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@@ -86,7 +86,7 @@ const EntityDescription icon_desc = {
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.context_size = sizeof(IconContext),
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.context_size = sizeof(IconContext),
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};
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};
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-static IconContext *icon_generic_alloc(const char *id, const Icon *icon, uint8_t width, uint8_t height)
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+static IconContext *icon_generic_alloc(IconID id, const Icon *icon, uint8_t width, uint8_t height)
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{
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{
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IconContext *ctx = malloc(sizeof(IconContext));
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IconContext *ctx = malloc(sizeof(IconContext));
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if (!ctx)
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if (!ctx)
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@@ -94,14 +94,7 @@ static IconContext *icon_generic_alloc(const char *id, const Icon *icon, uint8_t
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FURI_LOG_E("Game", "Failed to allocate IconContext");
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FURI_LOG_E("Game", "Failed to allocate IconContext");
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return NULL;
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return NULL;
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}
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}
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- ctx->id = malloc(strlen(id) + 1);
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- if (!ctx->id)
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- {
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- FURI_LOG_E("Game", "Failed to allocate IconContext id");
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- free(ctx);
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- return NULL;
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- }
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- snprintf(ctx->id, strlen(id) + 1, "%s", id);
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+ ctx->id = id;
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ctx->icon = icon;
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ctx->icon = icon;
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ctx->size = (Vector){width, height};
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ctx->size = (Vector){width, height};
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return ctx;
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return ctx;
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@@ -110,99 +103,49 @@ static IconContext *icon_generic_alloc(const char *id, const Icon *icon, uint8_t
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IconContext *get_icon_context(const char *name)
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IconContext *get_icon_context(const char *name)
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{
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{
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if (is_str(name, "house"))
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if (is_str(name, "house"))
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- return icon_generic_alloc("house", &I_icon_house_48x32px, 48, 32);
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+ return icon_generic_alloc(ICON_ID_HOUSE, &I_icon_house_48x32px, 48, 32);
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else if (is_str(name, "man"))
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else if (is_str(name, "man"))
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- return icon_generic_alloc("man", &I_icon_man_7x16, 7, 16);
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+ return icon_generic_alloc(ICON_ID_MAN, &I_icon_man_7x16, 7, 16);
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else if (is_str(name, "plant"))
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else if (is_str(name, "plant"))
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- return icon_generic_alloc("plant", &I_icon_plant_16x16, 16, 16);
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+ return icon_generic_alloc(ICON_ID_PLANT, &I_icon_plant_16x16, 16, 16);
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else if (is_str(name, "tree"))
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else if (is_str(name, "tree"))
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- return icon_generic_alloc("tree", &I_icon_tree_16x16, 16, 16);
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+ return icon_generic_alloc(ICON_ID_TREE, &I_icon_tree_16x16, 16, 16);
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else if (is_str(name, "woman"))
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else if (is_str(name, "woman"))
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- return icon_generic_alloc("woman", &I_icon_woman_9x16, 9, 16);
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+ return icon_generic_alloc(ICON_ID_WOMAN, &I_icon_woman_9x16, 9, 16);
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else if (is_str(name, "fence"))
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else if (is_str(name, "fence"))
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- return icon_generic_alloc("fence", &I_icon_fence_16x8px, 16, 8);
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+ return icon_generic_alloc(ICON_ID_FENCE, &I_icon_fence_16x8px, 16, 8);
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else if (is_str(name, "fence_end"))
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else if (is_str(name, "fence_end"))
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- return icon_generic_alloc("fence_end", &I_icon_fence_end_16x8px, 16, 8);
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- // else if (is_str(name, "fence_vertical_end") )
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- // return icon_generic_alloc("fence_vertical_end", &I_icon_fence_vertical_end_6x8px, 6, 8);
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- // else if (is_str(name, "fence_vertical_start") )
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- // return icon_generic_alloc("fence_vertical_start", &I_icon_fence_vertical_start_6x15px, 6, 15);
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+ return icon_generic_alloc(ICON_ID_FENCE_END, &I_icon_fence_end_16x8px, 16, 8);
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+ else if (is_str(name, "fence_vertical_end"))
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+ return icon_generic_alloc(ICON_ID_FENCE_VERTICAL_END, &I_icon_fence_vertical_end_6x8px, 6, 8);
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+ else if (is_str(name, "fence_vertical_start"))
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+ return icon_generic_alloc(ICON_ID_FENCE_VERTICAL_START, &I_icon_fence_vertical_start_6x15px, 6, 15);
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else if (is_str(name, "flower"))
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else if (is_str(name, "flower"))
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- return icon_generic_alloc("flower", &I_icon_flower_16x16, 16, 16);
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+ return icon_generic_alloc(ICON_ID_FLOWER, &I_icon_flower_16x16, 16, 16);
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else if (is_str(name, "lake_bottom"))
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else if (is_str(name, "lake_bottom"))
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- return icon_generic_alloc("lake_bottom", &I_icon_lake_bottom_31x12px, 31, 12);
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+ return icon_generic_alloc(ICON_ID_LAKE_BOTTOM, &I_icon_lake_bottom_31x12px, 31, 12);
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else if (is_str(name, "lake_bottom_left"))
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else if (is_str(name, "lake_bottom_left"))
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- return icon_generic_alloc("lake_bottom_left", &I_icon_lake_bottom_left_24x22px, 24, 22);
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+ return icon_generic_alloc(ICON_ID_LAKE_BOTTOM_LEFT, &I_icon_lake_bottom_left_24x22px, 24, 22);
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else if (is_str(name, "lake_bottom_right"))
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else if (is_str(name, "lake_bottom_right"))
