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@@ -2,132 +2,93 @@
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#include <furi_hal.h>
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#include <gui/gui.h>
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-#include <input/input.h>
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-
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-// TODO float note freq
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-typedef enum {
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- // Delay
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- N = 0,
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- // Octave 4
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- B4 = 494,
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- // Octave 5
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- C5 = 523,
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- D5 = 587,
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- E5 = 659,
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- F_5 = 740,
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- G5 = 784,
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- A5 = 880,
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- B5 = 988,
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- // Octave 6
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- C6 = 1046,
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- D6 = 1175,
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- E6 = 1319,
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-} MelodyEventNote;
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-
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-typedef enum {
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- L1 = 1,
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- L2 = 2,
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- L4 = 4,
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- L8 = 8,
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- L16 = 16,
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- L32 = 32,
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- L64 = 64,
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- L128 = 128,
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-} MelodyEventLength;
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+#include <dialogs/dialogs.h>
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+#include "music_player_worker.h"
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-typedef struct {
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- MelodyEventNote note;
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- MelodyEventLength length;
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-} MelodyEventRecord;
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+#define TAG "MusicPlayer"
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-typedef struct {
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- const MelodyEventRecord* record;
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- int8_t loop_count;
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-} SongPattern;
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-
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-const MelodyEventRecord melody_start[] = {
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- {E6, L8}, {N, L8}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8},
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- {E5, L8}, {B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8},
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- {N, L4}, {D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8},
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- {A5, L8}, {D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8},
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- {B5, L8}, {F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8},
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- {E5, L8}, {B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8},
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- {A5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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-
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-const MelodyEventRecord melody_loop[] = {
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- {N, L4}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {E5, L8},
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- {B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8}, {N, L4},
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- {D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8}, {A5, L8},
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- {D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8}, {B5, L8},
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- {F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8}, {E5, L8},
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- {B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8}, {A5, L8},
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- {N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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-
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-const MelodyEventRecord melody_chords_1bar[] = {
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- {E6, L8}, {N, L8}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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- {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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- {B4, L128}, {E5, L128}, {B5, L8}, {N, L4}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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- {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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- {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {A5, L8}};
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-
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-const SongPattern song[] = {{melody_start, 1}, {melody_loop, -1}};
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-
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-typedef enum {
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- EventTypeTick,
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- EventTypeKey,
