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@@ -19,19 +19,28 @@ bool draw_json_world(Level *level, const char *json_data)
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char *icon = get_json_value("icon", data);
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char *icon = get_json_value("icon", data);
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char *x = get_json_value("x", data);
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char *x = get_json_value("x", data);
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char *y = get_json_value("y", data);
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char *y = get_json_value("y", data);
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- char *width = get_json_value("width", data);
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- char *height = get_json_value("height", data);
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char *amount = get_json_value("amount", data);
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char *amount = get_json_value("amount", data);
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char *horizontal = get_json_value("horizontal", data);
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char *horizontal = get_json_value("horizontal", data);
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- if (icon == NULL || x == NULL || y == NULL || width == NULL || height == NULL || amount == NULL || horizontal == NULL)
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+ if (icon == NULL || x == NULL || y == NULL || amount == NULL || horizontal == NULL)
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{
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{
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FURI_LOG_E("Failed Data: ", data);
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FURI_LOG_E("Failed Data: ", data);
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free(data);
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free(data);
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free(icon);
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free(icon);
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free(x);
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free(x);
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free(y);
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free(y);
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- free(width);
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- free(height);
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+ free(amount);
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+ free(horizontal);
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+ level_clear(level);
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+ return false;
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+ }
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+ IconContext *icon_context = get_icon_context(icon);
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+ if (icon_context == NULL)
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+ {
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+ FURI_LOG_E("Failed Icon: ", icon);
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+ free(data);
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+ free(icon);
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+ free(x);
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+ free(y);
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free(amount);
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free(amount);
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free(horizontal);
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free(horizontal);
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level_clear(level);
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level_clear(level);
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@@ -40,26 +49,24 @@ bool draw_json_world(Level *level, const char *json_data)
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// if amount is less than 2, we spawn a single icon
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// if amount is less than 2, we spawn a single icon
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if (atoi(amount) < 2)
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if (atoi(amount) < 2)
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{
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{
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- spawn_icon(level, get_icon(icon), atoi(x), atoi(y), atoi(width), atoi(height));
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+ spawn_icon(level, icon_context->icon, atoi(x), atoi(y), icon_context->width, icon_context->height);
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free(data);
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free(data);
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free(icon);
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free(icon);
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free(x);
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free(x);
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free(y);
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free(y);
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- free(width);
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- free(height);
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free(amount);
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free(amount);
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free(horizontal);
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free(horizontal);
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+ free(icon_context);
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continue;
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continue;
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}
