MX 1 год назад
Родитель
Сommit
c55063cb06
1 измененных файлов с 7 добавлено и 4 удалено
  1. 7 4
      heap_defence.c

+ 7 - 4
heap_defence.c

@@ -484,16 +484,19 @@ static void heap_defense_render_callback(Canvas* const canvas, void* mutex) {
     furi_mutex_release(game->mutex);
 }
 
-static void heap_defense_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
+static void heap_defense_input_callback(InputEvent* input_event, void* ctx) {
+    furi_assert(ctx);
+    FuriMessageQueue* event_queue = ctx;
+
     if(input_event->type != InputTypePress && input_event->type != InputTypeLong) return;
 
-    furi_assert(event_queue);
     GameEvent event = {.type = EventKeyPress, .input = *input_event};
     furi_message_queue_put(event_queue, &event, FuriWaitForever);
 }
 
-static void heap_defense_timer_callback(FuriMessageQueue* event_queue) {
-    furi_assert(event_queue);
+static void heap_defense_timer_callback(void* ctx) {
+    furi_assert(ctx);
+    FuriMessageQueue* event_queue = ctx;
 
     GameEvent event;
     event.type = EventGameTick;