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- EventTypeNote,
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- // add your events type
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-} MusicDemoEventType;
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+#define MUSIC_PLAYER_APP_PATH_FOLDER "/any/music_player"
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+#define MUSIC_PLAYER_APP_EXTENSION "*"
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-typedef struct {
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- union {
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- InputEvent input;
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- const MelodyEventRecord* note_record;
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- } value;
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- MusicDemoEventType type;
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-} MusicDemoEvent;
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+#define MUSIC_PLAYER_SEMITONE_HISTORY_SIZE 4
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typedef struct {
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- ValueMutex* state_mutex;
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- osMessageQueueId_t event_queue;
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+ uint8_t semitone_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
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+ uint8_t duration_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
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-} MusicDemoContext;
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+ uint8_t volume;
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+ uint8_t semitone;
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+ uint8_t dots;
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+ uint8_t duration;
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+ float position;
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+} MusicPlayerModel;
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-#define note_stack_size 4
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typedef struct {
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- // describe state here
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- const MelodyEventRecord* note_record;
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- const MelodyEventRecord* note_stack[note_stack_size];
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- uint8_t volume_id;
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- uint8_t volume_id_max;
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-} State;
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-
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-const float volumes[] = {0, .25, .5, .75, 1};
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-
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-bool is_white_note(const MelodyEventRecord* note_record, uint8_t id) {
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- if(note_record == NULL) return false;
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+ MusicPlayerModel* model;
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+ osMutexId_t* model_mutex;
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+
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+ osMessageQueueId_t input_queue;
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+
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+ ViewPort* view_port;
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+ Gui* gui;
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+
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+ MusicPlayerWorker* worker;
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+} MusicPlayer;
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+
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+static const float MUSIC_PLAYER_VOLUMES[] = {0, .25, .5, .75, 1};
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+
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+static const char* semitone_to_note(int8_t semitone) {
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+ switch(semitone) {
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+ case 0:
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+ return "C";
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+ case 1:
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+ return "C#";
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+ case 2:
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+ return "D";
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+ case 3:
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+ return "D#";
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+ case 4:
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+ return "E";
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+ case 5:
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+ return "F";
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+ case 6:
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+ return "F#";
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+ case 7:
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+ return "G";
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+ case 8:
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+ return "G#";
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+ case 9:
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+ return "A";
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+ case 10:
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+ return "A#";
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+ case 11:
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+ return "B";
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+ default:
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+ return "--";
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+ }
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+}
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- switch(note_record->note) {
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- case C5:
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- case C6:
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+static bool is_white_note(uint8_t semitone, uint8_t id) {
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+ switch(semitone) {
