|
|
@@ -708,7 +708,7 @@ int32_t roots_of_life_game_app(void* p) {
|
|
|
if(event_status == FuriStatusOk) {
|
|
|
// Key events
|
|
|
if(event.type == EventTypeKey) {
|
|
|
- FURI_LOG_D(TAG, "Got key: %d", event.input.key);
|
|
|
+ //FURI_LOG_D(TAG, "Got key: %d", event.input.key);
|
|
|
if(event.input.type == InputTypePress || event.input.type == InputTypeLong ||
|
|
|
event.input.type == InputTypeRepeat) {
|
|
|
if(event.input.key == InputKeyBack) {
|
|
|
@@ -728,9 +728,9 @@ int32_t roots_of_life_game_app(void* p) {
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
- } else {
|
|
|
- // Event timeout
|
|
|
- FURI_LOG_D(TAG, "furi_message_queue: Event timeout");
|
|
|
+ // } else {
|
|
|
+ // // Event timeout
|
|
|
+ // FURI_LOG_D(TAG, "furi_message_queue: Event timeout");
|
|
|
}
|
|
|
|
|
|
view_port_update(view_port);
|
|
|
@@ -746,7 +746,7 @@ int32_t roots_of_life_game_app(void* p) {
|
|
|
furi_mutex_free(state->mutex);
|
|
|
|
|
|
free_and_exit:
|
|
|
- FURI_LOG_D(TAG, "Quitting game...");
|
|
|
+ //FURI_LOG_D(TAG, "Quitting game...");
|
|
|
game_state_free(state);
|
|
|
free(state);
|
|
|
furi_message_queue_free(event_queue);
|