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73a1c8b779

+ 14 - 0
FlipperZero-IFTTT_app/application.fam

@@ -0,0 +1,14 @@
+App(
+    appid="ifttt_virtual_button",
+    name="IFTTT Virtual Button",
+    apptype=FlipperAppType.EXTERNAL,
+    entry_point="ifttt_virtual_button_app",
+    cdefines=["APP_IFTTT_VIRTUAL_BUTTON"],
+    requires=[
+        "gui",
+    ],
+    stack_size=2 * 1024,
+    order=20,
+    fap_icon="icon.png",
+    fap_category="RobyTest",
+)

BIN=BIN
FlipperZero-IFTTT_app/icon.png


+ 109 - 0
FlipperZero-IFTTT_app/ifttt_virtual_button.c

@@ -0,0 +1,109 @@
+#include "ifttt_virtual_button.h"
+
+static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
+    furi_assert(context);
+    VirtualButtonApp* app = context;
+    return scene_manager_handle_custom_event(app->scene_manager, event);
+}
+
+static bool ifttt_virtual_button_back_event_callback(void* context) {
+    furi_assert(context);
+    VirtualButtonApp* app = context;
+    return scene_manager_handle_back_event(app->scene_manager);
+}
+
+static void ifttt_virtual_button_tick_event_callback(void* context) {
+    furi_assert(context);
+    VirtualButtonApp* app = context;
+    scene_manager_handle_tick_event(app->scene_manager);
+}
+
+VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
+    VirtualButtonApp* app = malloc(sizeof(VirtualButtonApp));
+
+    // Records
+    app->gui = furi_record_open(RECORD_GUI);
+    app->power = furi_record_open(RECORD_POWER);
+
+    // View dispatcher
+    app->view_dispatcher = view_dispatcher_alloc();
+    app->scene_manager = scene_manager_alloc(&virtual_button_scene_handlers, app);
+    view_dispatcher_enable_queue(app->view_dispatcher);
+    view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
+    view_dispatcher_set_custom_event_callback(
+        app->view_dispatcher, ifttt_virtual_button_custom_event_callback);
+    view_dispatcher_set_navigation_event_callback(
+        app->view_dispatcher, ifttt_virtual_button_back_event_callback);
+    view_dispatcher_set_tick_event_callback(
+        app->view_dispatcher, ifttt_virtual_button_tick_event_callback, 2000);
+    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
+
+    // Views
+    app->sen_view = send_view_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher,
+        VirtualButtonAppViewSendView,
+        send_view_get_view(app->sen_view));
+
+    app->modul_view = module_view_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher,
+        VirtualButtonAppViewModuleView,
+        module_view_get_view(app->modul_view));
+
+    app->reboo_view = reboot_view_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher,
+        VirtualButtonAppViewRebootView,
+        reboot_view_get_view(app->reboo_view));
+
+    app->rese_view = reset_view_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher,
+        VirtualButtonAppViewResetView,
+        reset_view_get_view(app->rese_view));
+
+    app->submenu = submenu_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher, VirtualButtonAppViewSubmenu, submenu_get_view(app->submenu));
+    app->dialog = dialog_ex_alloc();
+    view_dispatcher_add_view(
+        app->view_dispatcher, VirtualButtonAppViewDialog, dialog_ex_get_view(app->dialog));
+
+    // Set first scene
+    scene_manager_next_scene(app->scene_manager, first_scene);
+    return app;
+}
+
+void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
+    furi_assert(app);
+    // Views
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
+    send_view_free(app->sen_view);
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
+    module_view_free(app->modul_view);
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
+    reboot_view_free(app->reboo_view);
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
+    reset_view_free(app->rese_view);
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
+    submenu_free(app->submenu);
+    view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
+    dialog_ex_free(app->dialog);
+    // View dispatcher
+    view_dispatcher_free(app->view_dispatcher);
+    scene_manager_free(app->scene_manager);
+    // Records
+    furi_record_close(RECORD_POWER);
+    furi_record_close(RECORD_GUI);
+    free(app);
+}
+
+int32_t ifttt_virtual_button_app(void* p) {
+    UNUSED(p);
+    uint32_t first_scene = VirtualButtonAppSceneStart;
+    VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
+    view_dispatcher_run(app->view_dispatcher);
+    ifttt_virtual_button_app_free(app);
+    return 0;
+}

