered work
+occurring solely as a consequence of using peer-to-peer transmission
+to receive a copy likewise does not require acceptance.  However,
+nothing other than this License grants you permission to propagate or
+modify any covered work.  These actions infringe copyright if you do
+not accept this License.  Therefore, by modifying or propagating a
+covered work, you indicate your acceptance of this License to do so.
+
+  10. Automatic Licensing of Downstream Recipients.
+
+  Each time you convey a covered work, the recipient automatically
+receives a license from the original licensors, to run, modify and
+propagate that work, subject to this License.  You are not responsible
+for enforcing compliance by third parties with this License.
+
+  An "entity transaction" is a transaction transferring control of an
+organization, or substantially all assets of one, or subdividing an
+organization, or merging organizations.  If propagation of a covered
+work results from an entity transaction, each party to that
+transaction who receives a copy of the work also receives whatever
+licenses to the work the party's predecessor in interest had or could
+give under the previous paragraph, plus a right to possession of the
+Corresponding Source of the work from the predecessor in interest, if
+the predecessor has it or can get it with reasonable efforts.
+
+  You may not impose any further restrictions on the exercise of the
+rights granted or affirmed under this License.  For example, you may
+not impose a license fee, royalty, or other charge for exercise of
+rights granted under this License, and you may not initiate litigation
+(including a cross-claim or counterclaim in a lawsuit) alleging that
+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+  11. Patents.
+
+  A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based.  The
+work thus licensed is called the contributor's "contributor version".
+
+  A contributor's "essential patent claims" are all patent claims
+owned or controlled by the contributor, whether already acquired or
+hereafter acquired, that would be infringed by some manner, permitted
+by this License, of making, using, or selling its contributor version,
+but do not include claims that would be infringed only as a
+consequence of further modification of the contributor version.  For
+purposes of this definition, "control" includes the right to grant
+patent sublicenses in a manner consistent with the requirements of
+this License.
+
+  Each contributor grants you a non-exclusive, worldwide, royalty-free
+patent license under the contributor's essential patent claims, to
+make, use, sell, offer for sale, import and otherwise run, modify and
+propagate the contents of its contributor version.
+
+  In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement).  To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
+patent against the party.
+
+  If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
+to copy, free of charge and under the terms of this License, through a
+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients.  "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+  If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+  A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License.  You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+  Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+  12. No Surrender of Others' Freedom.
+
+  If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License.  If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all.  For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+  13. Use with the GNU Affero General Public License.
+
+  Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work.  The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+  14. Revised Versions of this License.
+
+  The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+  Each version is given a distinguishing version number.  If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation.  If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    <program>  Copyright (C) <year>  <name of author>
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.

+ 48 - 0
fm_radio/README.md

@@ -0,0 +1,48 @@
+# FM Radio - Flipper Zero
+Application for flipperzero device to control radio boards.
+
+## Supported boards
+* [TEA5767](https://www.sparkfun.com/datasheets/Wireless/General/TEA5767.pdf)
+
+## PIN
+ - VCC = 3V3, Pin 9
+ - GND = GND, Pin 18
+ - SCL = C0, Pin 16
+ - SDA = C1, Pin 15
+
+## Controls
+Up = Preset Up<br>
+Down = Preset Down<br>
+Left = Seek Down<br>
+Right = Seek Up<br>
+OK = Toggle Mute
+
+## References
+TEA5767 Datasheet - (https://www.sparkfun.com/datasheets/Wireless/General/TEA5767.pdf)
+
+
+## Changelog
+v1.1<br>
+-Add the Preset Up/Down Icons.<br>
+<br>
+v1.0<br>
+-Reformated Code<br>
+-Added Station Names<br>
+<br>
+v0.8<br>
+-Created TEA5767 Library<br>
+-Created Funtioning app<br>
+<br>
+Initial<br>
+-Created TEA5767 Library<br>
+-Started Making APP<br>
+
+## TO-DO
+Add User Settings Menu: <br>
+-Standby/Mute On Exit: True/False<br>
+-RSSI Seek Strenght: 1-15<br>
+-Sound: Mono-L/Mono-R/Stereo<br>
+-User Editable Station List<br>
+-Redirect TEA5767 Audio To a GPIO and Playback on Flipper Internal Speaker<br>
+<br><br>
+## Created By: Coolshrimp - https://CoolshrimpModz.com

