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[FL-938] Keyboard widget changes (#398)

* inputs: add repeat event
* byte_input: change draw
* text_input, byte_input: process repeat event
gornekich 4 лет назад
Родитель
Сommit
78ff0c9fca

+ 13 - 13
applications/gui/modules/byte_input.c

@@ -36,8 +36,8 @@ typedef struct {
 #define MIN(x, y) (((x) < (y)) ? (x) : (y))
 #define MIN(x, y) (((x) < (y)) ? (x) : (y))
 #endif
 #endif
 
 
-static const uint8_t keyboard_origin_x = 8;
-static const uint8_t keyboard_origin_y = 32;
+static const uint8_t keyboard_origin_x = 7;
+static const uint8_t keyboard_origin_y = 31;
 static const uint8_t keyboard_row_count = 2;
 static const uint8_t keyboard_row_count = 2;
 static const uint8_t enter_symbol = '\r';
 static const uint8_t enter_symbol = '\r';
 static const uint8_t backspace_symbol = '\b';
 static const uint8_t backspace_symbol = '\b';
@@ -52,7 +52,7 @@ static const ByteInputKey keyboard_keys_row_1[] = {
     {'5', 55, 12},
     {'5', 55, 12},
     {'6', 66, 12},
     {'6', 66, 12},
     {'7', 77, 12},
     {'7', 77, 12},
-    {backspace_symbol, 101, 4},
+    {backspace_symbol, 103, 4},
 };
 };
 
 
 static const ByteInputKey keyboard_keys_row_2[] = {
 static const ByteInputKey keyboard_keys_row_2[] = {
@@ -64,7 +64,7 @@ static const ByteInputKey keyboard_keys_row_2[] = {
     {'D', 55, 26},
     {'D', 55, 26},
     {'E', 66, 26},
     {'E', 66, 26},
     {'F', 77, 26},
     {'F', 77, 26},
-    {enter_symbol, 93, 17},
+    {enter_symbol, 95, 17},
 };
 };
 
 
 /**
 /**
@@ -158,10 +158,10 @@ static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
  * @param model 
  * @param model 
  */
  */
 static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
 static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
-    const uint8_t text_x = 7;
-    const uint8_t text_y = 27;
+    const uint8_t text_x = 3;
+    const uint8_t text_y = 25;
 
 
-    elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
+    elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
 
 
     for(uint8_t i = model->first_visible_byte;
     for(uint8_t i = model->first_visible_byte;
         i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
         i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
@@ -242,12 +242,12 @@ static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
  * @param model 
  * @param model 
  */
  */
 static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
 static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
-    const uint8_t text_x = 7;
-    const uint8_t text_y = 27;
+    const uint8_t text_x = 3;
+    const uint8_t text_y = 25;
 
 
-    canvas_draw_box(canvas, 0, 14, 128, 19);
+    canvas_draw_box(canvas, 0, 12, 128, 19);
     canvas_invert_color(canvas);
     canvas_invert_color(canvas);
-    elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
+    elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
 
 
     for(uint8_t i = model->first_visible_byte;
     for(uint8_t i = model->first_visible_byte;
         i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
         i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
@@ -518,7 +518,7 @@ static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
     canvas_clear(canvas);
     canvas_clear(canvas);
     canvas_set_color(canvas, ColorBlack);
     canvas_set_color(canvas, ColorBlack);
 
 
-    canvas_draw_str(canvas, 5, 10, model->header);
+    canvas_draw_str(canvas, 2, 9, model->header);
 
 
     canvas_set_font(canvas, FontKeyboard);
     canvas_set_font(canvas, FontKeyboard);
 
 
@@ -608,7 +608,7 @@ static bool byte_input_view_input_callback(InputEvent* event, void* context) {
     furi_assert(byte_input);
     furi_assert(byte_input);
     bool consumed = false;
     bool consumed = false;
 
 
-    if(event->type == InputTypeShort) {
+    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
         switch(event->key) {
         switch(event->key) {
         case InputKeyLeft:
         case InputKeyLeft:
             with_view_model(
             with_view_model(