+ 40 - 0
FlipperZero-IFTTT_app/ifttt_virtual_button.h

@@ -0,0 +1,40 @@
+#pragma once
+
+#include <furi.h>
+#include <power/power_service/power.h>
+#include <gui/gui.h>
+#include <gui/view.h>
+#include <gui/view_dispatcher.h>
+#include <gui/scene_manager.h>
+
+#include "views/send_view.h"
+#include "views/module_view.h"
+#include "views/reboot_view.h"
+#include "views/reset_view.h"
+#include <gui/modules/submenu.h>
+#include <gui/modules/dialog_ex.h>
+
+#include "scenes/virtual_button_scene.h"
+
+typedef struct {
+    Power* power;
+    Gui* gui;
+    SceneManager* scene_manager;
+    ViewDispatcher* view_dispatcher;
+    SendView* sen_view;
+    ModuleView* modul_view;
+    RebootView* reboo_view;
+    ResetView* rese_view;
+    Submenu* submenu;
+    DialogEx* dialog;
+    PowerInfo info;
+} VirtualButtonApp;
+
+typedef enum {
+    VirtualButtonAppViewSendView,
+    VirtualButtonAppViewModuleView,
+    VirtualButtonAppViewRebootView,
+    VirtualButtonAppViewResetView,
+    VirtualButtonAppViewSubmenu,
+    VirtualButtonAppViewDialog,
+} VirtualButtonAppView;

+ 30 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene.c

@@ -0,0 +1,30 @@
+#include "virtual_button_scene.h"
+
+// Generate scene on_enter handlers array
+#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
+void (*const virtual_button_on_enter_handlers[])(void*) = {
+#include "virtual_button_scene_config.h"
+};
+#undef ADD_SCENE
+
+// Generate scene on_event handlers array
+#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
+bool (*const virtual_button_on_event_handlers[])(void* context, SceneManagerEvent event) = {
+#include "virtual_button_scene_config.h"
+};
+#undef ADD_SCENE
+
+// Generate scene on_exit handlers array
+#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
+void (*const virtual_button_on_exit_handlers[])(void* context) = {
+#include "virtual_button_scene_config.h"
+};
+#undef ADD_SCENE
+
+// Initialize scene handlers configuration structure
+const SceneManagerHandlers virtual_button_scene_handlers = {
+    .on_enter_handlers = virtual_button_on_enter_handlers,
+    .on_event_handlers = virtual_button_on_event_handlers,
+    .on_exit_handlers = virtual_button_on_exit_handlers,
+    .scene_num = VirtualButtonAppSceneNum,
+};

+ 29 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene.h

@@ -0,0 +1,29 @@
+#pragma once
+
+#include <gui/scene_manager.h>
+
+// Generate scene id and total number
+#define ADD_SCENE(prefix, name, id) VirtualButtonAppScene##id,
+typedef enum {
+#include "virtual_button_scene_config.h"
+    VirtualButtonAppSceneNum,
+} VirtualButtonAppScene;
+#undef ADD_SCENE
+
+extern const SceneManagerHandlers virtual_button_scene_handlers;
+
+// Generate scene on_enter handlers declaration
+#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
+#include "virtual_button_scene_config.h"
+#undef ADD_SCENE
+
+// Generate scene on_event handlers declaration
+#define ADD_SCENE(prefix, name, id) \
+    bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
+#include "virtual_button_scene_config.h"
+#undef ADD_SCENE
+
+// Generate scene on_exit handlers declaration
+#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
+#include "virtual_button_scene_config.h"
+#undef ADD_SCENE

