|
|
@@ -1,5 +1,12 @@
|
|
|
#pragma once
|
|
|
-#include "utils/Sprite.h"
|
|
|
+#include <furi.h>
|
|
|
+
|
|
|
+struct SpriteData {
|
|
|
+ uint8_t width = 0;
|
|
|
+ uint8_t height = 0;
|
|
|
+ uint8_t *data = NULL;
|
|
|
+};
|
|
|
+
|
|
|
/*
|
|
|
██████
|
|
|
███ ███
|
|
|
@@ -7,8 +14,12 @@
|
|
|
████████████
|
|
|
███
|
|
|
*/
|
|
|
-const SpriteData sprite_4 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0xc, 0xa, 0x9, 0x1f, 0x0
|
|
|
+const SpriteData sprite_4 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0xc,
|
|
|
+ 0xa,
|
|
|
+ 0x9,
|
|
|
+ 0xf,
|
|
|
+ 0x8
|
|
|
}};
|
|
|
/*
|
|
|
████████████
|
|
|
@@ -17,8 +28,12 @@ const SpriteData sprite_4 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
███
|
|
|
*/
|
|
|
-const SpriteData sprite_7 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x1, 0x19, 0x5, 0x3, 0x0
|
|
|
+const SpriteData sprite_7 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0xf,
|
|
|
+ 0x8,
|
|
|
+ 0x4,
|
|
|
+ 0x2,
|
|
|
+ 0x2
|
|
|
}};
|
|
|
/*
|
|
|
███ ███
|
|
|
@@ -29,8 +44,14 @@ const SpriteData sprite_7 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███
|
|
|
███
|
|
|
*/
|
|
|
-const SpriteData sprite_hearths = (SpriteData) {.width=7, .height=7, .data=(uint8_t[]) {
|
|
|
- 0xe, 0x11, 0x22, 0x44, 0x22, 0x11, 0xe
|
|
|
+const SpriteData sprite_hearths = (SpriteData) {.width=8, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x22,
|
|
|
+ 0x55,
|
|
|
+ 0x49,
|
|
|
+ 0x41,
|
|
|
+ 0x22,
|
|
|
+ 0x14,
|
|
|
+ 0x8
|
|
|
}};
|
|
|
/*
|
|
|
██████
|
|
|
@@ -39,8 +60,12 @@ const SpriteData sprite_hearths = (SpriteData) {.width=7, .height=7, .data=(uint
|
|
|
███ ███
|
|
|
███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_A = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x1e, 0x5, 0x5, 0x1e, 0x0
|
|
|
+const SpriteData sprite_A = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x6,
|
|
|
+ 0x9,
|
|
|
+ 0xf,
|
|
|
+ 0x9,
|
|
|
+ 0x9
|
|
|
}};
|
|
|
/*
|
|
|
|
|
|
@@ -51,8 +76,14 @@ const SpriteData sprite_A = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███ ███
|
|
|
███ ███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_pattern_small = (SpriteData) {.width=7, .height=7, .data=(uint8_t[]) {
|
|
|
- 0x0, 0x54, 0x2a, 0x54, 0x2a, 0x54, 0x2a
|
|
|
