antirez 3 лет назад
Родитель
Сommit
6c51715574
6 измененных файлов с 354 добавлено и 316 удалено
  1. 1 315
      app.c
  2. 27 1
      app.h
  3. 122 0
      signal.c
  4. 30 0
      ui.c
  5. 92 0
      view_raw_signal.c
  6. 82 0
      view_settings.c

+ 1 - 315
app.c

@@ -1,258 +1,16 @@
 /* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
  * See the LICENSE file for information about the license. */
 
-#include <furi.h>
-#include <furi_hal.h>
-#include <lib/flipper_format/flipper_format.h>
-#include <input/input.h>
-#include <gui/gui.h>
-#include <stdlib.h>
 #include "app.h"
-#include "app_buffer.h"
 
 RawSamplesBuffer *RawSamples, *DetectedSamples;
 extern const SubGhzProtocolRegistry protoview_protocol_registry;
 
-/* Render the received signal.
- *
- * The screen of the flipper is 128 x 64. Even using 4 pixels per line
- * (where low level signal is one pixel high, high level is 4 pixels
- * high) and 4 pixels of spacing between the different lines, we can
- * plot comfortably 8 lines.
- *
- * The 'idx' argument is the first sample to render in the circular
- * buffer. */
-void render_signal(ProtoViewApp *app, Canvas *const canvas, RawSamplesBuffer *buf, uint32_t idx) {
-    canvas_set_color(canvas, ColorBlack);
-
-    int rows = 8;
-    uint32_t time_per_pixel = app->us_scale;
-    uint32_t start_idx = idx;
-    bool level = 0;
-    uint32_t dur = 0, sample_num = 0;
-    for (int row = 0; row < rows ; row++) {
-        for (int x = 0; x < 128; x++) {
-            int y = 3 + row*8;
-            if (dur < time_per_pixel/2) {
-                /* Get more data. */
-                raw_samples_get(buf, idx++, &level, &dur);
-                sample_num++;
-            }
-
-            canvas_draw_line(canvas, x,y,x,y-(level*3));
-
-            /* Write a small triangle under the last sample detected. */
-            if (app->signal_bestlen != 0 &&
-                sample_num+start_idx == app->signal_bestlen+1)
-            {
-                canvas_draw_dot(canvas,x,y+2);
-                canvas_draw_dot(canvas,x-1,y+3);
-                canvas_draw_dot(canvas,x,y+3);
-                canvas_draw_dot(canvas,x+1,y+3);
-                sample_num++; /* Make sure we don't mark the next, too. */
-            }
-
-            /* Remove from the current level duration the time we
-             * just plot. */
-            if (dur > time_per_pixel)
-                dur -= time_per_pixel;
-            else
-                dur = 0;
-        }
-    }
-}
-
-/* Return the time difference between a and b, always >= 0 since
- * the absolute value is returned. */
-uint32_t duration_delta(uint32_t a, uint32_t b) {
-    return a > b ? a - b : b - a;
-}
-
-/* This function starts scanning samples at offset idx looking for the
- * longest run of pulses, either high or low, that are among 10%
- * of each other, for a maximum of three classes. The classes are
- * counted separtely for high and low signals (RF on / off) because
- * many devices tend to have different pulse lenghts depending on
- * the level of the pulse.
- *
- * For instance Oregon2 sensors, in the case of protocol 2.1 will send
- * pulses of ~400us (RF on) VS ~580us (RF off). */
-#define SEARCH_CLASSES 3
-uint32_t search_coherent_signal(RawSamplesBuffer *s, uint32_t idx) {
-    struct {
-        uint32_t dur[2];     /* dur[0] = low, dur[1] = high */
-        uint32_t count[2];   /* Associated observed frequency. */
-    } classes[SEARCH_CLASSES];
-
-    memset(classes,0,sizeof(classes));
-    uint32_t minlen = 40, maxlen = 4000; /* Depends on data rate, here we
-                                            allow for high and low. */
-    uint32_t len = 0; /* Observed len of coherent samples. */
-    s->short_pulse_dur = 0;
-    for (uint32_t j = idx; j < idx+500; j++) {
-        bool level;
-        uint32_t dur;
-        raw_samples_get(s, j, &level, &dur);
-        if (dur < minlen || dur > maxlen) break; /* return. */
-
-        /* Let's see if it matches a class we already have or if we
-         * can populate a new (yet empty) class. */
-        uint32_t k;
-        for (k = 0; k < SEARCH_CLASSES; k++) {
-            if (classes[k].count[level] == 0) {
-                classes[k].dur[level] = dur;
-                classes[k].count[level] = 1;
-                break; /* Sample accepted. */
-            } else {
-                uint32_t classavg = classes[k].dur[level];
-                uint32_t count = classes[k].count[level];
-                uint32_t delta = duration_delta(dur,classavg);
-                if (delta < classavg/10) {
-                    /* It is useful to compute the average of the class
-                     * we are observing. We know how many samples we got so
-                     * far, so we can recompute the average easily.
-                     * By always having a better estimate of the pulse len
-                     * we can avoid missing next samples in case the first
-                     * observed samples are too off. */
