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@@ -32,10 +32,18 @@ void flipchess_startscreen_draw(Canvas* canvas, FlipChessStartscreenModel* model
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canvas_draw_icon(canvas, 0, 0, &I_FLIPR_128x64);
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+#ifdef CANVAS_HAS_FONT_SCUMM_ROMAN_OUTLINE
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+ const uint8_t text_x_pos = 2;
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+ const uint8_t text_y_pos = 12;
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+ canvas_set_font(canvas, FontScummRomanOutline);
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+#else
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+ const uint8_t text_x_pos = 4;
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+ const uint8_t text_y_pos = 11;
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canvas_set_font(canvas, FontPrimary);
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- canvas_draw_str(canvas, 4, 11, "Chess");
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+#endif
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+ canvas_draw_str(canvas, text_x_pos, text_y_pos, "Chess");
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canvas_set_font(canvas, FontSecondary);
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- canvas_draw_str(canvas, 62, 11, FLIPCHESS_VERSION);
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+ canvas_draw_str(canvas, 62, text_y_pos, FLIPCHESS_VERSION);
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//canvas_set_font(canvas, FontSecondary);
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//canvas_draw_str(canvas, 10, 11, "How about a nice game of...");
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