+const SpriteData sprite_pattern_small = (SpriteData) {.width=8, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x0,
|
|
|
+ 0x54,
|
|
|
+ 0x2a,
|
|
|
+ 0x54,
|
|
|
+ 0x2a,
|
|
|
+ 0x54,
|
|
|
+ 0x2a
|
|
|
}};
|
|
|
/*
|
|
|
███
|
|
|
@@ -77,10 +108,28 @@ const SpriteData sprite_pattern_small = (SpriteData) {.width=7, .height=7, .data
|
|
|
███ ███ ███ ███
|
|
|
███ ███ ███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_pattern_big = (SpriteData) {.width=15, .height=21, .data=(uint8_t[]) {
|
|
|
- 0x0, 0x1e, 0x8c, 0x4c, 0x9e, 0x1e, 0x1f, 0x9e, 0xcc, 0x80, 0x88, 0x14, 0x8, 0x80, 0x0,
|
|
|
- 0x0, 0xe0, 0xc0, 0xc1, 0xe0, 0xe0, 0xf3, 0xe7, 0xc7, 0x7, 0x27, 0x53, 0x23, 0x87, 0x0,
|
|
|
- 0x0, 0x1, 0x18, 0x4, 0x1, 0x1, 0x11, 0xd, 0x0, 0x18, 0x0, 0x10, 0xf, 0x0, 0x0
|
|
|
+const SpriteData sprite_pattern_big = (SpriteData) {.width=16, .height=21, .data=(uint8_t[]) {
|
|
|
+ 0x40, 0x0,
|
|
|
+ 0xf2, 0x0,
|
|
|
+ 0xfe, 0x9,
|
|
|
+ 0xfe, 0x15,
|
|
|
+ 0xf2, 0x8,
|
|
|
+ 0x0, 0x0,
|
|
|
+ 0x8, 0x1,
|
|
|
+ 0x94, 0x27,
|
|
|
+ 0xc8, 0x3f,
|
|
|
+ 0xc0, 0x3f,
|
|
|
+ 0x80, 0x27,
|
|
|
+ 0x0, 0x0,
|
|
|
+ 0x40, 0x8,
|
|
|
+ 0xf2, 0x14,
|
|
|
+ 0xfe, 0x9,
|
|
|
+ 0xfe, 0x21,
|
|
|
+ 0xf2, 0x10,
|
|
|
+ 0x0, 0x10,
|
|
|
+ 0x88, 0x10,
|
|
|
+ 0x84, 0x12,
|
|
|
+ 0x44, 0xa
|
|
|
}};
|
|
|
/*
|
|
|
█████████████████████████████████████████████
|
|
|
@@ -128,13 +177,51 @@ const SpriteData sprite_pattern_big = (SpriteData) {.width=15, .height=21, .data
|
|
|
███ ███
|
|
|
█████████████████████████████████████████████
|
|
|
*/
|
|
|
-const SpriteData sprite_main_image = (SpriteData) {.width=33, .height=44, .data=(uint8_t[]) {
|
|
|
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe0, 0x18, 0xd6, 0x15, 0x95, 0x55, 0x95, 0x15, 0x15, 0x15, 0x95, 0xd5, 0x95, 0x15, 0x15, 0x15, 0xe5, 0xf9, 0xfe, 0x0, 0x0, 0x0,
|
|
|
- 0x0, 0x0, 0x0, 0xe0, 0x10, 0xd0, 0x10, 0x90, 0x50, 0x90, 0x1e, 0x11, 0x1d, 0x91, 0xd9, 0x95, 0x19, 0x11, 0x11, 0xf1, 0xd9, 0x9d, 0x19, 0x11, 0x11, 0xe1, 0xfe, 0xff, 0xff, 0xff, 0x0, 0x0, 0x0,
|
|
|
- 0x0, 0x0, 0x0, 0xff, 0x0, 0xf, 0x0, 0x7, 0x8, 0x7, 0x0, 0x2, 0x7, 0xf, 0x1f, 0xf, 0x7, 0x2, 0x0, 0xff, 0xff, 0xfd, 0xe1, 0x81, 0xfe, 0xff, 0xff, 0xff, 0x7f, 0x1f, 0x0, 0x0, 0x0,
|
|
|
- 0x0, 0x0, 0x0, 0xff, 0x0, 0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x0, 0x78, 0x84, 0x78, 0x0, 0xfc, 0x0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
