@@ -3,8 +3,8 @@ char *fps_choices_str[] = {"30", "60", "120", "240"};
int fps_index = 0;
char *yes_or_no_choices[] = {"No", "Yes"};
int screen_always_on_index = 1;
-int sound_on_index = 0;
-int vibration_on_index = 0;
+int sound_on_index = 1;
+int vibration_on_index = 1;
char *player_sprite_choices[] = {"naked", "sword", "axe", "bow"};
int player_sprite_index = 1;
char *vgm_levels[] = {"-2", "-1", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10"};