+ 5 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_config.h

@@ -0,0 +1,5 @@
+ADD_SCENE(virtual_button, start, Start)
+ADD_SCENE(virtual_button, send_view, SendView)
+ADD_SCENE(virtual_button, module_view, ModuleView)
+ADD_SCENE(virtual_button, reboot_view, RebootView)
+ADD_SCENE(virtual_button, reset_view, ResetView)

+ 26 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_module.c

@@ -0,0 +1,26 @@
+#include "../ifttt_virtual_button.h"
+
+static void virtual_button_scene_module_view_update_model(VirtualButtonApp* app) {
+    power_get_info(app->power, &app->info);
+}
+
+void virtual_button_scene_module_view_on_enter(void* context) {
+    VirtualButtonApp* app = context;
+    virtual_button_scene_module_view_update_model(app);
+    view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
+}
+
+bool virtual_button_scene_module_view_on_event(void* context, SceneManagerEvent event) {
+    VirtualButtonApp* app = context;
+    bool consumed = false;
+
+    if(event.type == SceneManagerEventTypeTick) {
+        virtual_button_scene_module_view_update_model(app);
+        consumed = true;
+    }
+    return consumed;
+}
+
+void virtual_button_scene_module_view_on_exit(void* context) {
+    UNUSED(context);
+}

+ 26 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_reboot.c

@@ -0,0 +1,26 @@
+#include "../ifttt_virtual_button.h"
+
+static void virtual_button_scene_reboot_view_update_model(VirtualButtonApp* app) {
+    power_get_info(app->power, &app->info);
+}
+
+void virtual_button_scene_reboot_view_on_enter(void* context) {
+    VirtualButtonApp* app = context;
+    virtual_button_scene_reboot_view_update_model(app);
+    view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
+}
+
+bool virtual_button_scene_reboot_view_on_event(void* context, SceneManagerEvent event) {
+    VirtualButtonApp* app = context;
+    bool consumed = false;
+
+    if(event.type == SceneManagerEventTypeTick) {
+        virtual_button_scene_reboot_view_update_model(app);
+        consumed = true;
+    }
+    return consumed;
+}
+
+void virtual_button_scene_reboot_view_on_exit(void* context) {
+    UNUSED(context);
+}

+ 26 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_reset.c

@@ -0,0 +1,26 @@
+#include "../ifttt_virtual_button.h"
+
+static void virtual_button_scene_reset_view_update_model(VirtualButtonApp* app) {
+    power_get_info(app->power, &app->info);
+}
+
+void virtual_button_scene_reset_view_on_enter(void* context) {
+    VirtualButtonApp* app = context;
+    virtual_button_scene_reset_view_update_model(app);
+    view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewResetView);
+}
+
+bool virtual_button_scene_reset_view_on_event(void* context, SceneManagerEvent event) {
+    VirtualButtonApp* app = context;
+    bool consumed = false;
+
+    if(event.type == SceneManagerEventTypeTick) {
+        virtual_button_scene_reset_view_update_model(app);
+        consumed = true;
+    }
+    return consumed;
+}
+
+void virtual_button_scene_reset_view_on_exit(void* context) {
+    UNUSED(context);
+}

+ 26 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_send.c

@@ -0,0 +1,26 @@
+#include "../ifttt_virtual_button.h"
+
+static void virtual_button_scene_send_view_update_model(VirtualButtonApp* app) {
+    power_get_info(app->power, &app->info);
+}
+
+void virtual_button_scene_send_view_on_enter(void* context) {
+    VirtualButtonApp* app = context;
+    virtual_button_scene_send_view_update_model(app);
+    view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewSendView);
+}
+
+bool virtual_button_scene_send_view_on_event(void* context, SceneManagerEvent event) {
+    VirtualButtonApp* app = context;
+    bool consumed = false;
+
+    if(event.type == SceneManagerEventTypeTick) {
+        virtual_button_scene_send_view_update_model(app);
+        consumed = true;
+    }
+    return consumed;
+}
+
+void virtual_button_scene_send_view_on_exit(void* context) {
+    UNUSED(context);
+}