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}
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- spawn_icon_line(level, get_icon(icon), atoi(x), atoi(y), atoi(width), atoi(height), atoi(amount), strcmp(horizontal, "true") == 0);
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+ spawn_icon_line(level, icon_context->icon, atoi(x), atoi(y), icon_context->width, icon_context->height, atoi(amount), strcmp(horizontal, "true") == 0);
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free(data);
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free(data);
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free(icon);
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free(icon);
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free(x);
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free(x);
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free(y);
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free(y);
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- free(width);
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- free(height);
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free(amount);
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free(amount);
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free(horizontal);
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free(horizontal);
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+ free(icon_context);
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}
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}
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return true;
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return true;
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}
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}
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@@ -75,244 +82,236 @@ bool draw_json_world_furi(Level *level, FuriString *json_data)
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FuriString *icon = get_json_value_furi("icon", data);
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FuriString *icon = get_json_value_furi("icon", data);
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FuriString *x = get_json_value_furi("x", data);
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FuriString *x = get_json_value_furi("x", data);
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FuriString *y = get_json_value_furi("y", data);
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FuriString *y = get_json_value_furi("y", data);
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- FuriString *width = get_json_value_furi("width", data);
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- FuriString *height = get_json_value_furi("height", data);
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FuriString *amount = get_json_value_furi("amount", data);
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FuriString *amount = get_json_value_furi("amount", data);
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FuriString *horizontal = get_json_value_furi("horizontal", data);
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FuriString *horizontal = get_json_value_furi("horizontal", data);
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- if (!icon || !x || !y || !width || !height || !amount || !horizontal)
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+ if (!icon || !x || !y || !amount || !horizontal)
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{
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{
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FURI_LOG_E("Failed Data: ", furi_string_get_cstr(data));
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FURI_LOG_E("Failed Data: ", furi_string_get_cstr(data));
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furi_string_free(data);
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furi_string_free(data);
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furi_string_free(icon);
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furi_string_free(icon);
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furi_string_free(x);
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furi_string_free(x);
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furi_string_free(y);
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furi_string_free(y);
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- furi_string_free(width);
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- furi_string_free(height);
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furi_string_free(amount);
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furi_string_free(amount);
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furi_string_free(horizontal);
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furi_string_free(horizontal);
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level_clear(level);
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level_clear(level);
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return false;
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return false;
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}
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}
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+ IconContext *icon_context = get_icon_context_furi(icon);
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+ if (icon_context == NULL)
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+ {
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+ FURI_LOG_E("Failed Icon: ", furi_string_get_cstr(icon));
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+ furi_string_free(data);
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+ furi_string_free(icon);
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+ furi_string_free(x);
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+ furi_string_free(y);
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+ furi_string_free(amount);
