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@@ -50,9 +50,9 @@ These instructions assume that you are starting at the Flipper Zero desktop. Oth
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- Press the `OK` button on the Flipper to open the main menu.
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- Choose `Applications` from the menu.
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-- Choose `Game Boy` from the submenu.
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+- Choose `GPIO` from the submenu.
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- Choose `Pokemon Trading`
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-- The Flipper Zero should show the selection of Pokemon that you want to trade, and by default, it appears as bulbasaur.
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+- The Flipper Zero will show the main menu of the application. The first option is to select the Pokemon to trade.
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<p align='center'>
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<br />
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@@ -62,74 +62,94 @@ These instructions assume that you are starting at the Flipper Zero desktop. Oth
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- Press the `LEFT`/`RIGHT` buttons to paginate the selection of Pokemon by 1.
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- Press the `UP`/`DOWN` buttons to paginate the selection of Pokemon by 10.
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-- Press the `OK` button to select the Pokemon to trade.
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+- Press the `OK` button to select the Pokemon to trade and return to the main menu
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<p align='center'>
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<br />
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<img src="./docs/images/flipper-zero-flat-2.png" width="400" /><br />
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</p>
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-- The Flipper Zero should show the selection of the Pokemon's level that you want to trade, and by default, it appears as level 1.
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+- The traded Pokemon's nickname can be set. When a Pokemon is selected, the nickname defaults to the species name in all caps. This mimics a Pokemon without a customized nickname. In order to reset this nickname to its default, clear the text entry field, press `OK` on the `Save` button. This will fill the text box with the default name. Press `Save` again to set this name.
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+ - **Note:** The Nidoran♀ and Nidoran♂ names will not properly render. This is because the Flipper currently cannot print unicode characters to screen. Following the above instructions will fill the text entry field with `NIDORAN ` with a space after it. This space is the unrenderable ♀/♂ symbol. Once traded, it will be correctly named.
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+ - **Note:** Only alphanumeric characters are supported in the Pokemon's nickname at this time.
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+ <p align='center'>
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+ <br />
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+ <img src="./docs/images/flipper-zero-flat-1-1.png" width="400" />
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+ <br />
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+ </p>
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+
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+- The Pokemon's level can be adjusted as well by hitting `OK` on the level option. The minimum level is `2` and the maximum is `100`. The level is input via a text box. (Levels below 2 cause an underflow glitch in Gen I games that would cause the level to jump to 100, so if you want this just set the Pokemon's level to 100)
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+
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<p align='center'>
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<br />
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<img src="./docs/images/flipper-zero-flat-3.png" width="400" />
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<br />
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</p>
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-- Press the `LEFT`/`RIGHT` buttons to paginate the selection of the Pokemon's level by 1.
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-- Press the `UP`/`DOWN` buttons to paginate the selection of the Pokemon's level by 10.
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-- Press the `OK` button to select the Pokemon's level to trade.
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+- The `Select Moves` menu is used to pick the set the traded Pokemon's moves. They are pre-populated with the moveset that the Pokemon would know at level 1. Selecting a move slot will bring up an alphabetical index of moves. Additionally, `No Move` and `Default` can be quickliy selected. Note that any move after the first `No Move` is ignored.
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-4.png" width="400" />
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+ <img src="./docs/images/flipper-zero-flat-7.png" width="400" />
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<br />
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</p>
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-- The Flipper Zero should show the selection for the Pokemon's moves that you want to trade, this will happen 4 times with default bing no move.
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-
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-5.png" width="400" />
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+ <img src="./docs/images/flipper-zero-flat-8.png" width="400" />
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<br />
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</p>
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-- Press the `LEFT`/`RIGHT` buttons to paginate the selection of the Pokemon's current move selection by 1.
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-- Press the `UP`/`DOWN` buttons to paginate the selection of the Pokemon's current move selection by 10.
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-- Press the `OK` button to select the Pokemon's current move selection to trade.
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+- The `Select Types` menu can change the traded Pokemon's types. The type(s) are pre-set to what the selected Pokemon normally is.
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+ - Pokemon with a single type will have the same type set for both types.
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+ - **Note:** Unlike other menus, changing either type immediately saves it. Pressing `Back` will keep any changes. This will be addressed in a later version. If you need to revert to the default types, a different Pokemon can be selected and the desired Pokemon re-selected.
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+ - **Note:** When changing the type(s), the Pokemon's in-game stats will _NOT_ reflect the chosen type(s). Additionally, these may be overwritten back to default in-game if the Pokemon uses a move that affects types (e.g. `Transform`) or the Pokemon evolves.
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-6.png" width="400" />
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+ <img src="./docs/images/flipper-zero-flat-8-1.png" width="400" />
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<br />
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</p>
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-- The Flipper Zero should show the selection for the Pokemon's stats that you want to trade, and by default, it appears as random IV and zero EV.
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-
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+- The Pokemon's stats can also be influenced. The current settings are:
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+ - `Random IV, Zero EV` Mimics stats of a caught wild Pokemon.
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+ - `Random IV, Max EV / Level` IV is randomized, but EV is set to the maximum a trained Pokemon could be for its current level.
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+ - `Randon IV, Max EV` IV is randomized, EV is set to the abosolute max for a perfectly trained Pokemon.
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+ - `Max IV, Zero EV` Mimics stats of a caught wild Pokemon, but with the maximum IV possible.
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+ - `Max IV, Max EV / Level` IV is max, EV is set to the maximum a trained Pokemon could be for its current level.
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+ - `Max IV, Max EV` Absolutely perfect and overly powerful Pokemon.
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+
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-7.png" width="400" />
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+ <img src="./docs/images/flipper-zero-flat-5.png" width="400" />
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<br />
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</p>
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-- Press the `RIGHT`/`UP` buttons to paginate the selection of the Pokemon's stats selection by 1 positively.
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-- Press the `LEFT`/`DOWN` buttons to paginate the selection of the Pokemon's stats selection by 1 negatively.
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-- Press the `OK` button to select the Pokemon's current move selection to trade.
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+- The `OT ID#` and `OT Name` of the Pokemon can also be set. The `OT ID#` must be between `0` and `65535`. Setting the `OT ID#` and `OT Name` to the same as your current trainer's causes the game to believe it was a wild caught Pokemon and not one that was traded. This means high level Pokmon will still obey you without badges, but, will not get the experience boost of a traded Pokemon.
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-8.png" width="400" />
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+ <img src="./docs/images/flipper-zero-flat-6.png" width="400" /><br />
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+ </p>
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+
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+ <p align='center'>
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<br />
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+ <img src="./docs/images/flipper-zero-flat-6-1.png" width="400" /><br />
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</p>
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-- The Flipper Zero will display the view to connect the Game Boy.
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+- Finally, select `Trade PKMN` to start the trade process.
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<p align='center'>
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<br />
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- <img src="./docs/images/flipper-zero-flat-9.png" width="400" /><br />
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+ <img src="./docs/images/flipper-zero-flat-6-2.png" width="400" /><br />
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</p>
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+ <p align='center'>
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+ <br />
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+ <img src="./docs/images/flipper-zero-flat-9.png" width="400" /><br />
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+ </p>
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+
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- On your Game Boy, you should connect the **Game Link Cable** to the Game Boy and in the game, go to the nearest **Pokemon Center**.
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<p align='center'>
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