|
- 0x0, 0x0, 0x0, 0x1, 0x6, 0x3a, 0xca, 0x4a, 0x4a, 0x4a, 0x5a, 0xca, 0x4a, 0x4a, 0x4a, 0x4a, 0x5a, 0xca, 0x4a, 0x59, 0xc7, 0x3f, 0xff, 0xff, 0x1f, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
|
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x6, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0x9, 0x7, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
|
|
|
+const SpriteData sprite_main_image = (SpriteData) {.width=40, .height=44, .data=(uint8_t[]) {
|
|
|
+ 0x0, 0xc0, 0xff, 0x1f, 0x0,
|
|
|
+ 0x0, 0x20, 0x0, 0x20, 0x0,
|
|
|
+ 0x0, 0xe0, 0xff, 0x2f, 0x0,
|
|
|
+ 0x0, 0x10, 0x0, 0x30, 0x0,
|
|
|
+ 0x0, 0xf0, 0xff, 0x37, 0x0,
|
|
|
+ 0x0, 0x8, 0x0, 0x38, 0x0,
|
|
|
+ 0x0, 0x28, 0x41, 0x38, 0x0,
|
|
|
+ 0x0, 0xa8, 0xe2, 0x38, 0x0,
|
|
|
+ 0x0, 0xf8, 0xff, 0x3b, 0x0,
|
|
|
+ 0x0, 0x4, 0x0, 0x3c, 0x0,
|
|
|
+ 0x0, 0x94, 0x20, 0x3c, 0x0,
|
|
|
+ 0x0, 0x54, 0x71, 0x3c, 0x0,
|
|
|
+ 0xf0, 0xff, 0xff, 0x3d, 0x0,
|
|
|
+ 0x8, 0x0, 0x8, 0x3e, 0x0,
|
|
|
+ 0x28, 0x41, 0x18, 0x3e, 0x0,
|
|
|
+ 0xa8, 0xe2, 0x38, 0x3e, 0x0,
|
|
|
+ 0xa8, 0xf2, 0xf9, 0x3e, 0x0,
|
|
|
+ 0xa8, 0xfa, 0x1b, 0x3f, 0x0,
|
|
|
+ 0xa8, 0xf2, 0x39, 0x3f, 0x0,
|
|
|
+ 0x28, 0xe1, 0x38, 0x3f, 0x0,
|
|
|
+ 0x8, 0x40, 0x38, 0x3f, 0x0,
|
|
|
+ 0x8, 0x0, 0x78, 0x1f, 0x0,
|
|
|
+ 0x8, 0x0, 0x78, 0x1f, 0x0,
|
|
|
+ 0x8, 0x0, 0xf8, 0xf, 0x0,
|
|
|
+ 0x8, 0x0, 0xf8, 0xf, 0x0,
|
|
|
+ 0x8, 0x1, 0xf8, 0x7, 0x0,
|
|
|
+ 0x88, 0x43, 0xfa, 0x7, 0x0,
|
|
|
+ 0xc8, 0xa7, 0xfa, 0x7, 0x0,
|
|
|
+ 0xe8, 0xaf, 0xfa, 0x7, 0x0,
|
|
|
+ 0xc8, 0xa7, 0xfa, 0x3, 0x0,
|
|
|
+ 0x88, 0xa3, 0xfa, 0x3, 0x0,
|
|
|
+ 0x8, 0x41, 0xfa, 0x3, 0x0,
|
|
|
+ 0x8, 0x0, 0xf8, 0x3, 0x0,
|
|
|
+ 0xf0, 0xff, 0xf7, 0x1, 0x0,
|
|
|
+ 0x10, 0x0, 0xf0, 0x1, 0x0,
|
|
|
+ 0xe0, 0xff, 0xef, 0x1, 0x0,
|
|
|
+ 0x20, 0x4, 0xe9, 0x1, 0x0,
|
|
|
+ 0x20, 0x0, 0xe0, 0x0, 0x0,
|
|
|
+ 0xc0, 0xff, 0xdf, 0x0, 0x0,
|
|
|
+ 0x40, 0x8, 0xd2, 0x0, 0x0,
|
|
|
+ 0x40, 0x0, 0xc0, 0x0, 0x0,
|
|
|
+ 0x80, 0xff, 0xbf, 0x0, 0x0,
|
|
|
+ 0x80, 0x0, 0x80, 0x0, 0x0,
|
|
|
+ 0x0, 0xff, 0x7f, 0x0, 0x0
|
|
|
}};
|
|
|
/*
|
|
|
██████
|
|
|
@@ -143,8 +230,12 @@ const SpriteData sprite_main_image = (SpriteData) {.width=33, .height=44, .data=
|
|
|
███ ███
|
|
|
