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@@ -280,6 +280,11 @@ void laser_tag_app_fire(LaserTagApp* app) {
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return;
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}
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+ if(app->ir_controller->processing_signal) {
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+ FURI_LOG_W(TAG, "Cannot fire, hit is being processed");
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+ return;
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+ }
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+
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infrared_controller_send(app->ir_controller);
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FURI_LOG_D(TAG, "Laser fired, decreasing ammo by 1");
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game_state_decrease_ammo(app->game_state, 1);
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@@ -288,11 +293,9 @@ void laser_tag_app_fire(LaserTagApp* app) {
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if(game_state_get_team(app->game_state) == TeamBlue) {
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notification_message(app->notifications, &sequence_blink_blue_100);
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-
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FURI_LOG_I(TAG, "Notifying user with blink blue and short beep");
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} else {
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notification_message(app->notifications, &sequence_blink_red_100);
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-
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FURI_LOG_I(TAG, "Notifying user with blink red and short beep");
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}
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