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BlackJack: Port name, save path, timeout changes

Willy-JL il y a 2 ans
Parent
commit
bbad44fcb3
3 fichiers modifiés avec 5 ajouts et 4 suppressions
  1. 1 1
      blackjack/application.fam
  2. 2 2
      blackjack/blackjack.c
  3. 2 1
      blackjack/util.c

+ 1 - 1
blackjack/application.fam

@@ -1,6 +1,6 @@
 App(
     appid="blackjack",
-    name="Blackjack",
+    name="BlackJack",
     apptype=FlipperAppType.EXTERNAL,
     entry_point="blackjack_app",
     cdefines=["APP_BLACKJACK"],

+ 2 - 2
blackjack/blackjack.c

@@ -544,8 +544,8 @@ int32_t blackjack_app(void *p) {
                 tick(game_state);
                 processing = game_state->processing;
             }
-        } else {
-            FURI_LOG_D(APP_NAME, "osMessageQueue: event timeout");
+            // } else {
+            //     FURI_LOG_D(APP_NAME, "osMessageQueue: event timeout");
             // event timeout
         }
         view_port_update(view_port);

+ 2 - 1
blackjack/util.c

@@ -1,7 +1,7 @@
 #include <storage/storage.h>
 #include "util.h"
 
-const char *CONFIG_FILE_PATH = EXT_PATH(".blackjack.settings");
+const char *CONFIG_FILE_PATH = APP_DATA_PATH("blackjack.settings");
 
 void save_settings(Settings settings) {
     Storage *storage = furi_record_open(RECORD_STORAGE);
@@ -58,6 +58,7 @@ Settings load_settings() {
 
     FURI_LOG_D(APP_NAME, "Opening storage");
     Storage *storage = furi_record_open(RECORD_STORAGE);
+    storage_common_migrate(storage, EXT_PATH(".blackjack.settings"), CONFIG_FILE_PATH);
     FURI_LOG_D(APP_NAME, "Allocating file");
     FlipperFormat *file = flipper_format_file_alloc(storage);