Cody Tolene 2 лет назад
Родитель
Сommit
f19b5887d2

+ 6 - 6
src-fap/camera_suite.c

@@ -60,11 +60,11 @@ CameraSuite* camera_suite_app_alloc() {
         CameraSuiteViewIdStartscreen,
         camera_suite_view_start_get_view(app->camera_suite_view_start));
 
-    app->camera_suite_view_style_1 = camera_suite_view_style_1_alloc();
+    app->camera_suite_view_camera = camera_suite_view_camera_alloc();
     view_dispatcher_add_view(
         app->view_dispatcher,
-        CameraSuiteViewIdScene1,
-        camera_suite_view_style_1_get_view(app->camera_suite_view_style_1));
+        CameraSuiteViewIdCamera,
+        camera_suite_view_camera_get_view(app->camera_suite_view_camera));
 
     app->camera_suite_view_guide = camera_suite_view_guide_alloc();
     view_dispatcher_add_view(
@@ -93,8 +93,8 @@ void camera_suite_app_free(CameraSuite* app) {
 
     // View Dispatcher
     view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdMenu);
-    view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdScene1);
-    view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdScene2);
+    view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdCamera);
+    view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdCamera);
     view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdGuide);
     view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdSettings);
     submenu_free(app->submenu);
@@ -104,7 +104,7 @@ void camera_suite_app_free(CameraSuite* app) {
 
     // Free remaining resources
     camera_suite_view_start_free(app->camera_suite_view_start);
-    camera_suite_view_style_1_free(app->camera_suite_view_style_1);
+    camera_suite_view_camera_free(app->camera_suite_view_camera);
     camera_suite_view_guide_free(app->camera_suite_view_guide);
     button_menu_free(app->button_menu);
     variable_item_list_free(app->variable_item_list);

+ 3 - 4
src-fap/camera_suite.h

@@ -4,7 +4,7 @@
 #include "scenes/camera_suite_scene.h"
 #include "views/camera_suite_view_guide.h"
 #include "views/camera_suite_view_start.h"
-#include "views/camera_suite_view_style_1.h"
+#include "views/camera_suite_view_camera.h"
 #include <assets_icons.h>
 #include <furi.h>
 #include <furi_hal.h>
@@ -28,7 +28,7 @@ typedef struct {
     SceneManager* scene_manager;
     VariableItemList* variable_item_list;
     CameraSuiteViewStart* camera_suite_view_start;
-    CameraSuiteViewStyle1* camera_suite_view_style_1;
+    CameraSuiteViewStyle1* camera_suite_view_camera;
     CameraSuiteViewGuide* camera_suite_view_guide;
     uint32_t orientation;
     uint32_t haptic;
@@ -40,8 +40,7 @@ typedef struct {
 typedef enum {
     CameraSuiteViewIdStartscreen,
     CameraSuiteViewIdMenu,
-    CameraSuiteViewIdScene1,
-    CameraSuiteViewIdScene2,
+    CameraSuiteViewIdCamera,
     CameraSuiteViewIdGuide,
     CameraSuiteViewIdSettings,
 } CameraSuiteViewId;

+ 8 - 8
src-fap/scenes/camera_suite_scene_style_1.c → src-fap/scenes/camera_suite_scene_camera.c

@@ -1,22 +1,22 @@
 #include "../camera_suite.h"
 #include "../helpers/camera_suite_custom_event.h"
-#include "../views/camera_suite_view_style_1.h"
+#include "../views/camera_suite_view_camera.h"
 
-static void camera_suite_view_style_1_callback(CameraSuiteCustomEvent event, void* context) {
+static void camera_suite_view_camera_callback(CameraSuiteCustomEvent event, void* context) {
     furi_assert(context);
     CameraSuite* app = context;
     view_dispatcher_send_custom_event(app->view_dispatcher, event);
 }
 