+ 296 - 0
fm_radio/TEA5767/TEA5767.c

@@ -0,0 +1,296 @@
+/**
+ * @file TEA5767.c
+ * @author Coolshrimp - CoolshrimpModz.com
+ * @brief Library for controlling the TEA5767 FM radio chip.
+ * @version 0.1
+ * @date 2023-09-29
+ * 
+ * @copyright GPLv3
+ */
+#include <furi.h>
+#include <furi_hal.h>
+#include <furi_hal_gpio.h>
+#include <furi_hal_resources.h>
+#include <stdio.h> // Include necessary libraries
+
+#include "TEA5767.h"
+
+#define TIMEOUT_MS 100
+// Define a structure to store station information
+
+struct StationInfo {
+    float frequency; // Frequency in MHz
+    int signalLevel; // Signal level
+};
+
+// Helper function to acquire I2C
+static bool acquire_i2c() {
+    // Acquire I2C and check for device readiness
+    furi_hal_i2c_acquire(&furi_hal_i2c_handle_external);
+    return furi_hal_i2c_is_device_ready(&furi_hal_i2c_handle_external, TEA5767_ADR, 5);
+}
+
+static void release_i2c() {
+    // Release I2C
+    furi_hal_i2c_release(&furi_hal_i2c_handle_external);
+}
+
+bool tea5767_is_device_ready() {
+    bool result = acquire_i2c();
+    release_i2c();
+    return result;
+}
+
+bool tea5767_read_registers(uint8_t* buffer) {
+    if(buffer == NULL) return false;
+    bool result = acquire_i2c();
+    if(result) {
+        result =
+            furi_hal_i2c_rx(&furi_hal_i2c_handle_external, TEA5767_ADR, buffer, 5, TIMEOUT_MS);
+    }
+    release_i2c();
+    return result;
+}
+
+bool tea5767_write_registers(uint8_t* buffer) {
+    bool result = false;
+    if(buffer == NULL) return false; // Added NULL check
+    furi_hal_i2c_acquire(&furi_hal_i2c_handle_external);
+    result = furi_hal_i2c_tx(&furi_hal_i2c_handle_external, TEA5767_ADR, buffer, 5, TIMEOUT_MS);
+    furi_hal_i2c_release(&furi_hal_i2c_handle_external);
+    return result;
+}
+
+bool tea5767_init(uint8_t* buffer) {
+    bool result = false;
+
+    buffer[0] = 0x00;
+    buffer[1] = 0x00;
+    buffer[2] = 0xB0;
+    buffer[3] = REG_4_XTAL | REG_4_SMUTE;
+    buffer[4] = 0x00;
+
+    result = tea5767_write_registers(buffer);
+    return result;
+}
+
+bool tea5767_set_mute(uint8_t* buffer, bool mute) {
+    bool result = false;
+
+    if(mute) {
+        buffer[REG_1] |= REG_1_MUTE;
+    } else {
+        buffer[REG_1] &= ~REG_1_MUTE;
+    }
+
+    result = tea5767_write_registers(buffer);
+    return result;
+}
+
+bool tea5767_set_stereo(uint8_t* buffer, bool stereo) {
+    bool result = false;
+
+    if(stereo) {
+        buffer[REG_3] &= ~REG_3_MS;
+    } else {
+        buffer[REG_3] |= REG_3_MS;
+    }
+
+    result = tea5767_write_registers(buffer);
+    return result;
+}
+
+bool tea5767_seek(uint8_t* buffer, bool seek_up) {
+    bool result = false;
+    if(buffer == NULL) {
+        return false;
+    }
+
+    buffer[REG_1] |= REG_1_SM; // Set the Search Mode (SM) bit to initiate seek
+    if(seek_up) {
+        buffer[REG_3] |= REG_3_SUD;
+    } // Set Search Up (SUD) bit
+    else {
+        buffer[REG_3] &= ~REG_3_SUD;
+    } // Set Search Down (SUD) bit
+    buffer[REG_3] |=
+        (REG_3_SSL |
+         0x60); // Set the Search Stop Level (SSL) to high for better tuning accuracy,  set bit 7 for RSSI 7
+    buffer[REG_3] &= ~REG_3_MS; // Set stereo mode (clearing the Mono bit)
+    //buffer[REG_3] |= REG_4_SNC; // Set the Stereo Noise Cancelling (SNC) bit to 1 to reduce noise in stereo reception
+    buffer[REG_4] &= ~REG_4_STBY; // Clear the Standby bit in register 4 to exit standby mode
+    buffer[REG_4] &= ~REG_4_BL; // Limit FM band 87.5 - 108 MHz.
+    buffer[REG_5] |=
+        REG_5_PLLREF; // Set the PLLREF bit to 1 to enable the 6.5 MHz reference frequency for the PLL
+    buffer[REG_5] |= REG_5_DTC; // Set the De-emphasis Time Constant (DTC) bit to 1 for 75 µs
+
+    // Write the updated register values to the TEA5767
+    result = tea5767_write_registers(buffer);
+    return result;
+}
+
+bool tea5767_get_frequency(uint8_t* buffer, int* value) {
+    bool result = false;
+    uint16_t frequency;
+    if(buffer == NULL || value == NULL) return false; //NULL check
+    if(tea5767_read_registers(buffer)) {
+        frequency = ((buffer[REG_1] & REG_1_PLL) << 8) | buffer[1];
+        *value = (frequency * QUARTZ / 4 - FILTER) / 10000;
+        result = true;
+    }
+    return result;
+}
+
+bool tea5767_set_frequency(uint8_t* buffer, int value) {
+    bool result = false;
+    if(buffer == NULL) {
+        return false;
+    }
+    uint16_t frequency = 4 * (value * 10000 + FILTER) / QUARTZ;
+
+    buffer[REG_1] =
+        ((buffer[0] & ~REG_1_PLL) |
+         ((frequency >> 8) & REG_1_PLL)); // Set the upper 8 bits of the PLL word
+    buffer[REG_2] = frequency & REG_2_PLL; // Set the lower 8 bits of the PLL word
+    buffer[REG_1] &= ~REG_1_MUTE; // Clear the Mute bit in register 1
+    buffer[REG_3] &= ~REG_3_MS; // Set stereo mode (clearing the Mono bit)
