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@@ -401,7 +401,7 @@ int32_t game_2048_app() {
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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// Call dolphin deed on game start
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// Call dolphin deed on game start
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- DOLPHIN_DEED(DolphinDeedPluginGameStart);
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+ dolphin_deed(DolphinDeedPluginGameStart);
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bool is_finished = false;
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bool is_finished = false;
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while(!is_finished) {
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while(!is_finished) {
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@@ -494,8 +494,8 @@ int32_t game_2048_app() {
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}
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}
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}
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}
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- view_port_update(view_port);
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furi_mutex_release(game_state->mutex);
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furi_mutex_release(game_state->mutex);
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+ view_port_update(view_port);
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}
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}
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}
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}
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