-void camera_suite_scene_style_1_on_enter(void* context) {
+void camera_suite_scene_camera_on_enter(void* context) {
     furi_assert(context);
     CameraSuite* app = context;
-    camera_suite_view_style_1_set_callback(
-        app->camera_suite_view_style_1, camera_suite_view_style_1_callback, app);
-    view_dispatcher_switch_to_view(app->view_dispatcher, CameraSuiteViewIdScene1);
+    camera_suite_view_camera_set_callback(
+        app->camera_suite_view_camera, camera_suite_view_camera_callback, app);
+    view_dispatcher_switch_to_view(app->view_dispatcher, CameraSuiteViewIdCamera);
 }
 
-bool camera_suite_scene_style_1_on_event(void* context, SceneManagerEvent event) {
+bool camera_suite_scene_camera_on_event(void* context, SceneManagerEvent event) {
     CameraSuite* app = context;
     bool consumed = false;
 
@@ -46,7 +46,7 @@ bool camera_suite_scene_style_1_on_event(void* context, SceneManagerEvent event)
     return consumed;
 }
 
-void camera_suite_scene_style_1_on_exit(void* context) {
+void camera_suite_scene_camera_on_exit(void* context) {
     CameraSuite* app = context;
     UNUSED(app);
 }

+ 1 - 1
src-fap/scenes/camera_suite_scene_config.h

@@ -1,5 +1,5 @@
 ADD_SCENE(camera_suite, start, Start)
 ADD_SCENE(camera_suite, menu, Menu)
-ADD_SCENE(camera_suite, style_1, Style_1)
+ADD_SCENE(camera_suite, camera, Camera)
 ADD_SCENE(camera_suite, guide, Guide)
 ADD_SCENE(camera_suite, settings, Settings)

+ 1 - 1
src-fap/scenes/camera_suite_scene_menu.c

@@ -50,7 +50,7 @@ bool camera_suite_scene_menu_on_event(void* context, SceneManagerEvent event) {
         if(event.event == SubmenuIndexSceneStyle1) {
             scene_manager_set_scene_state(
                 app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexSceneStyle1);
-            scene_manager_next_scene(app->scene_manager, CameraSuiteSceneStyle_1);
+            scene_manager_next_scene(app->scene_manager, CameraSuiteSceneCamera);
             return true;
         } else if(event.event == SubmenuIndexGuide) {
             scene_manager_set_scene_state(

+ 15 - 15
src-fap/views/camera_suite_view_style_1.c → src-fap/views/camera_suite_view_camera.c

@@ -22,7 +22,7 @@ struct CameraSuiteViewStyle1 {
     void* context;
 };
 
-void camera_suite_view_style_1_set_callback(
+void camera_suite_view_camera_set_callback(
     CameraSuiteViewStyle1* instance,
     CameraSuiteViewStyle1Callback callback,
     void* context) {
@@ -32,7 +32,7 @@ void camera_suite_view_style_1_set_callback(
     instance->context = context;
 }
 
-static void camera_suite_view_style_1_draw(Canvas* canvas, UartDumpModel* model) {
+static void camera_suite_view_camera_draw(Canvas* canvas, UartDumpModel* model) {
     // Clear the screen.
     canvas_set_color(canvas, ColorBlack);
 
@@ -107,13 +107,13 @@ static void camera_suite_view_style_1_draw(Canvas* canvas, UartDumpModel* model)
     }
 }
 
-static void camera_suite_view_style_1_model_init(UartDumpModel* const model) {
+static void camera_suite_view_camera_model_init(UartDumpModel* const model) {
     for(size_t i = 0; i < FRAME_BUFFER_LENGTH; i++) {
         model->pixels[i] = 0;
     }
 }
 
-static bool camera_suite_view_style_1_input(InputEvent* event, void* context) {
+static bool camera_suite_view_camera_input(InputEvent* event, void* context) {
     furi_assert(context);
     CameraSuiteViewStyle1* instance = context;
     if(event->type == InputTypeRelease) {
@@ -237,11 +237,11 @@ static bool camera_suite_view_style_1_input(InputEvent* event, void* context) {
     return true;
 }
 
-static void camera_suite_view_style_1_exit(void* context) {
+static void camera_suite_view_camera_exit(void* context) {
     furi_assert(context);
 }
 