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+ furi_string_free(horizontal);
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+ level_clear(level);
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+ free(icon_context);
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+ return false;
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+ }
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// if amount is less than 2, we spawn a single icon
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// if amount is less than 2, we spawn a single icon
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if (atoi(furi_string_get_cstr(amount)) < 2)
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if (atoi(furi_string_get_cstr(amount)) < 2)
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{
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{
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spawn_icon(
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spawn_icon(
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level,
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level,
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- get_icon_furi(icon),
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+ icon_context->icon,
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atoi(furi_string_get_cstr(x)),
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atoi(furi_string_get_cstr(x)),
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atoi(furi_string_get_cstr(y)),
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atoi(furi_string_get_cstr(y)),
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- atoi(furi_string_get_cstr(width)),
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- atoi(furi_string_get_cstr(height)));
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+ icon_context->width,
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+ icon_context->height);
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furi_string_free(data);
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furi_string_free(data);
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furi_string_free(icon);
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furi_string_free(icon);
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furi_string_free(x);
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furi_string_free(x);
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furi_string_free(y);
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furi_string_free(y);
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- furi_string_free(width);
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- furi_string_free(height);
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furi_string_free(amount);
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furi_string_free(amount);
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furi_string_free(horizontal);
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furi_string_free(horizontal);
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+ free(icon_context);
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continue;
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continue;
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}
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}
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spawn_icon_line(
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spawn_icon_line(
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level,
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level,
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- get_icon_furi(icon),
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+ icon_context->icon,
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atoi(furi_string_get_cstr(x)),
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atoi(furi_string_get_cstr(x)),
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atoi(furi_string_get_cstr(y)),
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atoi(furi_string_get_cstr(y)),
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- atoi(furi_string_get_cstr(width)),
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- atoi(furi_string_get_cstr(height)),
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+ icon_context->width,
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+ icon_context->height,
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atoi(furi_string_get_cstr(amount)),
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atoi(furi_string_get_cstr(amount)),
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furi_string_cmp(horizontal, "true") == 0);
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furi_string_cmp(horizontal, "true") == 0);
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furi_string_free(data);
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furi_string_free(data);
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furi_string_free(icon);
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furi_string_free(icon);
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furi_string_free(x);
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furi_string_free(x);
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furi_string_free(y);
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furi_string_free(y);
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- furi_string_free(width);
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- furi_string_free(height);
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furi_string_free(amount);
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furi_string_free(amount);
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furi_string_free(horizontal);
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furi_string_free(horizontal);
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+ free(icon_context);
