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@@ -0,0 +1,246 @@
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+#include "bt_trigger.h"
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+
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+__int32_t bt_trigger_app(void* p) {
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+ //Fake using p to compile
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+ UNUSED(p);
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+ AppStruct* app = appStructAlloc();
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+
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+ //bt_disconnect(app->bt);
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+
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+ // Wait 2nd core to update nvm storage
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+ //furi_delay_ms(200);
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+
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+ bt_keys_storage_set_storage_path(app->bt, HID_BT_KEYS_STORAGE_PATH);
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+
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+ if(!bt_set_profile(app->bt, BtProfileHidKeyboard)) {
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+ FURI_LOG_E(TAG, "Failed to switch to HID profile");
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+ }
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+
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+ furi_hal_bt_start_advertising();
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+ bt_set_status_changed_callback(app->bt, bt_hid_connection_status_changed_callback, app);
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+
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+ dolphin_deed(DolphinDeedPluginStart);
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+
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+ //An event
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+ IosTriggerEvent event;
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+ //List of 8 events
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+ FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(IosTriggerEvent));
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+ //A timer
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+ FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
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+
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+ //Callback for the display
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+ view_port_draw_callback_set(app->view_port, draw_callback, app);
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+ //Callback for the inputs passing the list as param
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+ view_port_input_callback_set(app->view_port, input_callback, event_queue);
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+
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+ //Linking the drawin on the display
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+ gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
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+
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+ //Main loop
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+ while(app->running) {
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+ //Geting new event from the envent list in the event variable
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+ //waiting forever if the list is empty
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+ //checking status as ok
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+ furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk);
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+
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+ //Dealing with events one by one
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+ switch(event.type) {
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+ case(EventTypeInput):
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+ //On ne considère que les appuies courts
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+ if(event.input.type == InputTypeShort) {
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+ switch(event.input.key) {
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+ case(InputKeyBack):
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+ //Breaking main loop if the back key is pressed
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+ app->shooting = false;
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+ app->running = false;
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+ break;
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+ case(InputKeyOk): //Take a shot and start intervalometer
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+ if(app->delay > 0) {
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+ app->shooting = !app->shooting;
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+ if(app->shooting) {
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+ furi_hal_bt_hid_consumer_key_press(HID_CONSUMER_VOLUME_INCREMENT);
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+ furi_hal_bt_hid_consumer_key_release(HID_CONSUMER_VOLUME_INCREMENT);
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+ notification_message(app->notifications, &sequence_blink_blue_100);
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+ app->shots++;
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+ //Timer triggered every delay ms
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+ furi_timer_start(timer, app->delay * 1000);
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+ } else {
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+ //Timer triggered every delay ms
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+ furi_timer_stop(timer);
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+ }
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+ }
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+ break;
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+ case(InputKeyUp): //Increase delay
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+ if(!app->shooting) {
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+ app->delay++;
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+ }
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+ break;
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+ case(InputKeyDown): //Decrease delay
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+ if(!app->shooting && app->delay > 1) {
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+ app->delay--;
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+ }
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+ break;
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+ case(InputKeyLeft): //Reset shots counter
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+ if(!app->shooting) {
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+ app->shots = 0;
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+ }
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+ break;
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+ case(InputKeyRight): //Take a shot
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+ if(!app->shooting) {
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+ furi_hal_bt_hid_consumer_key_press(HID_CONSUMER_VOLUME_INCREMENT);
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+ furi_hal_bt_hid_consumer_key_release(HID_CONSUMER_VOLUME_INCREMENT);
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+ notification_message(app->notifications, &sequence_blink_blue_100);
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+ app->shots++;
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+ }
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+ break;
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+ default:
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+ break;
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+ }
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+ }
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+ view_port_update(app->view_port);
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+ break;
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+ case(EventTypeTick):
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+ if(app->shooting) {
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+ //sending command to trigger via BT
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+ furi_hal_bt_hid_consumer_key_press(HID_CONSUMER_VOLUME_INCREMENT);
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+ furi_hal_bt_hid_consumer_key_release(HID_CONSUMER_VOLUME_INCREMENT);
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+ notification_message(app->notifications, &sequence_blink_blue_100);
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+ app->shots++;
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+ }
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+ view_port_update(app->view_port);
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+ break;
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+ default:
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+ break;
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+ }
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+ }
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+
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+ //Going back to serial mode BT
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+ bt_set_status_changed_callback(app->bt, NULL, NULL);
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+ bt_disconnect(app->bt);
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+ // Wait 2nd core to update nvm storage
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+ furi_delay_ms(200);
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+ bt_keys_storage_set_default_path(app->bt);
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+ if(!bt_set_profile(app->bt, BtProfileSerial)) {
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+ FURI_LOG_E(TAG, "Failed to switch to Serial profile");
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+ }