+    //buffer[REG_3] |= REG_4_SNC; // Set the Stereo Noise Cancelling (SNC) bit to 1 to reduce noise in stereo reception
+    buffer[REG_4] &= ~REG_4_STBY; // Clear the Standby bit in register 4 to exit standby mode
+    buffer[REG_4] &= ~REG_4_BL; // Limit FM band 87.5 - 108 MHz.
+    buffer[REG_5] |=
+        REG_5_PLLREF; // Set the PLLREF bit to 1 to enable the 6.5 MHz reference frequency for the PLL
+    buffer[REG_5] |= REG_5_DTC; // Set the De-emphasis Time Constant (DTC) bit to 1 for 75 µs
+
+    result = tea5767_write_registers(buffer);
+    return result;
+}
+
+bool tea5767_get_radio_info(uint8_t* buffer, struct RADIO_INFO* info) {
+    bool result = false;
+    int frequency_khz;
+
+    // Error handling: Check if buffer and info are not NULL
+    if(buffer && info && tea5767_read_registers(buffer)) {
+        if(buffer[REG_3] & REG_3_MS) {
+            info->stereo = true;
+        } else {
+            info->stereo = false;
+        }
+
+        info->signalLevel = buffer[REG_4] >> 4;
+
+        // Determine signal quality based on signal level
+        if(info->signalLevel >= 0 && info->signalLevel <= 3) {
+            strncpy(info->signalQuality, "Poor", sizeof(info->signalQuality));
+        } else if(info->signalLevel >= 4 && info->signalLevel <= 7) {
+            strncpy(info->signalQuality, "Fair", sizeof(info->signalQuality));
+        } else if(info->signalLevel >= 8 && info->signalLevel <= 11) {
+            strncpy(info->signalQuality, "Good", sizeof(info->signalQuality));
+        } else if(info->signalLevel >= 12 && info->signalLevel <= 15) {
+            strncpy(info->signalQuality, "Excellent", sizeof(info->signalQuality));
+        } else {
+            strncpy(info->signalQuality, "Unknown", sizeof(info->signalQuality));
+        }
+
+        // Now get the frequency
+        if(tea5767_get_frequency(buffer, &frequency_khz)) {
+            info->frequency = frequency_khz / 100.0f; // Convert kHz to MHz
+            result = true; // Only return true if both read_registers and get_frequency succeeded
+        }
+
+        // Check if the radio is muted
+        if(buffer[REG_1] & REG_1_MUTE) {
+            info->muted = true;
+        } else {
+            info->muted = false;
+        }
+    }
+    return result;
+}
+
+void tea5767_seekUp() {
+    //Get CUrrent Station
+    double fm_frequency = tea5767_GetFreq();
+    int targetFrequencyKHz = fm_frequency * 100;
+
+    uint8_t buffer[5];
+    if(tea5767_init(buffer)) {
+        tea5767_set_frequency(buffer, targetFrequencyKHz);
+        // Start seeking upwards
+        tea5767_seek(buffer, true);
+    }
+}
+
+void tea5767_seekDown() {
+    //Get CUrrent Station
+    double fm_frequency = tea5767_GetFreq();
+    int targetFrequencyKHz = fm_frequency * 100;
+
+    uint8_t buffer[5];
+    if(tea5767_init(buffer)) {
+        tea5767_set_frequency(buffer, targetFrequencyKHz);
+        // Start seeking upwards
+        tea5767_seek(buffer, false);
+    }
+}
+
+void tea5767_ToggleMute() {
+    uint8_t buffer[5];
+    if(tea5767_read_registers(buffer)) {
+        if((buffer[REG_1] & REG_1_MUTE) == 0) {
+            tea5767_set_mute(buffer, true);
+        } else {
+            tea5767_set_mute(buffer, false);
+        }
+    }
+}
+
+void tea5767_MuteOn() {
+    uint8_t buffer[5];
+    if(tea5767_read_registers(buffer)) { // Read the current state into the buffer
+        tea5767_set_mute(buffer, true); // Set the mute bit
+    }
+}
+
+void tea5767_MuteOff() {
+    uint16_t frequency;
+    float value; // Changed to a float variable, not a pointer
+    uint8_t buffer[5];
+    if(tea5767_read_registers(buffer)) { // Read the current state into the buffer
+        tea5767_set_mute(buffer, false); // Clear the mute bit
+        frequency = ((buffer[0] & REG_1_PLL) << 8) | buffer[1];
+        value = (float)(frequency * QUARTZ / 4 - FILTER) / 10000; // Explicitly cast to float
+        tea5767_SetFreqMHz(value / 100.0); // Pass the float value, not the pointer
+    }
+}
+
+void tea5767_SetFreqKHz(int freq_khz) {
+    uint8_t buffer[5];
+    if(tea5767_init(buffer)) {
+        tea5767_set_frequency(buffer, freq_khz);
+    }
+}
+
+void tea5767_SetFreqMHz(float freq_mhz) {
+    uint8_t buffer[5];
+    if(tea5767_init(buffer)) {
+        int freq_khz = (int)(freq_mhz * 100.0); // Convert MHz to kHz
+        tea5767_set_frequency(buffer, freq_khz);
+    }
+}
+
+float tea5767_GetFreq() {
+    uint8_t buffer[5];
+    int value;
+    if(tea5767_get_frequency(buffer, &value)) {
+        return value / 100.0; // Convert to MHz
+    }
+    return -1; // Error
+}
+
+void tea5767_sleep(uint8_t* buffer) {
+    if(tea5767_read_registers(buffer)) {
+        buffer[REG_4] |= REG_4_STBY; // Set the Standby bit in register 4 to enter standby mode
+        tea5767_write_registers(buffer);
+    }
+}

