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@@ -24,7 +24,7 @@
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#define TTLBUL 30 /* Bullet time to live, in ticks. */
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#define MAXBUL 50 /* Max bullets on the screen. */
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//@todo MAX Asteroids
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-#define MAXAST 0 //32 /* Max asteroids on the screen. */
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+#define MAXAST 32 /* Max asteroids on the screen. */
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#define MAXPOWERUPS 3 /* Max powerups allowed on screen */
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#define POWERUPSTTL 400 /* Max powerup time to live, in ticks. */
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#define SHIP_HIT_ANIMATION_LEN 15
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