███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_Q = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0xe, 0x11, 0x9, 0x16, 0x0
|
|
|
+const SpriteData sprite_Q = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x6,
|
|
|
+ 0x9,
|
|
|
+ 0x9,
|
|
|
+ 0x5,
|
|
|
+ 0xa
|
|
|
}};
|
|
|
/*
|
|
|
██████
|
|
|
@@ -153,8 +244,12 @@ const SpriteData sprite_Q = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
████████████
|
|
|
*/
|
|
|
-const SpriteData sprite_2 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x12, 0x19, 0x15, 0x12, 0x0
|
|
|
+const SpriteData sprite_2 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x6,
|
|
|
+ 0x9,
|
|
|
+ 0x4,
|
|
|
+ 0x2,
|
|
|
+ 0xf
|
|
|
}};
|
|
|
/*
|
|
|
█████████
|
|
|
@@ -163,8 +258,12 @@ const SpriteData sprite_2 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
█████████
|
|
|
*/
|
|
|
-const SpriteData sprite_3 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x11, 0x15, 0x15, 0xa, 0x0
|
|
|
+const SpriteData sprite_3 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x7,
|
|
|
+ 0x8,
|
|
|
+ 0x6,
|
|
|
+ 0x8,
|
|
|
+ 0x7
|
|
|
}};
|
|
|
/*
|
|
|
███ ███
|
|
|
@@ -173,8 +272,12 @@ const SpriteData sprite_3 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███ ███
|
|
|
███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_10 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x1f, 0x0, 0xe, 0x11, 0xe
|
|
|
+const SpriteData sprite_10 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x9,
|
|
|
+ 0x15,
|
|
|
+ 0x15,
|
|
|
+ 0x15,
|
|
|
+ 0x9
|
|
|
}};
|
|
|
/*
|
|
|
███ ███
|
|
|
@@ -183,8 +286,12 @@ const SpriteData sprite_10 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]
|
|
|
███ ███
|
|
|
███ ███
|
|
|
*/
|
|
|
-const SpriteData sprite_K = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x1f, 0x4, 0xa, 0x11, 0x0
|
|
|
+const SpriteData sprite_K = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x9,
|
|
|
+ 0x5,
|
|
|
+ 0x3,
|
|
|
+ 0x5,
|
|
|
+ 0x9
|
|
|
}};
|
|
|
/*
|
|
|
████████████
|
|
|
@@ -193,8 +300,12 @@ const SpriteData sprite_K = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
████████████
|
|
|
*/
|
|
|
-const SpriteData sprite_5 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x17, 0x15, 0x15, 0x19, 0x0
|
|
|
+const SpriteData sprite_5 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0xf,