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}
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}
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return true;
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return true;
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}
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}
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-void draw_example_world(Level *level)
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-{
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- spawn_icon(level, get_icon("earth"), 112, 56, 15, 16);
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- spawn_icon(level, get_icon("home"), 128, 24, 15, 16);
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- spawn_icon(level, get_icon("info"), 144, 24, 15, 16);
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- spawn_icon(level, get_icon("man"), 160, 56, 7, 16);
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- spawn_icon(level, get_icon("woman"), 168, 56, 9, 16);
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- spawn_icon(level, get_icon("plant"), 168, 32, 16, 16);
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-}
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-
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void draw_tree_world(Level *level)
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void draw_tree_world(Level *level)
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{
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{
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+ IconContext *tree_icon = get_icon_context("tree");
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+ if (!tree_icon)
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+ {
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+ FURI_LOG_E("Game", "Failed to get tree icon context");
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+ return;
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+ }
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// Spawn two full left/up tree lines
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// Spawn two full left/up tree lines
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for (int i = 0; i < 2; i++)
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for (int i = 0; i < 2; i++)
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{
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{
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// Horizontal line of 22 icons
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// Horizontal line of 22 icons
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + i * 17, 16, 16, 22, true);
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + i * 17, tree_icon->width, tree_icon->height, 22, true);
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// Vertical line of 11 icons
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// Vertical line of 11 icons
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- spawn_icon_line(level, get_icon("tree"), 5 + i * 17, 2, 16, 16, 11, false);
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+ spawn_icon_line(level, tree_icon->icon, 5 + i * 17, 2, tree_icon->width, tree_icon->height, 11, false);
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}
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}
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// Spawn two full down tree lines
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// Spawn two full down tree lines
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for (int i = 9; i < 11; i++)
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for (int i = 9; i < 11; i++)
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{
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{
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// Horizontal line of 22 icons
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// Horizontal line of 22 icons
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + i * 17, 16, 16, 22, true);
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + i * 17, tree_icon->width, tree_icon->height, 22, true);
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}
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}
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// Spawn two full right tree lines
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// Spawn two full right tree lines
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for (int i = 20; i < 22; i++)
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for (int i = 20; i < 22; i++)
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{
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{
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// Vertical line of 8 icons starting further down (y=50)
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// Vertical line of 8 icons starting further down (y=50)
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- spawn_icon_line(level, get_icon("tree"), 5 + i * 17, 50, 16, 16, 8, false);
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+ spawn_icon_line(level, tree_icon->icon, 5 + i * 17, 50, tree_icon->width, tree_icon->height, 8, false);
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}
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}
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// Labyrinth lines
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// Labyrinth lines
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// Third line (14 left, then a gap, then 3 middle)
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// Third line (14 left, then a gap, then 3 middle)
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + 2 * 17, 16, 16, 14, true);
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- spawn_icon_line(level, get_icon("tree"), 5 + 16 * 17, 2 + 2 * 17, 16, 16, 3, true);