+ 104 - 0
fm_radio/TEA5767/TEA5767.h

@@ -0,0 +1,104 @@
+/**
+ * @file TEA5767.h
+ * @author Coolshrimp - CoolshrimpModz.com
+ * @brief Header file for controlling the TEA5767 FM radio chip.
+ * @version 0.1
+ * @date 2023-09-29
+ * 
+ * 
+ * TEA5767 Datasheet: https://www.sparkfun.com/datasheets/Wireless/General/TEA5767.pdf
+ * 
+ * 
+ * @copyright GPLv3
+ * 
+ */
+
+#ifndef TEA5767_H
+#define TEA5767_H
+
+#include <stdbool.h>
+#include <stdint.h>
+
+// Definitions for the Wire communication
+#define TEA5767_ADR 0xC0 // I2C address of TEA5767
+// #define TEA5767_ADR 0x60 // I2C address of TEA5767
+
+// Radio chip specific definitions including the registers
+#define QUARTZ 32768 // Frequency of the quartz crystal in Hz
+#define FILTER 225000 // Frequency of the filter in Hz
+
+// Define the registers
+#define REG_1      0x00 // Register 1 address
+#define REG_1_MUTE 0x80 // Mute: 1 to mute the audio output, 0 to unmute
+#define REG_1_SM   0x40 // Search Mode: 1 to activate search mode, 0 for normal mode
+#define REG_1_PLL  0x3F // PLL Setting: Sets the PLL value (6 bits)
+
+#define REG_2     0x01 // Register 2 address
+#define REG_2_PLL 0xFF // PLL Setting: Sets the PLL value (8 bits)
+
+#define REG_3     0x02 // Register 3 address
+#define REG_3_SUD 0x80 // Search Up/Down: 1 to search up, 0 to search down
+#define REG_3_SSL 0x60 // Search Stop Level: Sets the level at which the search stops (2 bits)
+#define REG_3_HLSI \
+    0x10 // High/Low Side Injection: 1 for high side LO injection, 0 for low side LO injection
+#define REG_3_MS   0x08 // Mono to Stereo: 1 to force mono, 0 for stereo
+#define REG_3_MR   0x04 // Mute Right: 1 to mute the right audio channel and force mono, 0 to unmute
+#define REG_3_ML   0x02 // Mute Left: 1 to mute the left audio channel and force mono, 0 to unmute
+#define REG_3_SWP1 0x01 // Software programmable port 1: 1 for HIGH, 0 for LOW
+
+#define REG_4       0x03 // Register 4 address
+#define REG_4_SWP2  0x80 // Software programmable port 2: 1 for HIGH, 0 for LOW
+#define REG_4_STBY  0x40 // Standby: 1 to activate standby mode, 0 to deactivate
+#define REG_4_BL    0x20 // Band Limits: 1 for Japanese FM band, 0 for US/Europe FM band
+#define REG_4_XTAL  0x10 // Clock frequency: Sets the clock frequency (see Table 16)
+#define REG_4_SMUTE 0x08 // Soft Mute: 1 to activate soft mute, 0 to deactivate
+#define REG_4_HCC   0x04 // High Cut Control: 1 to activate high cut control, 0 to deactivate
+#define REG_4_SNC \
+    0x02 // Stereo Noise Cancelling: 1 to activate stereo noise cancelling, 0 to deactivate
+#define REG_4_SI \
+    0x01 // Search Indicator: 1 for ready flag output on pin SWPORT1, 0 for software programmable port 1
+
+#define REG_5 0x04 // Register 5 address
+#define REG_5_PLLREF \
+    0x80 // PLL Ref: 1 to enable the 6.5 MHz reference frequency for the PLL, 0 to disable
+#define REG_5_DTC 0x40 // De-emphasis Time Constant: 1 for 75 µs, 0 for 50 µs
+
+/// The BANDs TEA5767 can tune to.
+typedef enum {
+    RADIO_BAND_FM = 0x01, ///< FM band 87.5 - 108 MHz (USA, Europe) selected.
+    RADIO_BAND_FM_JAPAN = 0x02 ///< FM band 76 - 90 MHz (Japan) selected.
+} RADIO_BAND;
+
+/// A structure that contains information about the radio features from the chip.
+struct RADIO_INFO {
+    float frequency; // Frequency in MHz
+    int signalLevel; // Signal level
+    bool stereo; // Stereo or not
+    bool muted; // Muted or not
+    char signalQuality[10]; // Field for signal quality text
+};
+
+// Function prototypes
+bool tea5767_is_device_ready();
+bool tea5767_read_registers(uint8_t* buffer);
+bool tea5767_write_registers(uint8_t* buffer);
+bool tea5767_init(uint8_t* buffer);
+bool tea5767_set_mute(uint8_t* buffer, bool mute);
+bool tea5767_set_stereo(uint8_t* buffer, bool stereo);
+bool tea5767_seek(uint8_t* buffer, bool seek_up);
+bool tea5767_get_frequency(uint8_t* buffer, int* value);
+bool tea5767_set_frequency(uint8_t* buffer, int value);
+bool tea5767_get_radio_info(uint8_t* buffer, struct RADIO_INFO* info);
+
+// New high-level function prototypes
+void tea5767_sleep(uint8_t* buffer);
+void tea5767_seekUp();
+void tea5767_seekDown();
+void tea5767_ToggleMute();
+void tea5767_MuteOn();
+void tea5767_MuteOff();
+void tea5767_SetFreqKHz(int freq_khz);
+void tea5767_SetFreqMHz(float freq_mhz);
+float tea5767_GetFreq();
+
+#endif // TEA5767_H