|
|
|
+ 0x1,
|
|
|
+ 0x7,
|
|
|
+ 0x8,
|
|
|
+ 0xf
|
|
|
}};
|
|
|
/*
|
|
|
██████
|
|
|
@@ -203,8 +314,12 @@ const SpriteData sprite_5 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███
|
|
|
██████
|
|
|
*/
|
|
|
-const SpriteData sprite_6 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0xe, 0x15, 0x15, 0x8, 0x0
|
|
|
+const SpriteData sprite_6 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x6,
|
|
|
+ 0x1,
|
|
|
+ 0x7,
|
|
|
+ 0x9,
|
|
|
+ 0x6
|
|
|
}};
|
|
|
/*
|
|
|
██████
|
|
|
@@ -213,8 +328,12 @@ const SpriteData sprite_6 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
██████
|
|
|
*/
|
|
|
-const SpriteData sprite_9 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x2, 0x15, 0x15, 0xe, 0x0
|
|
|
+const SpriteData sprite_9 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x6,
|
|
|
+ 0x9,
|
|
|
+ 0xe,
|
|
|
+ 0x8,
|
|
|
+ 0x6
|
|
|
}};
|
|
|
/*
|
|
|
███
|
|
|
@@ -225,8 +344,14 @@ const SpriteData sprite_9 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███
|
|
|
███
|
|
|
*/
|
|
|
-const SpriteData sprite_diamonds = (SpriteData) {.width=7, .height=7, .data=(uint8_t[]) {
|
|
|
- 0x8, 0x14, 0x22, 0x41, 0x22, 0x14, 0x8
|
|
|
+const SpriteData sprite_diamonds = (SpriteData) {.width=8, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x8,
|
|
|
+ 0x14,
|
|
|
+ 0x22,
|
|
|
+ 0x41,
|
|
|
+ 0x22,
|
|
|
+ 0x14,
|
|
|
+ 0x8
|
|
|
}};
|
|
|
/*
|
|
|
████████████
|
|
|
@@ -235,8 +360,12 @@ const SpriteData sprite_diamonds = (SpriteData) {.width=7, .height=7, .data=(uin
|
|
|
███ ███
|
|
|
████████████
|
|
|
*/
|
|
|
-const SpriteData sprite_8 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x1f, 0x15, 0x15, 0x1f, 0x0
|
|
|
+const SpriteData sprite_8 = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0xf,
|
|
|
+ 0x9,
|
|
|
+ 0xf,
|
|
|
+ 0x9,
|
|
|
+ 0xf
|
|
|
}};
|
|
|
/*
|
|
|
███
|
|
|
@@ -245,8 +374,12 @@ const SpriteData sprite_8 = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███ ███
|
|
|
██████
|
|
|
*/
|
|
|
-const SpriteData sprite_J = (SpriteData) {.width=5, .height=5, .data=(uint8_t[]) {
|
|
|
- 0x8, 0x10, 0x10, 0xf, 0x0
|
|
|
+const SpriteData sprite_J = (SpriteData) {.width=8, .height=5, .data=(uint8_t[]) {
|
|
|
+ 0x8,
|
|
|
+ 0x8,
|
|
|
+ 0x8,
|
|
|
+ 0x9,
|
|
|
+ 0x6
|
|
|
}};
|
|
|
/*
|