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 2 * 17, tree_icon->width, tree_icon->height, 14, true);
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+ spawn_icon_line(level, tree_icon->icon, 5 + 16 * 17, 2 + 2 * 17, tree_icon->width, tree_icon->height, 3, true);
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// Fourth line (3 left, 6 middle, 4 right)
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// Fourth line (3 left, 6 middle, 4 right)
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + 3 * 17, 16, 16, 3, true); // 3 left
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- spawn_icon_line(level, get_icon("tree"), 5 + 7 * 17, 2 + 3 * 17, 16, 16, 6, true); // 6 middle
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- spawn_icon_line(level, get_icon("tree"), 5 + 15 * 17, 2 + 3 * 17, 16, 16, 4, true); // 4 right
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 3 * 17, tree_icon->width, tree_icon->height, 3, true); // 3 left
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+ spawn_icon_line(level, tree_icon->icon, 5 + 7 * 17, 2 + 3 * 17, tree_icon->width, tree_icon->height, 6, true); // 6 middle
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+ spawn_icon_line(level, tree_icon->icon, 5 + 15 * 17, 2 + 3 * 17, tree_icon->width, tree_icon->height, 4, true); // 4 right
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// Fifth line (6 left, 7 middle)
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// Fifth line (6 left, 7 middle)
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + 4 * 17, 16, 16, 6, true);
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- spawn_icon_line(level, get_icon("tree"), 5 + 7 * 17, 2 + 4 * 17, 16, 16, 7, true);
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 4 * 17, tree_icon->width, tree_icon->height, 6, true);
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+ spawn_icon_line(level, tree_icon->icon, 5 + 7 * 17, 2 + 4 * 17, tree_icon->width, tree_icon->height, 7, true);
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// Sixth line (5 left, 3 middle, 7 right)
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// Sixth line (5 left, 3 middle, 7 right)
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + 5 * 17, 16, 16, 5, true); // 5 left
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- spawn_icon_line(level, get_icon("tree"), 5 + 7 * 17, 2 + 5 * 17, 16, 16, 3, true); // 3 middle
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- spawn_icon_line(level, get_icon("tree"), 5 + 15 * 17, 2 + 5 * 17, 16, 16, 7, true); // 7 right
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+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 5 * 17, tree_icon->width, tree_icon->height, 5, true); // 5 left
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+ spawn_icon_line(level, tree_icon->icon, 5 + 7 * 17, 2 + 5 * 17, tree_icon->width, tree_icon->height, 3, true); // 3 middle
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+ spawn_icon_line(level, tree_icon->icon, 5 + 15 * 17, 2 + 5 * 17, tree_icon->width, tree_icon->height, 7, true); // 7 right
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// Seventh line (0 left, 7 middle, 4 right)
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// Seventh line (0 left, 7 middle, 4 right)
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- spawn_icon_line(level, get_icon("tree"), 5 + 6 * 17, 2 + 6 * 17, 16, 16, 7, true); // 7 middle
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- spawn_icon_line(level, get_icon("tree"), 5 + 14 * 17, 2 + 6 * 17, 16, 16, 4, true); // 4 right
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+ spawn_icon_line(level, tree_icon->icon, 5 + 6 * 17, 2 + 6 * 17, tree_icon->width, tree_icon->height, 7, true); // 7 middle
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+ spawn_icon_line(level, tree_icon->icon, 5 + 14 * 17, 2 + 6 * 17, tree_icon->width, tree_icon->height, 4, true); // 4 right
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// Eighth line (4 left, 3 middle, 4 right)
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// Eighth line (4 left, 3 middle, 4 right)
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- spawn_icon_line(level, get_icon("tree"), 5, 2 + 7 * 17, 16, 16, 4, true); // 4 left
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- spawn_icon_line(level, get_icon("tree"), 5 + 7 * 17, 2 + 7 * 17, 16, 16, 3, true); // 3 middle
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- spawn_icon_line(level, get_icon("tree"), 5 + 15 * 17, 2 + 7 * 17, 16, 16, 4, true); // 4 right
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 7 * 17, tree_icon->width, tree_icon->height, 4, true); // 4 left
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + 7 * 17, 2 + 7 * 17, tree_icon->width, tree_icon->height, 3, true); // 3 middle
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + 15 * 17, 2 + 7 * 17, tree_icon->width, tree_icon->height, 4, true); // 4 right
|
|
|
|
|
|
|
|
// Ninth line (3 left, 1 middle, 3 right)
|
|
// Ninth line (3 left, 1 middle, 3 right)
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5, 2 + 8 * 17, 16, 16, 3, true); // 3 left
|
|
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5 + 5 * 17, 2 + 8 * 17, 16, 16, 1, true); // 1 middle
|
|
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5 + 11 * 17, 2 + 8 * 17, 16, 16, 3, true); // 3 right
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5, 2 + 8 * 17, tree_icon->width, tree_icon->height, 3, true); // 3 left
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + 5 * 17, 2 + 8 * 17, tree_icon->width, tree_icon->height, 1, true); // 1 middle
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + 11 * 17, 2 + 8 * 17, tree_icon->width, tree_icon->height, 3, true); // 3 right
|
|
|
|
|
+
|
|
|
|
|
+ free(tree_icon);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void draw_town_world(Level *level)
|
|
void draw_town_world(Level *level)
|
|
|
{
|
|
{
|
|
|
|
|
+ // define all the icons
|
|