-static void camera_suite_view_style_1_enter(void* context) {
+static void camera_suite_view_camera_enter(void* context) {
     // Check `context` for null. If it is null, abort program, else continue.
     furi_assert(context);
 
@@ -259,7 +259,7 @@ static void camera_suite_view_style_1_enter(void* context) {
     with_view_model(
         instance->view,
         UartDumpModel * model,
-        { camera_suite_view_style_1_model_init(model); },
+        { camera_suite_view_camera_model_init(model); },
         true);
 }
 
@@ -354,7 +354,7 @@ static int32_t camera_worker(void* context) {
     return 0;
 }
 
-CameraSuiteViewStyle1* camera_suite_view_style_1_alloc() {
+CameraSuiteViewStyle1* camera_suite_view_camera_alloc() {
     CameraSuiteViewStyle1* instance = malloc(sizeof(CameraSuiteViewStyle1));
 
     instance->view = view_alloc();
@@ -364,15 +364,15 @@ CameraSuiteViewStyle1* camera_suite_view_style_1_alloc() {
     // Set up views
     view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(UartDumpModel));
     view_set_context(instance->view, instance); // furi_assert crashes in events without this
-    view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_style_1_draw);
-    view_set_input_callback(instance->view, camera_suite_view_style_1_input);
-    view_set_enter_callback(instance->view, camera_suite_view_style_1_enter);
-    view_set_exit_callback(instance->view, camera_suite_view_style_1_exit);
+    view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_camera_draw);
+    view_set_input_callback(instance->view, camera_suite_view_camera_input);
+    view_set_enter_callback(instance->view, camera_suite_view_camera_enter);
+    view_set_exit_callback(instance->view, camera_suite_view_camera_exit);
 
     with_view_model(
         instance->view,
         UartDumpModel * model,
-        { camera_suite_view_style_1_model_init(model); },
+        { camera_suite_view_camera_model_init(model); },
         true);
 
     instance->worker_thread = furi_thread_alloc_ex("UsbUartWorker", 2048, camera_worker, instance);
@@ -386,7 +386,7 @@ CameraSuiteViewStyle1* camera_suite_view_style_1_alloc() {
     return instance;
 }
 
-void camera_suite_view_style_1_free(CameraSuiteViewStyle1* instance) {
+void camera_suite_view_camera_free(CameraSuiteViewStyle1* instance) {
     furi_assert(instance);
 
     with_view_model(
@@ -395,7 +395,7 @@ void camera_suite_view_style_1_free(CameraSuiteViewStyle1* instance) {
     free(instance);
 }
 
-View* camera_suite_view_style_1_get_view(CameraSuiteViewStyle1* instance) {
+View* camera_suite_view_camera_get_view(CameraSuiteViewStyle1* instance) {
     furi_assert(instance);
     return instance->view;
 }

+ 5 - 5
src-fap/views/camera_suite_view_style_1.h → src-fap/views/camera_suite_view_camera.h

@@ -39,16 +39,16 @@ typedef struct CameraSuiteViewStyle1 CameraSuiteViewStyle1;
 
 typedef void (*CameraSuiteViewStyle1Callback)(CameraSuiteCustomEvent event, void* context);
 
-void camera_suite_view_style_1_set_callback(
-    CameraSuiteViewStyle1* camera_suite_view_style_1,
+void camera_suite_view_camera_set_callback(
+    CameraSuiteViewStyle1* camera_suite_view_camera,
     CameraSuiteViewStyle1Callback callback,
     void* context);
 
-CameraSuiteViewStyle1* camera_suite_view_style_1_alloc();
+CameraSuiteViewStyle1* camera_suite_view_camera_alloc();
 
-void camera_suite_view_style_1_free(CameraSuiteViewStyle1* camera_suite_static);
+void camera_suite_view_camera_free(CameraSuiteViewStyle1* camera_suite_static);
 
-View* camera_suite_view_style_1_get_view(CameraSuiteViewStyle1* camera_suite_static);
+View* camera_suite_view_camera_get_view(CameraSuiteViewStyle1* camera_suite_static);
 
 typedef enum {
     // Reserved for StreamBuffer internal event