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@@ -247,7 +247,7 @@ void tick(GameState *game_state, NotificationApp *notification) {
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if (game_state->top_cards[0].character == 11 && game_state->top_cards[1].character == 11 &&
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if (game_state->top_cards[0].character == 11 && game_state->top_cards[1].character == 11 &&
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game_state->top_cards[2].character == 11 && game_state->top_cards[3].character == 11) {
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game_state->top_cards[2].character == 11 && game_state->top_cards[3].character == 11) {
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game_state->state = GameStateAnimate;
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game_state->state = GameStateAnimate;
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- DOLPHIN_DEED(DolphinDeedPluginGameWin);
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+ dolphin_deed(DolphinDeedPluginGameWin);
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return;
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return;
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}
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}
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@@ -256,7 +256,7 @@ void tick(GameState *game_state, NotificationApp *notification) {
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if (game_state->state == GameStatePlay) {
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if (game_state->state == GameStatePlay) {
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if (game_state->longPress && game_state->dragging_hand.index == 1) {
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if (game_state->longPress && game_state->dragging_hand.index == 1) {
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for (uint8_t i = 0; i < 4; i++) {
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for (uint8_t i = 0; i < 4; i++) {
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- if (place_on_top(&(game_state->top_cards[i]), game_state->dragging_hand.cards[0])) {
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+ if (place_on_top(&(game_state->top_car0ds[i]), game_state->dragging_hand.cards[0])) {
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remove_drag(game_state);
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remove_drag(game_state);
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wasAction = true;
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wasAction = true;
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break;
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break;
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@@ -383,7 +383,7 @@ void tick(GameState *game_state, NotificationApp *notification) {
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}
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}
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void init(GameState *game_state) {
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void init(GameState *game_state) {
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- DOLPHIN_DEED(DolphinDeedPluginGameStart);
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+ dolphin_deed(DolphinDeedPluginGameStart);
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game_state->selectColumn = 0;
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game_state->selectColumn = 0;
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game_state->selected_card = 0;
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game_state->selected_card = 0;
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game_state->selectRow = 0;
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game_state->selectRow = 0;
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