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+ case 0:
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if(id == 0) return true;
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break;
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- case D5:
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- case D6:
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+ case 2:
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if(id == 1) return true;
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break;
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- case E5:
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- case E6:
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+ case 4:
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if(id == 2) return true;
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break;
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- case G5:
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+ case 5:
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+ if(id == 3) return true;
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+ break;
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+ case 7:
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if(id == 4) return true;
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break;
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- case A5:
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+ case 9:
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if(id == 5) return true;
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break;
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- case B4:
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- case B5:
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+ case 11:
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if(id == 6) return true;
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break;
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default:
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@@ -137,101 +98,33 @@ bool is_white_note(const MelodyEventRecord* note_record, uint8_t id) {
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return false;
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}
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-bool is_black_note(const MelodyEventRecord* note_record, uint8_t id) {
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- if(note_record == NULL) return false;
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-
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- switch(note_record->note) {
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- case F_5:
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- if(id == 3) return true;
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- break;
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- default:
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- break;
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- }
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-
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- return false;
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-}
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-
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-const char* get_note_name(const MelodyEventRecord* note_record) {
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- if(note_record == NULL) return "";
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-
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- switch(note_record->note) {
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- case N:
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- return "---";
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- break;
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- case B4:
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- return "B4-";
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- break;
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- case C5:
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- return "C5-";
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- break;
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- case D5:
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- return "D5-";
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- break;
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- case E5:
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- return "E5-";
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- break;
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- case F_5:
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- return "F#5";
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- break;
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- case G5:
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- return "G5-";
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- break;
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- case A5:
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- return "A5-";
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+static bool is_black_note(uint8_t semitone, uint8_t id) {
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+ switch(semitone) {
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+ case 1:
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+ if(id == 0) return true;
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break;
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- case B5:
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- return "B5-";
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+ case 3:
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+ if(id == 1) return true;
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break;
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- case C6:
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- return "C6-";
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+ case 6:
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+ if(id == 3) return true;
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break;
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- case D6:
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- return "D6-";
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+ case 8:
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+ if(id == 4) return true;