+ 88 - 0
fm_radio/TEA5767/examples.md

@@ -0,0 +1,88 @@
+## Example calls for TEA5767.c library<br>
+
+Device Initialization and Readiness<br>
+----------------------------------<br>
+uint8_t buffer[5];<br>
+bool is_ready = tea5767_is_device_ready();<br>
+
+Read/Write Registers<br>
+--------------------<br>
+bool read_success = tea5767_read_registers(buffer);<br>
+bool write_success = tea5767_write_registers(buffer);<br>
+
+Initialize the Device<br>
+---------------------<br>
+bool init_success = tea5767_init(buffer);<br>
+
+Set Mute<br>
+--------<br>
+bool mute_success = tea5767_set_mute(buffer, true);  // To mute<br>
+bool unmute_success = tea5767_set_mute(buffer, false);  // To unmute<br>
+
+Set Stereo<br>
+----------<br>
+bool stereo_on = tea5767_set_stereo(buffer, true);  // Stereo ON<br>
+bool stereo_off = tea5767_set_stereo(buffer, false);  // Stereo OFF<br>
+
+Seek<br>
+----<br>
+bool seek_up_success = tea5767_seek(buffer, true);  // Seek up<br>
+bool seek_down_success = tea5767_seek(buffer, false);  // Seek down<br>
+
+Get/Set Frequency<br>
+-----------------<br>
+int frequency_khz;<br>
+bool get_freq_success = tea5767_get_frequency(buffer, &frequency_khz);<br>
+bool set_freq_success = tea5767_set_frequency(buffer, 101900);  // Set to 101.9 MHz<br>
+
+Get Radio Information<br>
+---------------------<br>
+struct RADIO_INFO radio_info;<br>
+bool get_info_success = tea5767_get_radio_info(buffer, &radio_info);<br>
+
+Higher-Level Functions<br>
+----------------------<br>
+tea5767_seekUp();  // Seek to next station up<br>
+tea5767_seekDown();  // Seek to next station down<br>
+tea5767_ToggleMute();  // Toggle mute state<br>
+tea5767_MuteOn();  // Mute the device<br>
+tea5767_MuteOff();  // Unmute the device<br>
+tea5767_SetFreqKHz(101900);  // Set frequency to 101.9 MHz<br>
+tea5767_SetFreqMHz(101.9);  // Set frequency to 101.9 MHz<br>
+float current_freq = tea5767_GetFreq();  // Get current frequency in MHz<br>
+tea5767_sleep(buffer);  // Put the device to sleep<br>
+
+## i2C Registers for TEA5767:<br>
+// Define the registers<br>
+#define REG_1 0x00  // Register 1 address<br>
+#define REG_1_MUTE 0x80  // Mute: 1 to mute the audio output, 0 to unmute<br>
+#define REG_1_SM 0x40  // Search Mode: 1 to activate search mode, 0 for normal mode<br>
+#define REG_1_PLL 0x3F  // PLL Setting: Sets the PLL value (6 bits)<br>
+
+#define REG_2 0x01  // Register 2 address<br>
+#define REG_2_PLL 0xFF  // PLL Setting: Sets the PLL value (8 bits)<br>
+
+#define REG_3 0x02  // Register 3 address<br>
+#define REG_3_SUD 0x80  // Search Up/Down: 1 to search up, 0 to search down<br>
+#define REG_3_SSL 0x60  // Search Stop Level: Sets the level at which the search stops (2 bits)<br>
+#define REG_3_HLSI 0x10  // High/Low Side Injection: 1 for high side LO injection, 0 for low side LO injection<br>
+#define REG_3_MS 0x08  // Mono to Stereo: 1 to force mono, 0 for stereo<br>
+#define REG_3_MR 0x04  // Mute Right: 1 to mute the right audio channel and force mono, 0 to unmute<br>
+#define REG_3_ML 0x02  // Mute Left: 1 to mute the left audio channel and force mono, 0 to unmute<br>
+#define REG_3_SWP1 0x01  // Software programmable port 1: 1 for HIGH, 0 for LOW<br>
+
+#define REG_4 0x03  // Register 4 address<br>
+#define REG_4_SWP2 0x80  // Software programmable port 2: 1 for HIGH, 0 for LOW<br>
+#define REG_4_STBY 0x40  // Standby: 1 to activate standby mode, 0 to deactivate<br>
+#define REG_4_BL 0x20  // Band Limits: 1 for Japanese FM band, 0 for US/Europe FM band<br>
+#define REG_4_XTAL 0x10  // Clock frequency: Sets the clock frequency (see Table 16)<br>
+#define REG_4_SMUTE 0x08  // Soft Mute: 1 to activate soft mute, 0 to deactivate<br>
+#define REG_4_HCC 0x04  // High Cut Control: 1 to activate high cut control, 0 to deactivate<br>
+#define REG_4_SNC 0x02  // Stereo Noise Cancelling: 1 to activate stereo noise cancelling, 0 to deactivate<br>
+#define REG_4_SI 0x01  // Search Indicator: 1 for ready flag output on pin SWPORT1, 0 for software programmable port 1<br>
+
+#define REG_5 0x04  // Register 5 address<br>
+#define REG_5_PLLREF 0x80  // PLL Ref: 1 to enable the 6.5 MHz reference frequency for the PLL, 0 to disable<br>
+#define REG_5_DTC 0x40  // De-emphasis Time Constant: 1 for 75 µs, 0 for 50 µs<br>
+<br><br><br><br>
+## Created By: Coolshrimp - https://CoolshrimpModz.com<br>

+ 14 - 0
fm_radio/application.fam

@@ -0,0 +1,14 @@
+App(
+    appid="fm_radio",
+    name="[TEA5767] FM Radio",
+    apptype=FlipperAppType.EXTERNAL,
+    entry_point="my_fm_radio",
+    stack_size=1 * 1024,
+    fap_category="GPIO",
+    fap_icon="radio.png",
+    fap_icon_assets="images",
+    fap_author="coolshrimp",
+    fap_weburl="https://github.com/coolshrimp/flipperzero-firmware-wPlugins/tree/420/applications/external/FM_Radio",
+    fap_version=(1, 1),
+    fap_description="FM Radio App",
+)