|
|
███
|
|
|
@@ -257,8 +390,14 @@ const SpriteData sprite_J = (SpriteData) {.width=5, .height=5, .data=(uint8_t[])
|
|
|
███
|
|
|
█████████
|
|
|
*/
|
|
|
-const SpriteData sprite_spades = (SpriteData) {.width=7, .height=7, .data=(uint8_t[]) {
|
|
|
- 0x18, 0x1c, 0x4e, 0x7f, 0x4e, 0x1c, 0x18
|
|
|
+const SpriteData sprite_spades = (SpriteData) {.width=8, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x8,
|
|
|
+ 0x1c,
|
|
|
+ 0x3e,
|
|
|
+ 0x7f,
|
|
|
+ 0x6b,
|
|
|
+ 0x8,
|
|
|
+ 0x1c
|
|
|
}};
|
|
|
/*
|
|
|
████████████ ████████████ ███ ███
|
|
|
@@ -271,7 +410,32 @@ const SpriteData sprite_spades = (SpriteData) {.width=7, .height=7, .data=(uint8
|
|
|
████████████ ████████████ ██████ █████████ ███ ███ ██████
|
|
|
*/
|
|
|
const SpriteData sprite_start = (SpriteData) {.width=32, .height=8, .data=(uint8_t[]) {
|
|
|
- 0x3c, 0x7e, 0xff, 0xff, 0xff, 0xff, 0x7e, 0x3c, 0x0, 0x0, 0x46, 0x89, 0x89, 0x91, 0x91, 0x62, 0x4, 0xff, 0x84, 0x0, 0xe8, 0x94, 0x94, 0x54, 0xf8, 0x0, 0xfc, 0x8, 0x4, 0x4, 0xff, 0x84
|
|
|
+ 0x3c, 0x78, 0x2, 0x40,
|
|
|
+ 0x7e, 0x84, 0x2, 0x40,
|
|
|
+ 0xff, 0x4, 0xe7, 0xf4,
|
|
|
+ 0xff, 0x18, 0x12, 0x4d,
|
|
|
+ 0xff, 0x60, 0xe2, 0x45,
|
|
|
+ 0xff, 0x80, 0x12, 0x45,
|
|
|
+ 0x7e, 0x84, 0x92, 0x45,
|
|
|
+ 0x3c, 0x78, 0x76, 0xc5
|
|
|
+}};
|
|
|
+/*
|
|
|
+███ ███ ███ ███ ████████████ ███ ███
|
|
|
+███ ███ ███ ███ ██████████████████ ███ ███
|
|
|
+███ ███ █████████ ███ ████████████ ████████████████████████ █████████ █████████ ████████████ █████████ ███ ███ ███ █████████
|
|
|
+███████████████ ███ ███ ███ ███ ███ ████████████████████████ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███
|
|
|
+███ ███ ███ ███ ███ ███ ███ ████████████████████████ ███ ███ ███ █████████ ███ ███ ███ ███ ███ ███████████████
|
|
|
+███ ███ ███ ███ ███ ███ ███ ██████████████████ ███ ███ ███ ██████ ███ ███ ██████ ███
|
|
|
+███ ███ █████████ ███ ████████████ ████████████ ██████ █████████ ████████████ █████████ ███ ██████ ████████████
|
|
|
+*/
|
|
|
+const SpriteData sprite_solve = (SpriteData) {.width=72, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x11, 0x10, 0x8, 0xf, 0x2, 0x0, 0x0, 0x1, 0x0,
|
|
|
+ 0x11, 0x10, 0x88, 0x1f, 0x2, 0x0, 0x0, 0x1, 0x0,
|
|
|
+ 0x91, 0x13, 0xcf, 0x3f, 0xe7, 0xc0, 0x3b, 0x9, 0x1d,
|
|
|
+ 0x5f, 0x94, 0xc8, 0x3f, 0x12, 0x21, 0x44, 0x91, 0x22,