+ 73 - 0
FlipperZero-IFTTT_app/scenes/virtual_button_scene_start.c

@@ -0,0 +1,73 @@
+#include "../ifttt_virtual_button.h"
+
+enum VirtualButtonSubmenuIndex {
+    VirtualButtonSubmenuIndexSendView,
+    VirtualButtonSubmenuIndexModuleView,
+    VirtualButtonSubmenuIndexRebootView,
+    VirtualButtonSubmenuIndexResetView,
+};
+
+static void virtual_button_scene_start_submenu_callback(void* context, uint32_t index) {
+    furi_assert(context);
+    VirtualButtonApp* app = context;
+    view_dispatcher_send_custom_event(app->view_dispatcher, index);
+}
+
+void virtual_button_scene_start_on_enter(void* context) {
+    VirtualButtonApp* app = context;
+    Submenu* submenu = app->submenu;
+
+    submenu_add_item(
+        submenu,
+        "Send IFTTT command",
+        VirtualButtonSubmenuIndexSendView,
+        virtual_button_scene_start_submenu_callback,
+        app);
+    submenu_add_item(
+        submenu,
+        "Configure module",
+        VirtualButtonSubmenuIndexModuleView,
+        virtual_button_scene_start_submenu_callback,
+        app);
+    submenu_add_item(
+        submenu,
+        "Reboot module",
+        VirtualButtonSubmenuIndexRebootView,
+        virtual_button_scene_start_submenu_callback,
+        app);
+    submenu_add_item(
+        submenu,
+        "Reset module",
+        VirtualButtonSubmenuIndexResetView,
+        virtual_button_scene_start_submenu_callback,
+        app);
+    submenu_set_selected_item(
+        submenu, scene_manager_get_scene_state(app->scene_manager, VirtualButtonAppSceneStart));
+
+    view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
+}
+
+bool virtual_button_scene_start_on_event(void* context, SceneManagerEvent event) {
+    VirtualButtonApp* app = context;
+    bool consumed = false;
+
+    if(event.type == SceneManagerEventTypeCustom) {
+        if(event.event == VirtualButtonSubmenuIndexSendView) {
+            scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneSendView);
+        }else if(event.event == VirtualButtonSubmenuIndexModuleView) {
+            scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneModuleView);
+        }else if(event.event == VirtualButtonSubmenuIndexRebootView) {
+            scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneRebootView);
+        }else if(event.event == VirtualButtonSubmenuIndexResetView) {
+            scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneResetView);
+        }
+        scene_manager_set_scene_state(app->scene_manager, VirtualButtonAppSceneStart, event.event);
+        consumed = true;
+    }
+    return consumed;
+}
+
+void virtual_button_scene_start_on_exit(void* context) {
+    VirtualButtonApp* app = context;
+    submenu_reset(app->submenu);
+}