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break;
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- case E6:
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- return "E6-";
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+ case 10:
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+ if(id == 5) return true;
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break;
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default:
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- return "UNK";
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break;
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}
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-}
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-const char* get_note_len_name(const MelodyEventRecord* note_record) {
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- if(note_record == NULL) return "";
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- switch(note_record->length) {
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- case L1:
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- return "1-";
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- break;
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- case L2:
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- return "2-";
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- break;
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- case L4:
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- return "4-";
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- break;
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- case L8:
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- return "8-";
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- break;
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- case L16:
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- return "16";
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- break;
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- case L32:
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- return "32";
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- break;
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- case L64:
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- return "64";
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- break;
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- case L128:
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- return "1+";
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- break;
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- default:
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- return "--";
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- break;
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- }
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+ return false;
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}
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static void render_callback(Canvas* canvas, void* ctx) {
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- State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
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+ MusicPlayer* music_player = ctx;
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+ furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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@@ -250,7 +143,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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// white keys
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for(size_t i = 0; i < 7; i++) {
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- if(is_white_note(state->note_record, i)) {
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+ if(is_white_note(music_player->model->semitone, i)) {
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canvas_draw_box(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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} else {
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canvas_draw_frame(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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@@ -264,7 +157,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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canvas_draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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canvas_set_color(canvas, ColorBlack);
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- if(is_black_note(state->note_record, i)) {
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+ if(is_black_note(music_player->model->semitone, i)) {
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canvas_draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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} else {
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@@ -277,7 +170,8 @@ static void render_callback(Canvas* canvas, void* ctx) {
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// volume view_port
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x_pos = 124;
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y_pos = 0;
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- const uint8_t volume_h = (64 / (state->volume_id_max - 1)) * state->volume_id;
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+ const uint8_t volume_h =
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+ (64 / (COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)) * music_player->model->volume;
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canvas_draw_frame(canvas, x_pos, y_pos, 4, 64);
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canvas_draw_box(canvas, x_pos, y_pos + (64 - volume_h), 4, volume_h);
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@@ -289,171 +183,175 @@ static void render_callback(Canvas* canvas, void* ctx) {
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canvas_draw_frame(canvas, x_pos, y_pos, 49, 64);
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canvas_draw_line(canvas, x_pos + 28, 0, x_pos + 28, 64);
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- for(uint8_t i = 0; i < note_stack_size; i++) {
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+ char duration_text[16];
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+ for(uint8_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE; i++) {