|
|
|
+ 0x51, 0x94, 0xc8, 0x3f, 0x12, 0xc1, 0x45, 0x91, 0x3e,
|
|
|
+ 0x51, 0x94, 0x88, 0x1f, 0x12, 0x1, 0x46, 0x61, 0x2,
|
|
|
+ 0x91, 0x13, 0xf, 0xf, 0xe6, 0xe0, 0x39, 0x61, 0x3c
|
|
|
}};
|
|
|
/*
|
|
|
█████████
|
|
|
@@ -282,8 +446,14 @@ const SpriteData sprite_start = (SpriteData) {.width=32, .height=8, .data=(uint8
|
|
|
███
|
|
|
█████████
|
|
|
*/
|
|
|
-const SpriteData sprite_clubs = (SpriteData) {.width=7, .height=7, .data=(uint8_t[]) {
|
|
|
- 0x1c, 0x1c, 0x4b, 0x7f, 0x4b, 0x1c, 0x1c
|
|
|
+const SpriteData sprite_clubs = (SpriteData) {.width=8, .height=7, .data=(uint8_t[]) {
|
|
|
+ 0x1c,
|
|
|
+ 0x1c,
|
|
|
+ 0x6b,
|
|
|
+ 0x7f,
|
|
|
+ 0x6b,
|
|
|
+ 0x8,
|
|
|
+ 0x1c
|
|
|
}};
|
|
|
/*
|
|
|
██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
|
|
@@ -316,9 +486,34 @@ const SpriteData sprite_clubs = (SpriteData) {.width=7, .height=7, .data=(uint8_
|
|
|
███ ███ █████████ █████████ ███ ███
|
|
|
████████████████████████████████████████████████████████████████████████████████████████████████
|
|
|
*/
|
|
|
-const SpriteData sprite_logo = (SpriteData) {.width=70, .height=29, .data=(uint8_t[]) {
|
|
|
- 0xff, 0x1, 0x1, 0x1, 0xe1, 0xf1, 0x39, 0x19, 0x19, 0x19, 0x39, 0x71, 0x61, 0x1, 0x1, 0x1, 0x81, 0x81, 0x81, 0x81, 0x1, 0x1, 0x1, 0x1, 0xf9, 0xf9, 0x1, 0x1, 0x1, 0xb9, 0xb9, 0x1, 0x1, 0x81, 0xf1, 0xf9, 0x81, 0x81, 0x1, 0x1, 0x81, 0x81, 0x81, 0x81, 0x81, 0x1, 0x1, 0x1, 0xb9, 0xb9, 0x1, 0x1, 0x1, 0x81, 0x81, 0x1, 0x81, 0x81, 0x1, 0x1, 0x1, 0x81, 0x81, 0x81, 0x1, 0x1, 0x1, 0x1, 0x1, 0xff,
|
|
|
- 0xff, 0x0, 0x0, 0x0, 0x71, 0xf3, 0xc3, 0x86, 0x86, 0x86, 0xcc, 0xfc, 0x78, 0x0, 0x7e, 0xff, 0xc3, 0x81, 0x81, 0xc3, 0xff, 0x7e, 0x0, 0x0, 0xff, 0xff, 0x0, 0x0, 0x0, 0xff, 0xff, 0x0, 0x0, 0x1, 0xff, 0xff, 0x81, 0x81, 0x0, 0xe2, 0xf3, 0xb1, 0x99, 0x99, 0xff, 0xff, 0x0, 0x0, 0xff, 0xff, 0x0, 0x0, 0x0, 0xff, 0xff, 0x1, 0x1, 0x1, 0x0, 0x7e, 0xff, 0x99, 0x99, 0x99, 0xdf, 0x5e, 0x0, 0x0, 0x0, 0xff,
|
|
|
- 0xf, 0xc8, 0x28, 0x48, 0x88, 0x48, 0x29, 0xc9, 0x9, 0x9, 0x89, 0x48, 0x28, 0x48, 0x88, 0x8, 0x9, 0x9, 0x89, 0xc9, 0xe8, 0xc8, 0x88, 0x8, 0x9, 0x89, 0x88, 0x68, 0xe8, 0x69, 0x89, 0x88, 0x8, 0x8, 0xf8, 0x9, 0xc9, 0x89, 0x8, 0x8, 0x89, 0x9, 0x89, 0x8, 0x9, 0xc9, 0x48, 0x48, 0x89, 0x9, 0x8, 0x88, 0x8, 0x9, 0x9, 0x88, 0x8, 0x88, 0xc8, 0xa8, 0x8, 0x89, 0x9, 0x89, 0x8, 0xf8, 0x8, 0x8, 0x8, 0xf,