BIN
fm_radio/images/ButtonUp.png


BIN
fm_radio/images/RadioSmall.png


+ 485 - 0
fm_radio/radio.c

@@ -0,0 +1,485 @@
+/**
+ *
+ * @author Coolshrimp - CoolshrimpModz.com
+ *
+ * @brief FM Radio using the TEA5767 FM radio chip.
+ * @version 1.1
+ * @date 2023-09-29
+ * 
+ * @copyright GPLv3
+ */
+
+#include <furi.h>
+#include <furi_hal.h>
+#include <stdint.h>
+#include <gui/gui.h>
+#include <gui/view.h>
+#include <gui/elements.h>
+#include <gui/view_dispatcher.h>
+#include <gui/modules/submenu.h>
+#include <gui/modules/widget.h>
+#include <gui/modules/variable_item_list.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <stdbool.h> // for true/false
+#include <stdint.h> // for uint8_t, size_t
+#include <stdio.h> // for snprintf
+#include <math.h> // for fabsf
+#include "TEA5767/TEA5767.h"
+#include <gui/icon_i.h>
+#include "fm_radio_icons.h"
+
+// Define macros for easier management
+#define BACKLIGHT_ALWAYS_ON
+#define TAG "FM_Radio"
+
+// Declare global variables
+uint8_t volume_values[] = {0, 1};
+char* volume_names[] = {"Un-Muted", "Muted"};
+bool current_volume = 1; // Current volume state
+int* signal_strength; // Signal strength (unused, consider removing or implementing)
+uint8_t tea5767_registers[5];
+uint32_t current_station_index = 0; // Default to the first frequency
+
+// Station struct to hold frequency and station name
+struct Station {
+    float frequency;
+    char* name;
+};
+
+#define NUM_VOLUME_VALUES (sizeof(volume_values) / sizeof(volume_values[0]))
+#define NUM_STATIONS      (sizeof(stations) / sizeof(stations[0]))
+
+// Array of Stations
+struct Station stations[] = {
+    {88.1, "CIND Indie 88"},
+    {88.9, "CIRV Portuguese"},
+    {89.5, "CIUT FM"},
+    {89.7, "89.7 K-Love"},
+    {90.3, "Ici Musique"},
+    {91.1, "JAZZ.FM91"},
+    {92.3, "Zeta 92"},
+    {92.5, "KiSS Radio"},
+    {93.1, "Easy 93.1"},
+    {93.5, "93.5 Today"},
+    {93.9, "Urbana FM"},
+    {94.1, "CBC Music"},
+    {94.5, "Star 94.5"},
+    {95.7, "Ritmo 95.7"},
+    {95.9, "KX96"},
+    {96.3, "Classical 96.3"},
+    {96.5, "Power 96"},
+    {97.3, "Hits 97.3"},
+    {98.1, "CHFI"},
+    {98.3, "Mix 98.3"},
+    {98.7, "Flow 98.7"},
+    {99.1, "99 Jamz"},
+    {99.5, "Viva FM"},
+    {99.9, "99.9 Kiss Country"},
+    {100.3, "Rumba FM"},
+    {100.7, "Y100.7"},
+    {101.1, "The Rock Station"},
+    {101.3, "CMR Diversity"},
+    {101.5, "101.5 Lite FM"},
+    {102.1, "102.1 Edge"},
+    {102.7, "102.7 The Beach"},
+    {103.5, "The Beat 103.5"},
+    {103.9, "Proud FM"},
+    {104.5, "CHUM"},
+    {105.1, "HOT 105"},
+    {105.5, "VIBE1055 FM"},
+    {106.5, "106.5 Elmnt"},
+    {106.7, "106.7 El Zol"},
+    {107.1, "Q107"},
+    {107.5, "Amor 107.5"},
+};
+
+// Function prototypes for forward declarations
+void elements_button_top_left(Canvas* canvas, const char* str);
+void elements_button_top_right(Canvas* canvas, const char* str);
+//lib can only do bottom left/right
+void elements_button_top_left(Canvas* canvas, const char* str) {
+    const uint8_t button_height = 10; // Define the height of the button
+    const uint8_t vertical_offset = 2; // Define the vertical offset of the text
+    const uint8_t horizontal_offset = 2; // Define the horizontal offset of the text
+    const uint8_t string_width = canvas_string_width(canvas, str);
+    const Icon* icon = &I_ButtonUp;
+    const uint8_t icon_h_offset = 2;
+    const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
+    const uint8_t icon_v_offset = icon->height + vertical_offset;
+    const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
+
+    const uint8_t x = 0;
+    const uint8_t y = 0 + button_height;
+
+    canvas_draw_box(canvas, x, y - button_height, button_width, button_height); // Draw the button
+    canvas_draw_line(
+        canvas,
+        x + button_width + 0,
+        y - button_height,
+        x + button_width + 0,
+        y - 1); // Draw the button border
+    canvas_draw_line(
+        canvas,
+        x + button_width + 1,
+        y - button_height,
+        x + button_width + 1,
+        y - 2); // Draw the button border
+    canvas_draw_line(
+        canvas,
+        x + button_width + 2,
+        y - button_height,
+        x + button_width + 2,
+        y - 3); // Draw the button border
+
+    canvas_invert_color(canvas); // Invert the color of the text and icon
+    canvas_draw_str(
+        canvas,
+        x + horizontal_offset + icon_width_with_offset,
+        y - vertical_offset,
+        str); // Draw the text
+    canvas_draw_icon(canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonUp);
+    canvas_invert_color(canvas); // Invert the color of the text and icon
+}
+
+void elements_button_top_right(Canvas* canvas, const char* str) {
+    const uint8_t button_height = 10;
+    const uint8_t vertical_offset = 2;
+    const uint8_t horizontal_offset = 2;
+    const uint8_t string_width = canvas_string_width(canvas, str);
+    const Icon* icon = &I_ButtonUp;
+    const uint8_t icon_h_offset = 2;
+    const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
+    const uint8_t icon_v_offset = icon->height + vertical_offset;
+    const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
+
+    const uint8_t x = canvas_width(canvas);
+    const uint8_t y = 0 + button_height;
+
+    canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
+    canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1);
+    canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2);
+    canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3);
+
+    canvas_invert_color(canvas);
+    canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
+    canvas_draw_icon_ex(
+        canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonUp, IconRotation180);
+    canvas_invert_color(canvas);
+}
+
+// Enumerations for submenu and view indices
+typedef enum {
+    MyAppSubmenuIndexConfigure,
+    MyAppSubmenuIndexFlipTheWorld,
+    MyAppSubmenuIndexAbout,
+} MyAppSubmenuIndex;
+
+typedef enum {