+ 154 - 0
FlipperZero-IFTTT_app/views/module_view.c

@@ -0,0 +1,154 @@
+#include "module_view.h"
+#include <furi.h>
+#include <gui/elements.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <furi_hal_uart.h>
+
+#define MODULE_CONTROL_COMMAND_CONFIG_ON 'c'
+#define MODULE_CONTROL_COMMAND_CONFIG_OFF 'd'
+#define FLIPPERZERO_SERIAL_BAUD 115200
+
+bool configState;
+
+typedef enum ESerialCommand
+{
+    ESerialCommand_Config_On,
+    ESerialCommand_Config_Off
+} ESerialCommand;
+
+struct ModuleView {
+    View* view;
+};
+
+typedef struct {
+    bool right_pressed;
+    bool connected;
+} ModuleViewModel;
+
+/*
+static void Shake(void) {
+    NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
+    notification_message(notification, &sequence_single_vibro);
+    furi_record_close(RECORD_NOTIFICATION);
+}
+*/
+
+void send_serial_command_module(ESerialCommand command)
+{
+    uint8_t data[1] = { 0 };
+
+    switch(command)
+    {
+        case ESerialCommand_Config_On:
+            data[0] = MODULE_CONTROL_COMMAND_CONFIG_ON;
+            break;
+        case ESerialCommand_Config_Off:
+            data[0] = MODULE_CONTROL_COMMAND_CONFIG_OFF;
+            break;
+        default:
+            return;          
+    };
+
+    furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
+}
+
+static void module_view_draw_callback(Canvas* canvas, void* context) {
+    furi_assert(context);
+    ModuleViewModel* model = context;
+    canvas_clear(canvas);
+    canvas_set_color(canvas, ColorBlack);
+    canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "CONFIGURE MODULE");
+    canvas_draw_line(canvas, 0, 10, 128, 10);
+    canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to start the");
+    canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "configurator and connect");
+    canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "to ip 192.168.4.1 or press");
+    canvas_draw_str_aligned(canvas, 64, 45, AlignCenter, AlignTop, "and hold back to return");
+    canvas_draw_str_aligned(canvas, 64, 55, AlignCenter, AlignTop, "to the menu");
+
+    if(configState == false){
+        send_serial_command_module(ESerialCommand_Config_On);
+        configState = true;
+    }   
+
+    // Right
+    if(model->right_pressed) {
+    }
+}
+
+static void module_view_process(ModuleView* module_view, InputEvent* event) {
+    with_view_model(
+        module_view->view, (ModuleViewModel * model) {
+            if(event->type == InputTypePress) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = true;
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeRelease) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = false;
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeShort) {
+                if(event->key == InputKeyBack) {
+                }
+            }
+            return true;
+        });
+}
+
+static bool module_view_input_callback(InputEvent* event, void* context) {
+    furi_assert(context);
+    ModuleView* module_view = context;
+    bool consumed = false;
+
+    if(event->type == InputTypeLong && event->key == InputKeyBack) {
+        send_serial_command_module(ESerialCommand_Config_Off);
+        configState = false;
+    } else {
+        module_view_process(module_view, event);
+        consumed = true;
+    }
+
+    return consumed;
+}
+
+ModuleView* module_view_alloc() {
+    ModuleView* module_view = malloc(sizeof(ModuleView));
+    module_view->view = view_alloc();
+    view_set_context(module_view->view, module_view);
+    view_allocate_model(module_view->view, ViewModelTypeLocking, sizeof(ModuleViewModel));
+    view_set_draw_callback(module_view->view, module_view_draw_callback);
+    view_set_input_callback(module_view->view, module_view_input_callback);
+    furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
+    configState = false;
+    return module_view;
+}
+
+void module_view_free(ModuleView* module_view) {
+    furi_assert(module_view);
+    view_free(module_view->view);
+    free(module_view);
+}
+
+View* module_view_get_view(ModuleView* module_view) {
+    furi_assert(module_view);
+    return module_view->view;
+}
+
+void module_view_set_data(ModuleView* module_view, bool connected) {
+    furi_assert(module_view);
+    with_view_model(
+        module_view->view, (ModuleViewModel * model) {
+            model->connected = connected;
+            return true;
+        });
+}

+ 11 - 0
FlipperZero-IFTTT_app/views/module_view.h

@@ -0,0 +1,11 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct ModuleView ModuleView;
+
+ModuleView* module_view_alloc();
+
+void module_view_free(ModuleView* module_view);
+
+View* module_view_get_view(ModuleView* module_view);

