@@ -19,7 +19,7 @@ void particle_tick(PARTICLE* const particles, SCIENTIST* const scientists, int*
particles[i].point.y > scientists[j].point.y + SCIENTIST_HEIGHT ||
particles[i].point.y < scientists[j].point.y)) {
scientists[j].state = ScientistStateDead;
- (*points) += 2; // Increase the score by 2
+ // (*points) += 2; // Increase the score by 2
}