+    MyAppViewSubmenu,
+    MyAppViewConfigure,
+    MyAppViewFlipTheWorld,
+    MyAppViewAbout,
+} MyAppView;
+
+// Define a struct to hold the application's components
+typedef struct {
+    ViewDispatcher* view_dispatcher;
+    NotificationApp* notifications;
+    Submenu* submenu;
+    VariableItemList* variable_item_list_config;
+    View* view_flip_the_world;
+    Widget* widget_about;
+} MyApp;
+
+// Define a model struct for your application
+typedef struct {
+    uint32_t current_station_index;
+    uint8_t volume_index;
+} MyModel;
+
+// Callback for navigation events
+
+uint32_t my_app_navigation_exit_callback(void* context) {
+    UNUSED(context);
+    uint8_t buffer[5]; // Create a buffer to hold the TEA5767 register values
+    tea5767_sleep(buffer); // Call the tea5767_sleep function, passing the buffer as an argument
+    return VIEW_NONE;
+}
+
+// Callback for navigating to the submenu
+uint32_t my_app_navigation_submenu_callback(void* context) {
+    UNUSED(context);
+    return MyAppViewSubmenu;
+}
+
+// Callback for handling submenu selections
+void my_app_submenu_callback(void* context, uint32_t index) {
+    MyApp* app = (MyApp*)context;
+    switch(index) {
+    case MyAppSubmenuIndexConfigure:
+        view_dispatcher_switch_to_view(app->view_dispatcher, MyAppViewConfigure);
+        break;
+    case MyAppSubmenuIndexFlipTheWorld:
+        view_dispatcher_switch_to_view(app->view_dispatcher, MyAppViewFlipTheWorld);
+        break;
+    case MyAppSubmenuIndexAbout:
+        view_dispatcher_switch_to_view(app->view_dispatcher, MyAppViewAbout);
+        break;
+    default:
+        break;
+    }
+}
+
+bool my_app_view_input_callback(InputEvent* event, void* context) {
+    UNUSED(context);
+    if(event->type == InputTypeShort && event->key == InputKeyLeft) {
+        tea5767_seekDown();
+        current_volume = 0;
+        return true; // Event was handled
+    } else if(event->type == InputTypeShort && event->key == InputKeyRight) {
+        tea5767_seekUp();
+        current_volume = 0;
+        return true; // Event was handled
+    } else if(event->type == InputTypeShort && event->key == InputKeyOk) {
+        if(current_volume == 0) {
+            tea5767_MuteOn();
+            current_volume = 1;
+        } else {
+            tea5767_MuteOff();
+            current_volume = 0;
+        }
+        return true; // Event was handled
+    } else if(event->type == InputTypeShort && event->key == InputKeyUp) {
+        // Increment the current station index and loop back if at the end
+        current_station_index = (current_station_index + 1) % NUM_STATIONS;
+        // Set the new frequency from the stations array
+        tea5767_SetFreqMHz(stations[current_station_index].frequency);
+        current_volume = 0;
+        return true; // Event was handled
+    } else if(event->type == InputTypeShort && event->key == InputKeyDown) {
+        // Decrement the current station index and loop back if at the beginning
+        if(current_station_index == 0) {
+            current_station_index = NUM_STATIONS - 1;
+        } else {
+            current_station_index--;
+        }
+        // Set the new frequency from the stations array
+        tea5767_SetFreqMHz(stations[current_station_index].frequency);
+        current_volume = 0;
+        return true; // Event was handled
+    }
+    return false; // Event was not handled
+}
+
+// Callback for handling frequency changes
+void my_app_frequency_change(VariableItem* item) {
+    MyApp* app = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    MyModel* model = view_get_model(app->view_flip_the_world);
+    model->current_station_index = index;
+
+    // Display the selected frequency value as text
+    char frequency_display[16];
+    snprintf(
+        frequency_display,
+        sizeof(frequency_display),
+        "%.1f MHz",
+        (double)stations[(int)index].frequency);
+    variable_item_set_current_value_text(item, frequency_display);
+}
+
+// Callback for handling volume changes
+void my_app_volume_change(VariableItem* item) {
+    MyApp* app = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    variable_item_set_current_value_text(
+        item, volume_names[index]); // Display the selected volume as text
+    MyModel* model = view_get_model(app->view_flip_the_world);
+    model->volume_index = index;
+}
+
+// Declare local buffers for text display
+char frequency_display[64];
+char station_display[256];
+char signal_display[64];
+char volume_display[32];
+
+// Callback for drawing the view
+void my_app_view_draw_callback(Canvas* canvas, void* model) {
+    (void)model;
+
+    // Draw strings on the canvas
+    canvas_set_font(canvas, FontPrimary);
+    canvas_draw_str(canvas, 33, 10, "FM Radio");
+    canvas_draw_icon(canvas, 83, 0, &I_RadioSmall);
+
+    // Draw button prompts
+    canvas_set_font(canvas, FontSecondary);
+    elements_button_top_left(canvas, "Pre");
+    elements_button_top_right(canvas, "Pre");
+    elements_button_left(canvas, "Scan-");
+    elements_button_center(canvas, "Mute");
+    elements_button_right(canvas, "Scan+");
+
+    struct RADIO_INFO info; // Create a struct to hold the radio info
+    uint8_t buffer[5]; // Create a buffer to hold the TEA5767 register values
+    if(tea5767_get_radio_info(buffer, &info)) {
+        snprintf(
+            frequency_display,
+            sizeof(frequency_display),
+            "Frequency: %.1f MHz",
+            (double)info.frequency);
+        float tolerance = 0.05f;
+        float diff = stations[current_station_index].frequency - info.frequency;
+        if(fabsf(diff) < tolerance) {
+            snprintf(
+                station_display,
+                sizeof(station_display),
+                "%s",
+                stations[current_station_index].name);
+        } else {
+            station_display[0] = '\0';
+        }
+        snprintf(
+            volume_display,
+            sizeof(volume_display),