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+ if(music_player->model->duration_history[i] == 0xFF) {
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+ snprintf(duration_text, 15, "--");
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+ } else {
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+ snprintf(duration_text, 15, "%d", music_player->model->duration_history[i]);
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+ }
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+
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if(i == 0) {
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canvas_draw_box(canvas, x_pos, y_pos + 48, 49, 16);
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canvas_set_color(canvas, ColorWhite);
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} else {
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canvas_set_color(canvas, ColorBlack);
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}
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- canvas_draw_str(canvas, x_pos + 4, 64 - 16 * i - 3, get_note_name(state->note_stack[i]));
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canvas_draw_str(
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- canvas, x_pos + 31, 64 - 16 * i - 3, get_note_len_name(state->note_stack[i]));
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+ canvas,
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+ x_pos + 4,
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+ 64 - 16 * i - 3,
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+ semitone_to_note(music_player->model->semitone_history[i]));
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+ canvas_draw_str(canvas, x_pos + 31, 64 - 16 * i - 3, duration_text);
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canvas_draw_line(canvas, x_pos, 64 - 16 * i, x_pos + 48, 64 - 16 * i);
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}
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- release_mutex((ValueMutex*)ctx, state);
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+ osMutexRelease(music_player->model_mutex);
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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- osMessageQueueId_t event_queue = ctx;
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-
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- MusicDemoEvent event;
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- event.type = EventTypeKey;
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- event.value.input = *input_event;
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|
|
- osMessageQueuePut(event_queue, &event, 0, 0);
|
|
|
+ MusicPlayer* music_player = ctx;
|
|
|
+ if(input_event->type == InputTypeShort) {
|
|
|
+ osMessageQueuePut(music_player->input_queue, input_event, 0, 0);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
-void process_note(
|
|
|
- const MelodyEventRecord* note_record,
|
|
|
- float bar_length_ms,
|
|
|
- MusicDemoContext* context) {
|
|
|
- MusicDemoEvent event;
|
|
|
- // send note event
|
|
|
- event.type = EventTypeNote;
|
|
|
- event.value.note_record = note_record;
|
|
|
- osMessageQueuePut(context->event_queue, &event, 0, 0);
|
|
|
-
|
|
|
- // read volume
|
|
|
- State* state = (State*)acquire_mutex(context->state_mutex, 25);
|
|
|
- float volume = volumes[state->volume_id];
|
|
|
- release_mutex(context->state_mutex, state);
|
|
|
-
|
|
|
- // play note
|
|
|
- float note_delay = bar_length_ms / (float)note_record->length;
|
|
|
- if(note_record->note != N) {
|
|
|
- furi_hal_speaker_start(note_record->note, volume);
|
|
|
+static void music_player_worker_callback(
|
|
|
+ uint8_t semitone,
|
|
|
+ uint8_t dots,
|
|
|
+ uint8_t duration,
|
|
|
+ float position,
|
|
|
+ void* context) {
|
|
|
+ MusicPlayer* music_player = context;
|
|
|
+ furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
|
|
|
+
|
|
|
+ for(size_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1; i++) {
|
|
|
+ size_t r = MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1 - i;
|
|
|
+ music_player->model->duration_history[r] = music_player->model->duration_history[r - 1];
|
|
|
+ music_player->model->semitone_history[r] = music_player->model->semitone_history[r - 1];
|
|
|
}
|
|
|
- furi_hal_delay_ms(note_delay);
|
|
|
- furi_hal_speaker_stop();
|
|
|
+
|
|
|
+ semitone = (semitone == 0xFF) ? 0xFF : semitone % 12;
|
|
|
+
|
|
|
+ music_player->model->semitone = semitone;
|
|
|
+ music_player->model->dots = dots;
|
|
|
+ music_player->model->duration = duration;
|
|
|
+ music_player->model->position = position;
|
|
|
+
|
|
|
+ music_player->model->semitone_history[0] = semitone;
|
|
|
+ music_player->model->duration_history[0] = duration;
|
|
|
+
|
|
|
+ osMutexRelease(music_player->model_mutex);
|
|
|
+ view_port_update(music_player->view_port);
|
|
|
}
|
|
|
|
|
|
-void music_player_thread(void* p) {
|
|
|
- MusicDemoContext* context = (MusicDemoContext*)p;
|
|
|
+MusicPlayer* music_player_alloc() {
|
|
|
+ MusicPlayer* instance = malloc(sizeof(MusicPlayer));
|
|
|
|
|
|
- const float bpm = 130.0f;
|
|
|
- // 4/4
|
|
|
- const float bar_length_ms = (60.0f * 1000.0f / bpm) * 4;
|
|
|
- const uint16_t melody_start_events_count = sizeof(melody_start) / sizeof(melody_start[0]);
|
|
|
- const uint16_t melody_loop_events_count = sizeof(melody_loop) / sizeof(melody_loop[0]);
|
|
|
+ instance->model = malloc(sizeof(MusicPlayerModel));
|
|
|
+ memset(instance->model->duration_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
|
|
|
+ memset(instance->model->semitone_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
|
|
|
+ instance->model->volume = 3;
|
|
|
|
|
|
- for(size_t i = 0; i < melody_start_events_count; i++) {
|
|
|
- process_note(&melody_start[i], bar_length_ms, context);
|
|
|
- }
|
|
|
+ instance->model_mutex = osMutexNew(NULL);
|
|
|
|
|
|
- while(1) {
|
|
|
- for(size_t i = 0; i < melody_loop_events_count; i++) {
|
|
|
- process_note(&melody_loop[i], bar_length_ms, context);
|
|
|
- }
|
|
|
- }
|
|
|
+ instance->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
|
|
|
+
|
|
|
+ instance->worker = music_player_worker_alloc();
|
|
|
+ music_player_worker_set_volume(
|
|
|
+ instance->worker, MUSIC_PLAYER_VOLUMES[instance->model->volume]);
|
|
|
+ music_player_worker_set_callback(instance->worker, music_player_worker_callback, instance);