+ 1 - 1
applications/gui/modules/text_input.c

@@ -292,7 +292,7 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
     furi_assert(text_input);
     furi_assert(text_input);
     bool consumed = false;
     bool consumed = false;
 
 
-    if(event->type == InputTypeShort) {
+    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
         switch(event->key) {
         switch(event->key) {
         case InputKeyUp:
         case InputKeyUp:
             text_input_handle_up(text_input);
             text_input_handle_up(text_input);

+ 13 - 2
applications/input/input.c

@@ -11,8 +11,15 @@ void input_press_timer_callback(void* arg) {
     InputPinState* input_pin = arg;
     InputPinState* input_pin = arg;
     InputEvent event;
     InputEvent event;
     event.key = input_pin->pin->key;
     event.key = input_pin->pin->key;
-    event.type = InputTypeLong;
-    notify_pubsub(&input->event_pubsub, &event);
+    if(!input_pin->repeat_event) {
+        event.type = InputTypeLong;
+        notify_pubsub(&input->event_pubsub, &event);
+        input_pin->repeat_event = true;
+    } else {
+        event.type = InputTypeRepeat;
+        notify_pubsub(&input->event_pubsub, &event);
+    }
+    osTimerStart(input_pin->press_timer, INPUT_REPEATE_PRESS_TICKS);
 }
 }
 
 
 void input_isr(void* _pin, void* _ctx) {
 void input_isr(void* _pin, void* _ctx) {
@@ -90,6 +97,7 @@ int32_t input_task() {
     for(size_t i = 0; i < pin_count; i++) {
     for(size_t i = 0; i < pin_count; i++) {
         input->pin_states[i].pin = &input_pins[i];
         input->pin_states[i].pin = &input_pins[i];
         input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
         input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
+        input->pin_states[i].repeat_event = false;
         input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
         input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
         input->pin_states[i].press_timer =
         input->pin_states[i].press_timer =
             osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
             osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
@@ -114,6 +122,9 @@ int32_t input_task() {
                 // Short/Long press logic
                 // Short/Long press logic
                 if(state) {
                 if(state) {
                     osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
                     osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
+                } else if(input->pin_states[i].repeat_event) {
+                    osTimerStop(input->pin_states[i].press_timer);
+                    input->pin_states[i].repeat_event = false;
                 } else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
                 } else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
                     event.type = InputTypeShort;
                     event.type = InputTypeShort;
                     notify_pubsub(&input->event_pubsub, &event);
                     notify_pubsub(&input->event_pubsub, &event);

+ 1 - 0
applications/input/input.h

@@ -10,6 +10,7 @@ typedef enum {
     InputTypeRelease, /* Release event, emitted after debounce */
     InputTypeRelease, /* Release event, emitted after debounce */
     InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
     InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
     InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease  */
     InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease  */
+    InputTypeRepeat, /* Repeat event, emmited with INPUT_REPEATE_PRESS period after InputTypeLong event */
 } InputType;
 } InputType;
 
 
 /* Input Event, dispatches with PubSub */
 /* Input Event, dispatches with PubSub */

+ 2 - 0
applications/input/input_i.h

@@ -10,6 +10,7 @@
 
 
 #define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
 #define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
 #define INPUT_LONG_PRESS_TICKS 2048
 #define INPUT_LONG_PRESS_TICKS 2048
+#define INPUT_REPEATE_PRESS_TICKS 256
 #define INPUT_THREAD_FLAG_ISR 0x00000001
 #define INPUT_THREAD_FLAG_ISR 0x00000001
 
 
 /* Input pin state */
 /* Input pin state */
@@ -17,6 +18,7 @@ typedef struct {
     const InputPin* pin;
     const InputPin* pin;
     // State
     // State
     volatile bool state;
     volatile bool state;
+    volatile bool repeat_event;
     volatile uint8_t debounce;
     volatile uint8_t debounce;
     volatile osTimerId_t press_timer;
     volatile osTimerId_t press_timer;
 } InputPinState;
 } InputPinState;