|
|
|
- 0x0, 0x1, 0x2, 0x4, 0x8, 0x4, 0x2, 0x1, 0x0, 0x1, 0x2, 0x4, 0x8, 0x4, 0x2, 0x1, 0x0, 0x3, 0x3, 0x9, 0xf, 0x9, 0x3, 0x3, 0x0, 0x3, 0x3, 0x9, 0xf, 0x9, 0x3, 0x3, 0x0, 0x0, 0x1f, 0x10, 0x17, 0x14, 0x13, 0x10, 0x11, 0x16, 0x11, 0x10, 0x10, 0x17, 0x14, 0x14, 0x13, 0x10, 0x13, 0x14, 0x13, 0x10, 0x13, 0x14, 0x13, 0x10, 0x17, 0x10, 0x10, 0x11, 0x16, 0x11, 0x10, 0x1f, 0x0, 0x0, 0x0, 0x0
|
|
|
+const SpriteData sprite_logo = (SpriteData) {.width=72, .height=29, .data=(uint8_t[]) {
|
|
|
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
|
|
+ 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20,
|
|
|
+ 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20,
|
|
|
+ 0xc1, 0x7, 0x0, 0x63, 0x8, 0x0, 0x3, 0x0, 0x20,
|
|
|
+ 0xe1, 0xf, 0x0, 0x63, 0xc, 0x0, 0x3, 0x0, 0x20,
|
|
|
+ 0x71, 0x1c, 0x0, 0x63, 0xc, 0x0, 0x3, 0x0, 0x20,
|
|
|
+ 0x31, 0x18, 0x0, 0x3, 0xc, 0x0, 0x0, 0x0, 0x20,
|
|
|
+ 0x31, 0x0, 0xf, 0x63, 0x3e, 0x1f, 0x63, 0xe3, 0x20,
|
|
|
+ 0x71, 0x80, 0x1f, 0x63, 0x3e, 0x3f, 0xe3, 0xf3, 0x21,
|
|
|
+ 0xe1, 0xc3, 0x39, 0x63, 0x8c, 0x31, 0x63, 0x18, 0x23,
|
|
|
+ 0x81, 0xcf, 0x30, 0x63, 0xc, 0x30, 0x63, 0x18, 0x23,
|
|
|
+ 0x1, 0xdc, 0x30, 0x63, 0xc, 0x3c, 0x63, 0xf8, 0x23,
|
|
|
+ 0x31, 0xd8, 0x30, 0x63, 0xc, 0x3f, 0x63, 0xf8, 0x23,
|
|
|
+ 0x31, 0xd8, 0x30, 0x63, 0x8c, 0x33, 0x63, 0x18, 0x20,
|
|
|
+ 0x71, 0xdc, 0x39, 0x63, 0x8c, 0x31, 0x63, 0x18, 0x23,
|
|
|
+ 0xe1, 0x8f, 0x1f, 0x63, 0xbc, 0x3f, 0x63, 0xf0, 0x21,
|
|
|
+ 0xc1, 0x7, 0xf, 0x63, 0x38, 0x37, 0x63, 0xe0, 0x20,
|
|
|
+ 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20,
|
|
|
+ 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20,
|
|
|
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
|
|
|
+ 0x0, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x2,
|
|
|
+ 0x44, 0x10, 0x10, 0x38, 0x4, 0x0, 0x0, 0x8, 0x2,
|
|
|
+ 0xaa, 0x28, 0x38, 0x38, 0x14, 0xe0, 0x0, 0x4, 0x2,
|
|
|
+ 0x92, 0x44, 0x7c, 0xd6, 0x34, 0x25, 0x89, 0xae, 0x2,
|
|
|
+ 0x82, 0x82, 0xfe, 0xfe, 0x54, 0x25, 0x55, 0xa5, 0x2,
|
|
|
+ 0x44, 0x44, 0xd6, 0xd6, 0x54, 0x22, 0x55, 0x45, 0x2,
|
|
|
+ 0x28, 0x28, 0x10, 0x10, 0x34, 0xe2, 0x88, 0x44, 0x2,
|
|
|
+ 0x10, 0x10, 0x38, 0x38, 0x4, 0x0, 0x0, 0x0, 0x2,
|
|
|
+ 0x0, 0x0, 0x0, 0x0, 0xfc, 0xff, 0xff, 0xff, 0x3
|
|
|
}};
|