|
|
|
+ IconContext *house_icon = get_icon_context("house");
|
|
|
|
|
+ IconContext *fence_icon = get_icon_context("fence");
|
|
|
|
|
+ IconContext *fence_end_icon = get_icon_context("fence_end");
|
|
|
|
|
+ IconContext *plant_icon = get_icon_context("plant");
|
|
|
|
|
+ IconContext *flower_icon = get_icon_context("flower");
|
|
|
|
|
+ IconContext *man_icon = get_icon_context("man");
|
|
|
|
|
+ IconContext *woman_icon = get_icon_context("woman");
|
|
|
|
|
+ IconContext *lake_top_left_icon = get_icon_context("lake_top_left");
|
|
|
|
|
+ IconContext *lake_top_icon = get_icon_context("lake_top");
|
|
|
|
|
+ IconContext *lake_top_right_icon = get_icon_context("lake_top_right");
|
|
|
|
|
+ IconContext *lake_left_icon = get_icon_context("lake_left");
|
|
|
|
|
+ IconContext *lake_right_icon = get_icon_context("lake_right");
|
|
|
|
|
+ IconContext *lake_bottom_left_icon = get_icon_context("lake_bottom_left");
|
|
|
|
|
+ IconContext *lake_bottom_icon = get_icon_context("lake_bottom");
|
|
|
|
|
+ IconContext *lake_bottom_right_icon = get_icon_context("lake_bottom_right");
|
|
|
|
|
+ IconContext *tree_icon = get_icon_context("tree");
|
|
|
|
|
+
|
|
|
|
|
+ // check if any of the icons are NULL
|
|
|
|
|
+ if (!house_icon || !fence_icon || !fence_end_icon || !plant_icon || !flower_icon ||
|
|
|
|
|
+ !man_icon || !woman_icon || !lake_top_left_icon || !lake_top_icon || !lake_top_right_icon ||
|
|
|
|
|
+ !lake_left_icon || !lake_right_icon || !lake_bottom_left_icon || !lake_bottom_icon || !lake_bottom_right_icon || !tree_icon)
|
|
|
|
|
+ {
|
|
|
|
|
+ FURI_LOG_E("Game", "Failed to get icon context");
|
|
|
|
|
+ return;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
// house-fence group 1
|
|
// house-fence group 1
|
|
|
- spawn_icon(level, get_icon("house"), 148, 36, 48, 32);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 148, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 164, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence_end"), 180, 72, 16, 8);
|
|
|
|
|
|
|
+ spawn_icon(level, house_icon->icon, 148, 36, house_icon->width, house_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 148, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 164, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_end_icon->icon, 180, 72, fence_end_icon->width, fence_end_icon->height);
|
|
|
|
|
|
|
|
// house-fence group 4 (the left of group 1)
|
|
// house-fence group 4 (the left of group 1)
|
|
|
- spawn_icon(level, get_icon("house"), 96, 36, 48, 32);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 96, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 110, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence_end"), 126, 72, 16, 8);
|
|
|
|
|
|
|
+ spawn_icon(level, house_icon->icon, 96, 36, house_icon->width, house_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 96, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 110, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_end_icon->icon, 126, 72, fence_end_icon->width, fence_end_icon->height);
|
|
|
|
|
|
|
|
// house-fence group 5 (the left of group 4)
|
|
// house-fence group 5 (the left of group 4)
|
|
|
- spawn_icon(level, get_icon("house"), 40, 36, 48, 32);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 40, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence"), 56, 72, 16, 8);
|
|
|
|
|
- spawn_icon(level, get_icon("fence_end"), 72, 72, 16, 8);
|
|
|
|
|
|
|
+ spawn_icon(level, house_icon->icon, 40, 36, house_icon->width, house_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 40, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_icon->icon, 56, 72, fence_icon->width, fence_icon->height);
|
|
|
|
|
+ spawn_icon(level, fence_end_icon->icon, 72, 72, fence_end_icon->width, fence_end_icon->height);
|
|
|
|
|
|
|
|
// line of fences on the 8th row (using spawn_icon_line)
|
|
// line of fences on the 8th row (using spawn_icon_line)
|
|
|
- spawn_icon_line(level, get_icon("fence"), 8, 100, 16, 8, 10, true);
|
|
|
|
|
|
|
+ spawn_icon_line(level, fence_icon->icon, 8, 100, fence_icon->width, fence_icon->height, 10, true);
|
|
|
|
|
|
|
|
// plants spaced out underneath the fences
|
|
// plants spaced out underneath the fences
|
|
|
- spawn_icon_line(level, get_icon("plant"), 40, 110, 16, 16, 6, true);
|
|
|
|
|
- spawn_icon_line(level, get_icon("flower"), 40, 140, 16, 16, 6, true);
|
|
|
|
|
|
|
+ spawn_icon_line(level, plant_icon->icon, 40, 110, plant_icon->width, plant_icon->height, 6, true);
|
|
|
|
|
+ spawn_icon_line(level, flower_icon->icon, 40, 140, flower_icon->width, flower_icon->height, 6, true);
|
|
|
|
|
|
|
|
// man and woman
|
|
// man and woman
|
|
|
- spawn_icon(level, get_icon("man"), 156, 110, 7, 16);
|
|
|
|
|
- spawn_icon(level, get_icon("woman"), 164, 110, 9, 16);
|
|
|
|
|
|
|
+ spawn_icon(level, man_icon->icon, 156, 110, man_icon->width, man_icon->height);
|
|
|
|
|
+ spawn_icon(level, woman_icon->icon, 164, 110, woman_icon->width, woman_icon->height);
|
|
|
|
|
|
|
|
// lake
|
|
// lake
|
|
|
// Top row
|
|
// Top row
|
|
|
- spawn_icon(level, get_icon("lake_top_left"), 240, 52, 24, 22);
|
|
|
|
|
- spawn_icon(level, get_icon("lake_top"), 264, 52, 31, 22);
|
|
|
|
|
- spawn_icon(level, get_icon("lake_top_right"), 295, 52, 24, 22);
|
|
|
|
|
|
|
+ spawn_icon(level, lake_top_left_icon->icon, 240, 52, lake_top_left_icon->width, lake_top_left_icon->height);
|
|
|
|
|
+ spawn_icon(level, lake_top_icon->icon, 264, 52, lake_top_icon->width, lake_top_icon->height);
|
|
|
|
|
+ spawn_icon(level, lake_top_right_icon->icon, 295, 52, lake_top_right_icon->width, lake_top_right_icon->height);
|
|
|
|
|
|
|
|
// Middle row
|
|
// Middle row
|
|
|
- spawn_icon(level, get_icon("lake_left"), 231, 74, 11, 31);
|
|
|
|
|
- spawn_icon(level, get_icon("lake_right"), 317, 74, 11, 31);
|
|
|
|
|
|
|
+ spawn_icon(level, lake_left_icon->icon, 231, 74, lake_left_icon->width, lake_left_icon->height);
|
|
|
|
|
+ spawn_icon(level, lake_right_icon->icon, 317, 74, lake_right_icon->width, lake_right_icon->height);