+            "Status: %s %s",
+            info.muted ? "Playing" : "Muted",
+            info.stereo ? "(Mono)" : "(Stereo)");
+        snprintf(
+            signal_display,
+            sizeof(signal_display),
+            "Signal: %d (%s)",
+            info.signalLevel,
+            info.signalQuality);
+    } else {
+        // Display error message if TEA5767 is not detected
+        snprintf(frequency_display, sizeof(frequency_display), "TEA5767 Not Detected");
+        snprintf(signal_display, sizeof(signal_display), "Pin 15 = SDA | Pin 16 = SLC");
+        // Reset frequency_display and volume_display to blank
+        station_display[0] = '\0';
+        volume_display[0] = '\0';
+    }
+
+    // Display the stored values on the 5th loop
+    canvas_set_font(canvas, FontPrimary);
+    canvas_draw_str(canvas, 10, 20, station_display);
+    canvas_set_font(canvas, FontSecondary);
+    canvas_draw_str(canvas, 10, 30, frequency_display);
+    canvas_draw_str(canvas, 10, 40, volume_display);
+    canvas_draw_str(canvas, 10, 49, signal_display);
+}
+
+// Allocate memory for the application
+MyApp* my_app_alloc() {
+    MyApp* app = (MyApp*)malloc(sizeof(MyApp));
+    Gui* gui = furi_record_open(RECORD_GUI);
+    // Initialize the view dispatcher
+    app->view_dispatcher = view_dispatcher_alloc();
+    view_dispatcher_enable_queue(app->view_dispatcher);
+    view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
+
+    // Initialize the submenu
+    app->submenu = submenu_alloc();
+    submenu_add_item(
+        app->submenu, "Listen Now", MyAppSubmenuIndexFlipTheWorld, my_app_submenu_callback, app);
+    //submenu_add_item(app->submenu, "Config", MyAppSubmenuIndexConfigure, my_app_submenu_callback, app);
+    submenu_add_item(app->submenu, "About", MyAppSubmenuIndexAbout, my_app_submenu_callback, app);
+    view_set_previous_callback(submenu_get_view(app->submenu), my_app_navigation_exit_callback);
+    view_dispatcher_add_view(
+        app->view_dispatcher, MyAppViewSubmenu, submenu_get_view(app->submenu));
+    view_dispatcher_switch_to_view(app->view_dispatcher, MyAppViewSubmenu);
+
+    // Initialize the variable item list for configuration
+    app->variable_item_list_config = variable_item_list_alloc();
+    variable_item_list_reset(app->variable_item_list_config);
+
+    // Add frequency configuration
+    VariableItem* frequency_item = variable_item_list_add(
+        app->variable_item_list_config, "Freq (MHz)", NUM_STATIONS, my_app_frequency_change, app);
+
+    uint32_t current_station_index = 0;
+    variable_item_set_current_value_index(frequency_item, current_station_index);
+    // Add volume configuration
+    VariableItem* volume_item = variable_item_list_add(
+        app->variable_item_list_config,
+        "Volume",
+        COUNT_OF(volume_values),
+        my_app_volume_change,
+        app);
+    uint8_t volume_index = 0;
+    variable_item_set_current_value_index(volume_item, volume_index);
+    view_set_previous_callback(
+        variable_item_list_get_view(app->variable_item_list_config),
+        my_app_navigation_submenu_callback);
+    view_dispatcher_add_view(
+        app->view_dispatcher,
+        MyAppViewConfigure,
+        variable_item_list_get_view(app->variable_item_list_config));
+
+    // Initialize the view for flipping the world
+    app->view_flip_the_world = view_alloc();
+    view_set_draw_callback(app->view_flip_the_world, my_app_view_draw_callback);
+    view_set_input_callback(app->view_flip_the_world, my_app_view_input_callback);
+    view_set_previous_callback(app->view_flip_the_world, my_app_navigation_submenu_callback);
+    view_allocate_model(app->view_flip_the_world, ViewModelTypeLockFree, sizeof(MyModel));
+    MyModel* model = view_get_model(app->view_flip_the_world);
+    model->current_station_index = current_station_index;
+    model->volume_index = volume_index;
+    view_dispatcher_add_view(
+        app->view_dispatcher, MyAppViewFlipTheWorld, app->view_flip_the_world);
+
+    // Initialize the widget for displaying information about the app
+    app->widget_about = widget_alloc();
+    widget_add_text_scroll_element(
+        app->widget_about,
+        0,
+        0,
+        128,
+        64,
+        "FM Radio (v1.1)\n"
+        "---\n"
+        "Created By Coolshrimp\n\n"
+        "Up = Preset Up\n"
+        "Down = Preset Down\n"
+        "Left = Seek Down\n"
+        "Right = Seek Up\n"
+        "OK = Toggle Mute");
+
+    view_set_previous_callback(
+        widget_get_view(app->widget_about), my_app_navigation_submenu_callback);
+    view_dispatcher_add_view(
+        app->view_dispatcher, MyAppViewAbout, widget_get_view(app->widget_about));
+    app->notifications = furi_record_open(RECORD_NOTIFICATION);
+#ifdef BACKLIGHT_ALWAYS_ON
+    notification_message(app->notifications, &sequence_display_backlight_enforce_on);
+#endif
+    return app;
+}
+// Free memory used by the application
+void my_app_free(MyApp* app) {
+#ifdef BACKLIGHT_ALWAYS_ON
+    notification_message(app->notifications, &sequence_display_backlight_enforce_auto);
+#endif
+    furi_record_close(RECORD_NOTIFICATION);
+    view_dispatcher_remove_view(app->view_dispatcher, MyAppViewAbout);
+    widget_free(app->widget_about);
+    view_dispatcher_remove_view(app->view_dispatcher, MyAppViewFlipTheWorld);
+    view_free(app->view_flip_the_world);
+    view_dispatcher_remove_view(app->view_dispatcher, MyAppViewConfigure);
+    variable_item_list_free(app->variable_item_list_config);
+    view_dispatcher_remove_view(app->view_dispatcher, MyAppViewSubmenu);
+    submenu_free(app->submenu);
+    view_dispatcher_free(app->view_dispatcher);
+    furi_record_close(RECORD_GUI);
+    free(app);
+}
+// Main function to start the application
+int32_t my_fm_radio(void* p) {
+    UNUSED(p);
+    MyApp* app = my_app_alloc();
+    view_dispatcher_run(app->view_dispatcher);
+    my_app_free(app);
+    return 0;
+}

BIN
fm_radio/radio.png