+ 138 - 0
FlipperZero-IFTTT_app/views/reboot_view.c

@@ -0,0 +1,138 @@
+#include "reboot_view.h"
+#include <furi.h>
+#include <gui/elements.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <furi_hal_uart.h>
+
+#define MODULE_CONTROL_COMMAND_REBOOT 'r'
+#define FLIPPERZERO_SERIAL_BAUD 115200
+
+typedef enum ESerialCommand
+{
+    ESerialCommand_Reboot
+} ESerialCommand;
+
+struct RebootView {
+    View* view;
+};
+
+typedef struct {
+    bool right_pressed;
+    bool connected;
+} RebootViewModel;
+
+static void Shake(void) {
+    NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
+    notification_message(notification, &sequence_single_vibro);
+    furi_record_close(RECORD_NOTIFICATION);
+}
+
+void send_serial_command_reboot(ESerialCommand command)
+{
+    uint8_t data[1] = { 0 };
+
+    switch(command)
+    {
+        case ESerialCommand_Reboot:
+            data[0] = MODULE_CONTROL_COMMAND_REBOOT;
+            break;
+        default:
+            return;          
+    };
+
+    furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
+}
+
+static void reboot_view_draw_callback(Canvas* canvas, void* context) {
+    furi_assert(context);
+    RebootViewModel* model = context;
+    canvas_clear(canvas);
+    canvas_set_color(canvas, ColorBlack);
+    canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "REBOOT MODULE");
+    canvas_draw_line(canvas, 0, 10, 128, 10);
+    canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to restart the");
+    canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
+    canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
+
+    // Right
+    if(model->right_pressed) {
+    }
+}
+
+static void reboot_view_process(RebootView* reboot_view, InputEvent* event) {
+    with_view_model(
+        reboot_view->view, (RebootViewModel * model) {
+            if(event->type == InputTypePress) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = true;
+                    Shake();
+                    send_serial_command_reboot(ESerialCommand_Reboot);
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeRelease) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = false;
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeShort) {
+                if(event->key == InputKeyBack) {
+                }
+            }
+            return true;
+        });
+}
+
+static bool reboot_view_input_callback(InputEvent* event, void* context) {
+    furi_assert(context);
+    RebootView* reboot_view = context;
+    bool consumed = false;
+
+    if(event->type == InputTypeLong && event->key == InputKeyBack) {
+    } else {
+        reboot_view_process(reboot_view, event);
+        consumed = true;
+    }
+
+    return consumed;
+}
+
+RebootView* reboot_view_alloc() {
+    RebootView* reboot_view = malloc(sizeof(RebootView));
+    reboot_view->view = view_alloc();
+    view_set_context(reboot_view->view, reboot_view);
+    view_allocate_model(reboot_view->view, ViewModelTypeLocking, sizeof(RebootViewModel));
+    view_set_draw_callback(reboot_view->view, reboot_view_draw_callback);
+    view_set_input_callback(reboot_view->view, reboot_view_input_callback);
+    furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
+
+    return reboot_view;
+}
+
+void reboot_view_free(RebootView* reboot_view) {
+    furi_assert(reboot_view);
+    view_free(reboot_view->view);
+    free(reboot_view);
+}
+
+View* reboot_view_get_view(RebootView* reboot_view) {
+    furi_assert(reboot_view);
+    return reboot_view->view;
+}
+
+void reboot_view_set_data(RebootView* reboot_view, bool connected) {
+    furi_assert(reboot_view);
+    with_view_model(
+        reboot_view->view, (RebootViewModel * model) {
+            model->connected = connected;
+            return true;
+        });
+}

+ 11 - 0
FlipperZero-IFTTT_app/views/reboot_view.h

@@ -0,0 +1,11 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct RebootView RebootView;
+
+RebootView* reboot_view_alloc();
+
+void reboot_view_free(RebootView* reboot_view);
+
+View* reboot_view_get_view(RebootView* reboot_view);