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- return icon_generic_alloc("lake_bottom_right", &I_icon_lake_bottom_right_24x22px, 24, 22);
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+ return icon_generic_alloc(ICON_ID_LAKE_BOTTOM_RIGHT, &I_icon_lake_bottom_right_24x22px, 24, 22);
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else if (is_str(name, "lake_left"))
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else if (is_str(name, "lake_left"))
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- return icon_generic_alloc("lake_left", &I_icon_lake_left_11x31px, 11, 31);
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+ return icon_generic_alloc(ICON_ID_LAKE_LEFT, &I_icon_lake_left_11x31px, 11, 31);
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else if (is_str(name, "lake_right"))
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else if (is_str(name, "lake_right"))
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- return icon_generic_alloc("lake_right", &I_icon_lake_right_11x31, 11, 31);
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+ return icon_generic_alloc(ICON_ID_LAKE_RIGHT, &I_icon_lake_right_11x31, 11, 31);
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else if (is_str(name, "lake_top"))
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else if (is_str(name, "lake_top"))
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- return icon_generic_alloc("lake_top", &I_icon_lake_top_31x12px, 31, 12);
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+ return icon_generic_alloc(ICON_ID_LAKE_TOP, &I_icon_lake_top_31x12px, 31, 12);
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else if (is_str(name, "lake_top_left"))
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else if (is_str(name, "lake_top_left"))
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- return icon_generic_alloc("lake_top_left", &I_icon_lake_top_left_24x22px, 24, 22);
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+ return icon_generic_alloc(ICON_ID_LAKE_TOP_LEFT, &I_icon_lake_top_left_24x22px, 24, 22);
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else if (is_str(name, "lake_top_right"))
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else if (is_str(name, "lake_top_right"))
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- return icon_generic_alloc("lake_top_right", &I_icon_lake_top_right_24x22px, 24, 22);
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+ return icon_generic_alloc(ICON_ID_LAKE_TOP_RIGHT, &I_icon_lake_top_right_24x22px, 24, 22);
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else if (is_str(name, "rock_large"))
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else if (is_str(name, "rock_large"))
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- return icon_generic_alloc("rock_large", &I_icon_rock_large_18x19px, 18, 19);
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+ return icon_generic_alloc(ICON_ID_ROCK_LARGE, &I_icon_rock_large_18x19px, 18, 19);
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else if (is_str(name, "rock_medium"))
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else if (is_str(name, "rock_medium"))
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- return icon_generic_alloc("rock_medium", &I_icon_rock_medium_16x14px, 16, 14);
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+ return icon_generic_alloc(ICON_ID_ROCK_MEDIUM, &I_icon_rock_medium_16x14px, 16, 14);
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else if (is_str(name, "rock_small"))
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else if (is_str(name, "rock_small"))
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- return icon_generic_alloc("rock_small", &I_icon_rock_small_10x8px, 10, 8);
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+ return icon_generic_alloc(ICON_ID_ROCK_SMALL, &I_icon_rock_small_10x8px, 10, 8);
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// If no match is found
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// If no match is found
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FURI_LOG_E("Game", "Icon not found: %s", name);
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FURI_LOG_E("Game", "Icon not found: %s", name);
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return NULL;
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return NULL;
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-}
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-
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-const char *icon_get_id(const Icon *icon)
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-{
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- if (icon == &I_icon_house_48x32px)
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- return "house";
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- else if (icon == &I_icon_man_7x16)
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- return "man";
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- else if (icon == &I_icon_plant_16x16)
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- return "plant";
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- else if (icon == &I_icon_tree_16x16)
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- return "tree";
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- else if (icon == &I_icon_woman_9x16)
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- return "woman";
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- else if (icon == &I_icon_fence_16x8px)
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- return "fence";
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- else if (icon == &I_icon_fence_end_16x8px)
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- return "fence_end";
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- // else if (icon == &I_icon_fence_vertical_end_6x8px)
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- // return "fence_vertical_end";
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- // else if (icon == &I_icon_fence_vertical_start_6x15px)
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- // return "fence_vertical_start";
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- else if (icon == &I_icon_flower_16x16)
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- return "flower";
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- else if (icon == &I_icon_lake_bottom_31x12px)
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- return "lake_bottom";
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- else if (icon == &I_icon_lake_bottom_left_24x22px)
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- return "lake_bottom_left";
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- else if (icon == &I_icon_lake_bottom_right_24x22px)
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- return "lake_bottom_right";
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- else if (icon == &I_icon_lake_left_11x31px)
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- return "lake_left";
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- else if (icon == &I_icon_lake_right_11x31)
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- return "lake_right";
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- else if (icon == &I_icon_lake_top_31x12px)
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- return "lake_top";
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- else if (icon == &I_icon_lake_top_left_24x22px)
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- return "lake_top_left";
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- else if (icon == &I_icon_lake_top_right_24x22px)
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- return "lake_top_right";
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- else if (icon == &I_icon_rock_large_18x19px)
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- return "rock_large";
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- else if (icon == &I_icon_rock_medium_16x14px)
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- return "rock_medium";
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- else if (icon == &I_icon_rock_small_10x8px)
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- return "rock_small";
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-
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- // If no match is found
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- FURI_LOG_E("Game", "Icon ID not found for given icon pointer.");
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- return NULL;
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-}
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+}
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