|
|
|
+
|
|
|
+ instance->view_port = view_port_alloc();
|
|
|
+ view_port_draw_callback_set(instance->view_port, render_callback, instance);
|
|
|
+ view_port_input_callback_set(instance->view_port, input_callback, instance);
|
|
|
+
|
|
|
+ // Open GUI and register view_port
|
|
|
+ instance->gui = furi_record_open("gui");
|
|
|
+ gui_add_view_port(instance->gui, instance->view_port, GuiLayerFullscreen);
|
|
|
+
|
|
|
+ return instance;
|
|
|
+}
|
|
|
+
|
|
|
+void music_player_free(MusicPlayer* instance) {
|
|
|
+ gui_remove_view_port(instance->gui, instance->view_port);
|
|
|
+ furi_record_close("gui");
|
|
|
+ view_port_free(instance->view_port);
|
|
|
+
|
|
|
+ music_player_worker_free(instance->worker);
|
|
|
+
|
|
|
+ osMessageQueueDelete(instance->input_queue);
|
|
|
+
|
|
|
+ osMutexDelete(instance->model_mutex);
|
|
|
+
|
|
|
+ free(instance->model);
|
|
|
+ free(instance);
|
|
|
}
|
|
|
|
|
|
int32_t music_player_app(void* p) {
|
|
|
- osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(MusicDemoEvent), NULL);
|
|
|
+ MusicPlayer* music_player = music_player_alloc();
|
|
|
|
|
|
- State _state;
|
|
|
- _state.note_record = NULL;
|
|
|
- for(size_t i = 0; i < note_stack_size; i++) {
|
|
|
- _state.note_stack[i] = NULL;
|
|
|
- }
|
|
|
- _state.volume_id = 1;
|
|
|
- _state.volume_id_max = sizeof(volumes) / sizeof(volumes[0]);
|
|
|
+ string_t file_path;
|
|
|
+ string_init(file_path);
|
|
|
|
|
|
- ValueMutex state_mutex;
|
|
|
- if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
|
|
|
- printf("cannot create mutex\r\n");
|
|
|
- return 255;
|
|
|
- }
|
|
|
+ do {
|
|
|
+ if(p) {
|
|
|
+ string_cat_str(file_path, p);
|
|
|
+ } else {
|
|
|
+ char* file_name = malloc(256);
|
|
|
+ DialogsApp* dialogs = furi_record_open("dialogs");
|
|
|
+ bool res = dialog_file_select_show(
|
|
|
+ dialogs,
|
|
|
+ MUSIC_PLAYER_APP_PATH_FOLDER,
|
|
|
+ MUSIC_PLAYER_APP_EXTENSION,
|
|
|
+ file_name,
|
|
|
+ 255,
|
|
|
+ NULL);
|
|
|
+ furi_record_close("dialogs");
|
|
|
+ if(!res) {
|
|
|
+ FURI_LOG_E(TAG, "No file selected");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ string_cat_str(file_path, MUSIC_PLAYER_APP_PATH_FOLDER);
|
|
|
+ string_cat_str(file_path, "/");
|
|
|
+ string_cat_str(file_path, file_name);
|
|
|
+ free(file_name);
|
|
|
+ }
|
|
|
|
|
|
- ViewPort* view_port = view_port_alloc();
|
|
|
- view_port_draw_callback_set(view_port, render_callback, &state_mutex);
|
|
|
- view_port_input_callback_set(view_port, input_callback, event_queue);
|
|
|
+ if(!music_player_worker_load(music_player->worker, string_get_cstr(file_path))) {
|
|
|
+ FURI_LOG_E(TAG, "Unable to load file");
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
- // Open GUI and register view_port
|
|
|
- Gui* gui = furi_record_open("gui");
|
|
|
- gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
|
-
|
|
|
- // start player thread
|
|
|
- // TODO change to fuirac_start
|
|
|
- osThreadAttr_t player_attr = {.name = "music_player_thread", .stack_size = 512};
|
|
|
- MusicDemoContext context = {.state_mutex = &state_mutex, .event_queue = event_queue};
|
|
|
- osThreadId_t player = osThreadNew(music_player_thread, &context, &player_attr);
|
|
|
-
|
|
|
- if(player == NULL) {
|
|
|
- printf("cannot create player thread\r\n");
|
|
|
- return 255;
|
|
|
- }
|
|
|
+ music_player_worker_start(music_player->worker);
|
|
|
|
|
|
- MusicDemoEvent event;
|
|
|
- while(1) {
|
|
|
- osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 100);
|
|
|
-
|
|
|
- State* state = (State*)acquire_mutex_block(&state_mutex);
|
|
|
-
|
|
|
- if(event_status == osOK) {
|
|
|
- if(event.type == EventTypeKey) {
|
|
|
- // press events
|
|
|
- if(event.value.input.type == InputTypeShort &&
|
|
|
- event.value.input.key == InputKeyBack) {
|
|
|
- release_mutex(&state_mutex, state);
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- if(event.value.input.type == InputTypePress &&
|
|
|
- event.value.input.key == InputKeyUp) {
|
|
|
- if(state->volume_id < state->volume_id_max - 1) state->volume_id++;
|
|
|
- }
|
|
|
-
|
|
|
- if(event.value.input.type == InputTypePress &&
|
|
|
- event.value.input.key == InputKeyDown) {
|
|
|
- if(state->volume_id > 0) state->volume_id--;
|
|
|
- }
|
|
|
-
|
|
|
- if(event.value.input.type == InputTypePress &&
|
|
|
- event.value.input.key == InputKeyLeft) {
|
|
|
- }
|
|
|
-
|
|
|
- if(event.value.input.type == InputTypePress &&
|
|
|
- event.value.input.key == InputKeyRight) {
|
|
|
- }
|
|
|
-
|
|
|
- if(event.value.input.key == InputKeyOk) {
|
|
|
- }
|
|
|
-
|
|
|
- } else if(event.type == EventTypeNote) {
|
|
|
- state->note_record = event.value.note_record;
|
|
|
-
|
|
|
- for(size_t i = note_stack_size - 1; i > 0; i--) {
|
|
|
- state->note_stack[i] = state->note_stack[i - 1];
|
|
|
- }
|
|
|
- state->note_stack[0] = state->note_record;
|
|
|
+ InputEvent input;
|
|
|
+ while(osMessageQueueGet(music_player->input_queue, &input, NULL, osWaitForever) == osOK) {
|
|
|
+ furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
|
|
|
+
|
|
|
+ if(input.key == InputKeyBack) {
|
|
|
+ osMutexRelease(music_player->model_mutex);
|
|
|
+ break;
|
|
|
+ } else if(input.key == InputKeyUp) {
|
|
|
+ if(music_player->model->volume < COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)
|
|
|
+ music_player->model->volume++;
|
|
|
+ music_player_worker_set_volume(
|
|
|
+ music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
|
|
|
+ } else if(input.key == InputKeyDown) {
|
|
|
+ if(music_player->model->volume > 0) music_player->model->volume--;
|
|
|
+ music_player_worker_set_volume(
|
|
|
+ music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
|
|
|
}
|
|
|
- } else {
|
|
|
- // event timeout
|
|
|
+
|
|
|
+ osMutexRelease(music_player->model_mutex);
|
|
|
+ view_port_update(music_player->view_port);
|
|
|
}
|
|
|
|
|
|
- view_port_update(view_port);
|
|
|
- release_mutex(&state_mutex, state);
|
|
|
- }
|
|
|
+ music_player_worker_stop(music_player->worker);
|
|
|
+ } while(0);
|
|
|
|
|
|
- osThreadTerminate(player);
|
|
|
- furi_hal_speaker_stop();
|
|
|
- view_port_enabled_set(view_port, false);
|
|
|
- gui_remove_view_port(gui, view_port);
|
|
|
- furi_record_close("gui");
|
|
|
- view_port_free(view_port);
|
|
|
- osMessageQueueDelete(event_queue);
|
|
|
- delete_mutex(&state_mutex);
|
|
|
+ string_clear(file_path);
|
|
|
+ music_player_free(music_player);
|
|
|
|
|
|
return 0;
|
|
|
}
|