|
|
|
|
|
|
|
|
// Bottom row
|
|
// Bottom row
|
|
|
- spawn_icon(level, get_icon("lake_bottom_left"), 240, 105, 24, 22);
|
|
|
|
|
- spawn_icon(level, get_icon("lake_bottom"), 264, 124, 31, 12);
|
|
|
|
|
- spawn_icon(level, get_icon("lake_bottom_right"), 295, 105, 24, 22);
|
|
|
|
|
|
|
+ spawn_icon(level, lake_bottom_left_icon->icon, 240, 105, lake_bottom_left_icon->width, lake_bottom_left_icon->height);
|
|
|
|
|
+ spawn_icon(level, lake_bottom_icon->icon, 264, 124, lake_bottom_icon->width, lake_bottom_icon->height);
|
|
|
|
|
+ spawn_icon(level, lake_bottom_right_icon->icon, 295, 105, lake_bottom_right_icon->width, lake_bottom_right_icon->height);
|
|
|
|
|
|
|
|
// Spawn two full left/up tree lines
|
|
// Spawn two full left/up tree lines
|
|
|
for (int i = 0; i < 2; i++)
|
|
for (int i = 0; i < 2; i++)
|
|
|
{
|
|
{
|
|
|
// Horizontal line of 22 icons
|
|
// Horizontal line of 22 icons
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5, 2 + i * 17, 16, 16, 22, true);
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5, 2 + i * 17, tree_icon->width, tree_icon->height, 22, true);
|
|
|
// Vertical line of 11 icons
|
|
// Vertical line of 11 icons
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5 + i * 17, 2, 16, 16, 11, false);
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + i * 17, 2, tree_icon->width, tree_icon->height, 11, false);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Spawn two full down tree lines
|
|
// Spawn two full down tree lines
|
|
|
for (int i = 9; i < 11; i++)
|
|
for (int i = 9; i < 11; i++)
|
|
|
{
|
|
{
|
|
|
// Horizontal line of 22 icons
|
|
// Horizontal line of 22 icons
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5, 2 + i * 17, 16, 16, 22, true);
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5, 2 + i * 17, tree_icon->width, tree_icon->height, 22, true);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Spawn two full right tree lines
|
|
// Spawn two full right tree lines
|
|
|
for (int i = 20; i < 22; i++)
|
|
for (int i = 20; i < 22; i++)
|
|
|
{
|
|
{
|
|
|
// Vertical line of 8 icons starting further down (y=50)
|
|
// Vertical line of 8 icons starting further down (y=50)
|
|
|
- spawn_icon_line(level, get_icon("tree"), 5 + i * 17, 50, 16, 16, 8, false);
|
|
|
|
|
|
|
+ spawn_icon_line(level, tree_icon->icon, 5 + i * 17, 50, tree_icon->width, tree_icon->height, 8, false);
|
|
|
}
|
|
}
|
|
|
}
|
|
}
|
|
|
-/*
|
|
|
|
|
-{
|
|
|
|
|
- "name": "town_world",
|
|
|
|
|
- "author": "JBlanked",
|
|
|
|
|
- "json_data": [
|
|
|
|
|
- { "icon": "house", "x": 148, "y": 36, "width": 48, "height": 32, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 148, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 164, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence_end", "x": 180, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "house", "x": 96, "y": 36, "width": 48, "height": 32, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 96, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 110, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence_end", "x": 126, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "house", "x": 40, "y": 36, "width": 48, "height": 32, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 40, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 56, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence_end", "x": 72, "y": 72, "width": 16, "height": 8, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "fence", "x": 8, "y": 100, "width": 16, "height": 8, "amount": 10, "horizontal": true },
|
|
|
|
|
- { "icon": "plant", "x": 40, "y": 110, "width": 16, "height": 16, "amount": 6, "horizontal": true },
|
|
|
|
|
- { "icon": "flower", "x": 40, "y": 140, "width": 16, "height": 16, "amount": 6, "horizontal": true },
|
|
|
|
|
- { "icon": "man", "x": 156, "y": 110, "width": 7, "height": 16, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "woman", "x": 164, "y": 110, "width": 9, "height": 16, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_top_left", "x": 240, "y": 52, "width": 24, "height": 22, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_top", "x": 264, "y": 52, "width": 31, "height": 22, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_top_right", "x": 295, "y": 52, "width": 24, "height": 22, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_left", "x": 231, "y": 74, "width": 11, "height": 31, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_right", "x": 317, "y": 74, "width": 11, "height": 31, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_bottom_left", "x": 240, "y": 105, "width": 24, "height": 22, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_bottom", "x": 264, "y": 124, "width": 31, "height": 12, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "lake_bottom_right", "x": 295, "y": 105, "width": 24, "height": 22, "amount": 1, "horizontal": true },
|
|
|
|
|
- { "icon": "tree", "x": 5, "y": 2, "width": 16, "height": 16, "amount": 22, "horizontal": true },
|
|
|
|
|
- { "icon": "tree", "x": 5, "y": 2, "width": 16, "height": 16, "amount": 11, "horizontal": false },
|
|
|
|
|
- { "icon": "tree", "x": 22, "y": 2, "width": 16, "height": 16, "amount": 22, "horizontal": true },
|
|
|
|
|
- { "icon": "tree", "x": 22, "y": 2, "width": 16, "height": 16, "amount": 11, "horizontal": false },
|
|
|
|
|
- { "icon": "tree", "x": 5, "y": 155, "width": 16, "height": 16, "amount": 22, "horizontal": true },
|
|
|
|
|
- { "icon": "tree", "x": 5, "y": 172, "width": 16, "height": 16, "amount": 22, "horizontal": true },
|
|
|
|
|
- { "icon": "tree", "x": 345, "y": 50, "width": 16, "height": 16, "amount": 8, "horizontal": false },
|
|
|
|
|
- { "icon": "tree", "x": 362, "y": 50, "width": 16, "height": 16, "amount": 8, "horizontal": false }
|
|
|
|
|
- ]
|
|
|
|
|
-}
|
|
|
|
|
-*/
|
|
|
|
|
|
|
|
|
|
FuriString *fetch_world(char *name, void *app)
|
|
FuriString *fetch_world(char *name, void *app)
|
|
|
{
|
|
{
|