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+
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+ //Freeing memory
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+ furi_message_queue_free(event_queue);
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+ //Freeing timer
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+ furi_timer_free(timer);
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+ cleanUpBeforeYouLeave(app);
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+
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+ return 0;
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+}
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+
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+//Callback display
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+static void draw_callback(Canvas* canvas, void* ctx) {
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+ AppStruct* app = ctx;
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+ char chaine_photo[36];
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+ char chaine_delais[36];
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+ char chaine_shooting[36];
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+
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+ snprintf(chaine_photo, sizeof(chaine_photo), "%i shots", app->shots);
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+ snprintf(chaine_delais, sizeof(chaine_delais), "%i", app->delay);
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+ if(app->shooting) {
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+ snprintf(chaine_shooting, sizeof(chaine_shooting), "Press to stop");
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+ } else {
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+ snprintf(chaine_shooting, sizeof(chaine_shooting), "Press to start");
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+ }
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+
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+ canvas_clear(canvas);
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+ canvas_draw_frame(canvas, 0, 0, 128, 64);
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+ canvas_set_font(canvas, FontPrimary);
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+ canvas_draw_str(canvas, 2, 10, "iOS Intervalometer");
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+ //Represent
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+ canvas_set_font(canvas, FontSecondary);
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+ canvas_draw_str(canvas, 92, 62, "Nem0oo");
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+ if(app->connected) {
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+ canvas_draw_icon(canvas, 111, 2, &I_Ble_connected_15x15);
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+
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+ canvas_set_font(canvas, FontSecondary);
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+ //Delay line
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+ canvas_draw_icon(canvas, 3, 19, &I_ButtonDown_7x4);
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+ canvas_draw_icon(canvas, 3, 14, &I_ButtonUp_7x4);
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+ canvas_draw_str(canvas, 13, 22, "Delay (in sec)");
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+ canvas_draw_str(canvas, 71, 22, chaine_delais);
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+ //Start/stop line
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+ canvas_draw_icon(canvas, 2, 25, &I_Ok_btn_9x9);
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+ canvas_draw_str(canvas, 13, 33, chaine_shooting);
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+ //Single shot line
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+ canvas_draw_icon(canvas, 6, 36, &I_ButtonRight_4x7);
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+ canvas_draw_str(canvas, 13, 43, "Single shot");
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+ //Reset shot count line
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+ canvas_draw_icon(canvas, 3, 45, &I_ButtonLeft_4x7);
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+ canvas_draw_str(canvas, 13, 52, "Reset shot count");
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+ //Shots number line
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+ canvas_draw_icon(canvas, 2, 53, &I_dir_10px);
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+ canvas_draw_str(canvas, 14, 62, chaine_photo);
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+ } else {
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+ canvas_draw_icon(canvas, 111, 2, &I_Ble_disconnected_15x15);
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+ canvas_draw_icon(canvas, 1, 21, &I_WarningDolphin_45x42);
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+ canvas_set_font(canvas, FontSecondary);
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+ canvas_draw_str(canvas, 48, 37, "Awaiting bluetooth");
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+ }
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+}
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+
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+//Input callbacks
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+static void input_callback(InputEvent* input_event, void* ctx) {
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+ furi_assert(ctx);
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+ //Getting our event queue
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+ FuriMessageQueue* event_queue = ctx;
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+
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+ //Adding the event to our custom Struct
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+ IosTriggerEvent event = {.type = EventTypeInput, .input = *input_event};
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+
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+ //Adding our event to the event queue
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+ furi_message_queue_put(event_queue, &event, FuriWaitForever);
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+}
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+
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+//Timer callback
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+static void timer_callback(FuriMessageQueue* event_queue) {
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+ //check eventqueue is not null
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+ furi_assert(event_queue);
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+ //creating event and adding it to the event list
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+ IosTriggerEvent event = {.type = EventTypeTick};
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+ furi_message_queue_put(event_queue, &event, 0);
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+}
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+
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+static void bt_hid_connection_status_changed_callback(BtStatus status, void* context) {
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+ furi_assert(context);
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+ AppStruct* app = context;
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+ app->connected = (status == BtStatusConnected);
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+ view_port_update(app->view_port);
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+}
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+
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+AppStruct* appStructAlloc() {
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+ AppStruct* app = malloc(sizeof(AppStruct));
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+ //Init bluetooth
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+ app->bt = furi_record_open(RECORD_BT);
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+ //Drawing to be displayed
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+ app->gui = furi_record_open(RECORD_GUI);
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+ //Display
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+ app->view_port = view_port_alloc();
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+ //Init notifications (used for led blink)
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+ app->notifications = furi_record_open(RECORD_NOTIFICATION);
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+ app->connected = false;
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+ app->running = true;
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+ app->delay = 1;
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+ return app;
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+}
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+
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+void cleanUpBeforeYouLeave(AppStruct* app) {
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+ furi_assert(app);
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+ //Freeing notifications
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+ furi_record_close(RECORD_NOTIFICATION);
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+ app->notifications = NULL;
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+ //Remove gui from display
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+ gui_remove_view_port(app->gui, app->view_port);
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+ //Freeing display
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+ view_port_free(app->view_port);
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+ furi_record_close(RECORD_GUI);
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+ app->gui = NULL;
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+ furi_record_close(RECORD_BT);
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+ app->bt = NULL;
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+ free(app);
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+}
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