+ 138 - 0
FlipperZero-IFTTT_app/views/reset_view.c

@@ -0,0 +1,138 @@
+#include "reset_view.h"
+#include <furi.h>
+#include <gui/elements.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <furi_hal_uart.h>
+
+#define MODULE_CONTROL_COMMAND_RESET 'a'
+#define FLIPPERZERO_SERIAL_BAUD 115200
+
+typedef enum ESerialCommand
+{
+    ESerialCommand_Reset
+} ESerialCommand;
+
+struct ResetView {
+    View* view;
+};
+
+typedef struct {
+    bool right_pressed;
+    bool connected;
+} ResetViewModel;
+
+static void Shake(void) {
+    NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
+    notification_message(notification, &sequence_single_vibro);
+    furi_record_close(RECORD_NOTIFICATION);
+}
+
+void send_serial_command_reset(ESerialCommand command)
+{
+    uint8_t data[1] = { 0 };
+
+    switch(command)
+    {
+        case ESerialCommand_Reset:
+            data[0] = MODULE_CONTROL_COMMAND_RESET;
+            break;
+        default:
+            return;          
+    };
+
+    furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
+}
+
+static void reset_view_draw_callback(Canvas* canvas, void* context) {
+    furi_assert(context);
+    ResetViewModel* model = context;
+    canvas_clear(canvas);
+    canvas_set_color(canvas, ColorBlack);
+    canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "RESET MODULE");
+    canvas_draw_line(canvas, 0, 10, 128, 10);
+    canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to reset");
+    canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
+    canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
+
+    // Right
+    if(model->right_pressed) {
+    }
+}
+
+static void reset_view_process(ResetView* reset_view, InputEvent* event) {
+    with_view_model(
+        reset_view->view, (ResetViewModel * model) {
+            if(event->type == InputTypePress) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = true;
+                    Shake();
+                    send_serial_command_reset(ESerialCommand_Reset);
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeRelease) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = false;
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeShort) {
+                if(event->key == InputKeyBack) {
+                }
+            }
+            return true;
+        });
+}
+
+static bool reset_view_input_callback(InputEvent* event, void* context) {
+    furi_assert(context);
+    ResetView* reset_view = context;
+    bool consumed = false;
+
+    if(event->type == InputTypeLong && event->key == InputKeyBack) {
+    } else {
+        reset_view_process(reset_view, event);
+        consumed = true;
+    }
+
+    return consumed;
+}
+
+ResetView* reset_view_alloc() {
+    ResetView* reset_view = malloc(sizeof(ResetView));
+    reset_view->view = view_alloc();
+    view_set_context(reset_view->view, reset_view);
+    view_allocate_model(reset_view->view, ViewModelTypeLocking, sizeof(ResetViewModel));
+    view_set_draw_callback(reset_view->view, reset_view_draw_callback);
+    view_set_input_callback(reset_view->view, reset_view_input_callback);
+    furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
+
+    return reset_view;
+}
+
+void reset_view_free(ResetView* reset_view) {
+    furi_assert(reset_view);
+    view_free(reset_view->view);
+    free(reset_view);
+}
+
+View* reset_view_get_view(ResetView* reset_view) {
+    furi_assert(reset_view);
+    return reset_view->view;
+}
+
+void reset_view_set_data(ResetView* reset_view, bool connected) {
+    furi_assert(reset_view);
+    with_view_model(
+        reset_view->view, (ResetViewModel * model) {
+            model->connected = connected;
+            return true;
+        });
+}

+ 11 - 0
FlipperZero-IFTTT_app/views/reset_view.h

@@ -0,0 +1,11 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct ResetView ResetView;
+
+ResetView* reset_view_alloc();
+
+void reset_view_free(ResetView* reset_view);
+
+View* reset_view_get_view(ResetView* reset_view);

