|
|
@@ -28,7 +28,13 @@ static const ContinuityColor colors_powerbeats_3[] = {
|
|
|
};
|
|
|
static const ContinuityColor colors_powerbeats_pro[] = {
|
|
|
{0x00, "White"},
|
|
|
- {0x01, "Black"},
|
|
|
+ {0x02, "Yellowish Green"},
|
|
|
+ {0x03, "Blue"},
|
|
|
+ {0x04, "Black"},
|
|
|
+ {0x05, "Pink"},
|
|
|
+ {0x06, "Red"},
|
|
|
+ {0x0B, "Gray ?"},
|
|
|
+ {0x0D, "Sky Blue"},
|
|
|
};
|
|
|
static const ContinuityColor colors_beats_solo_pro[] = {
|
|
|
{0x00, "White"},
|
|
|
@@ -45,8 +51,16 @@ static const ContinuityColor colors_beats_x[] = {
|
|
|
static const ContinuityColor colors_beats_studio_3[] = {
|
|
|
{0x00, "White"},
|
|
|
{0x01, "Black"},
|
|
|
- {0x03, "Red"},
|
|
|
- {0x43, "White marble"},
|
|
|
+ {0x02, "Red"},
|
|
|
+ {0x03, "Blue"},
|
|
|
+ {0x18, "Shadow Gray"},
|
|
|
+ {0x19, "Desert Sand"},
|
|
|
+ {0x25, "Black / Red"},
|
|
|
+ {0x26, "Midnight Black"},
|
|
|
+ {0x27, "Desert Sand 2"},
|
|
|
+ {0x28, "Clear blue/ gold"},
|
|
|
+ {0x42, "Green Forest camo"},
|
|
|
+ {0x43, "White Camo"},
|
|
|
};
|
|
|
static const ContinuityColor colors_beats_studio_pro[] = {
|
|
|
{0x00, "White"},
|