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@@ -1154,8 +1154,8 @@ bool separate_world_data(char *id, FuriString *world_data)
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FuriString *file_npc_data = json_data(world_data, "npc_data");
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if (!file_npc_data)
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{
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- FURI_LOG_E("Game", "Failed to get npc data");
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- return false;
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+ FURI_LOG_I("Game", "NPC data is not present");
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+ // not every map has npc_data, so we can skip this
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}
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else
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{
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