+ 138 - 0
FlipperZero-IFTTT_app/views/send_view.c

@@ -0,0 +1,138 @@
+#include "send_view.h"
+#include <furi.h>
+#include <gui/elements.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <furi_hal_uart.h>
+
+#define MODULE_CONTROL_COMMAND_SEND 's'
+#define FLIPPERZERO_SERIAL_BAUD 115200
+
+typedef enum ESerialCommand
+{
+    ESerialCommand_Send
+} ESerialCommand;
+
+struct SendView {
+    View* view;
+};
+
+typedef struct {
+    bool right_pressed;
+    bool connected;
+} SendViewModel;
+
+static void Shake(void) {
+    NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
+    notification_message(notification, &sequence_single_vibro);
+    furi_record_close(RECORD_NOTIFICATION);
+}
+
+void send_serial_command_send(ESerialCommand command)
+{
+    uint8_t data[1] = { 0 };
+
+    switch(command)
+    {
+        case ESerialCommand_Send:
+            data[0] = MODULE_CONTROL_COMMAND_SEND;
+            break;
+        default:
+            return;          
+    };
+
+    furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
+}
+
+static void send_view_draw_callback(Canvas* canvas, void* context) {
+    furi_assert(context);
+    SendViewModel* model = context;
+    canvas_clear(canvas);
+    canvas_set_color(canvas, ColorBlack);
+    canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "SEND MODULE");
+    canvas_draw_line(canvas, 0, 10, 128, 10);
+    canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to send IFTTT");
+    canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "command or press and hold");
+    canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
+
+    // Right
+    if(model->right_pressed) {
+    }
+}
+
+static void send_view_process(SendView* send_view, InputEvent* event) {
+    with_view_model(
+        send_view->view, (SendViewModel * model) {
+            if(event->type == InputTypePress) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = true;
+                    Shake();
+                    send_serial_command_send(ESerialCommand_Send);
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeRelease) {
+                if(event->key == InputKeyUp) {
+                } else if(event->key == InputKeyDown) {
+                } else if(event->key == InputKeyLeft) {
+                } else if(event->key == InputKeyRight) {
+                    model->right_pressed = false;
+                } else if(event->key == InputKeyOk) {
+                } else if(event->key == InputKeyBack) {
+                }
+            } else if(event->type == InputTypeShort) {
+                if(event->key == InputKeyBack) {
+                }
+            }
+            return true;
+        });
+}
+
+static bool send_view_input_callback(InputEvent* event, void* context) {
+    furi_assert(context);
+    SendView* send_view = context;
+    bool consumed = false;
+
+    if(event->type == InputTypeLong && event->key == InputKeyBack) {
+    } else {
+        send_view_process(send_view, event);
+        consumed = true;
+    }
+
+    return consumed;
+}
+
+SendView* send_view_alloc() {
+    SendView* send_view = malloc(sizeof(SendView));
+    send_view->view = view_alloc();
+    view_set_context(send_view->view, send_view);
+    view_allocate_model(send_view->view, ViewModelTypeLocking, sizeof(SendViewModel));
+    view_set_draw_callback(send_view->view, send_view_draw_callback);
+    view_set_input_callback(send_view->view, send_view_input_callback);
+    furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
+
+    return send_view;
+}
+
+void send_view_free(SendView* send_view) {
+    furi_assert(send_view);
+    view_free(send_view->view);
+    free(send_view);
+}
+
+View* send_view_get_view(SendView* send_view) {
+    furi_assert(send_view);
+    return send_view->view;
+}
+
+void send_view_set_data(SendView* send_view, bool connected) {
+    furi_assert(send_view);
+    with_view_model(
+        send_view->view, (SendViewModel * model) {
+            model->connected = connected;
+            return true;
+        });
+}

+ 11 - 0
FlipperZero-IFTTT_app/views/send_view.h

@@ -0,0 +1,11 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct SendView SendView;
+
+SendView* send_view_alloc();
+
+void send_view_free(SendView* send_view);
+
+View* send_view_get_view(SendView* send_view);