-                    classavg = ((classavg * count) + dur) / (count+1);
-                    classes[k].dur[level] = classavg;
-                    classes[k].count[level]++;
-                    break; /* Sample accepted. */
-                }
-            }
-        }
-
-        if (k == SEARCH_CLASSES) break; /* No match, return. */
-
-        /* If we are here, we accepted this sample. Try with the next
-         * one. */
-        len++;
-    }
-
-    /* Update the buffer setting the shortest pulse we found
-     * among the three classes. This will be used when scaling
-     * for visualization. */
-    for (int j = 0; j < SEARCH_CLASSES; j++) {
-        for (int level = 0; level < 2; level++) {
-            if (classes[j].dur[level] == 0) continue;
-            if (classes[j].count[level] < 3) continue;
-            if (s->short_pulse_dur == 0 ||
-                s->short_pulse_dur > classes[j].dur[level])
-            {
-                s->short_pulse_dur = classes[j].dur[level];
-            }
-        }
-    }
-    return len;
-}
-
-/* Search the buffer with the stored signal (last N samples received)
- * in order to find a coherent signal. If a signal that does not appear to
- * be just noise is found, it is set in DetectedSamples global signal
- * buffer, that is what is rendered on the screen. */
-void scan_for_signal(ProtoViewApp *app) {
-    /* We need to work on a copy: the RawSamples buffer is populated
-     * by the background thread receiving data. */
-    RawSamplesBuffer *copy = raw_samples_alloc();
-    raw_samples_copy(copy,RawSamples);
-
-    /* Try to seek on data that looks to have a regular high low high low
-     * pattern. */
-    uint32_t minlen = 13;           /* Min run of coherent samples. Up to
-                                       12 samples it's very easy to mistake
-                                       noise for signal. */
-
-    uint32_t i = 0;
-    while (i < copy->total-1) {
-        uint32_t thislen = search_coherent_signal(copy,i);
-        if (thislen > minlen && thislen > app->signal_bestlen) {
-            app->signal_bestlen = thislen;
-            raw_samples_copy(DetectedSamples,copy);
-            DetectedSamples->idx = (DetectedSamples->idx+i)%
-                                   DetectedSamples->total;
-            FURI_LOG_E(TAG, "Displayed sample updated (%d samples)",
-                (int)thislen);
-        }
-        i += thislen ? thislen : 1;
-    }
-    raw_samples_free(copy);
-}
-
 /* Draw some text with a border. If the outside color is black and the inside
  * color is white, it just writes the border of the text, but the function can
  * also be used to write a bold variation of the font setting both the
  * colors to black, or alternatively to write a black text with a white
  * border so that it is visible if there are black stuff on the background. */
-void canvas_draw_str_with_border(Canvas* canvas, uint8_t x, uint8_t y, const char* str, Color text_color, Color border_color)
-{
-    struct {
-        uint8_t x; uint8_t y;
-    } dir[8] = {
-        {-1,-1},
-        {0,-1},
-        {1,-1},
-        {1,0},
-        {1,1},
-        {0,1},
-        {-1,1},
-        {-1,0}
-    };
-
-    /* Rotate in all the directions writing the same string to create a
-     * border, then write the actual string in the other color in the
-     * middle. */
-    canvas_set_color(canvas, border_color);
-    for (int j = 0; j < 8; j++)
-        canvas_draw_str(canvas,x+dir[j].x,y+dir[j].y,str);
-    canvas_set_color(canvas, text_color);
-    canvas_draw_str(canvas,x,y,str);
-    canvas_set_color(canvas, ColorBlack);
-}
-
-/* Raw pulses rendering. This is our default view. */
-void render_view_raw_pulses(Canvas *const canvas, ProtoViewApp *app) {
-    /* Show signal. */
-    render_signal(app, canvas, DetectedSamples, app->signal_offset);
-
-    /* Show signal information. */
-    char buf[64];
-    snprintf(buf,sizeof(buf),"%luus",
-        (unsigned long)DetectedSamples->short_pulse_dur);
-    canvas_set_font(canvas, FontSecondary);
-    canvas_draw_str_with_border(canvas, 97, 63, buf, ColorWhite, ColorBlack);
-}
-
-/* Renders a single view with frequency and modulation setting. However
- * this are logically two different views, and only one of the settings
- * will be highlighted. */
-void render_view_settings(Canvas *const canvas, ProtoViewApp *app) {
-    UNUSED(app);
-    canvas_set_font(canvas, FontPrimary);
-    if (app->current_view == ViewFrequencySettings)
-        canvas_draw_str_with_border(canvas,1,10,"Frequency",ColorWhite,ColorBlack);
-    else
-        canvas_draw_str(canvas,1,10,"Frequency");
-
-    if (app->current_view == ViewModulationSettings)
-        canvas_draw_str_with_border(canvas,70,10,"Modulation",ColorWhite,ColorBlack);
-    else
-        canvas_draw_str(canvas,70,10,"Modulation");
-    canvas_set_font(canvas, FontSecondary);
-    canvas_draw_str(canvas,10,61,"Use up and down to modify");
-
-    /* Show frequency. We can use big numbers font since it's just a number. */
-    if (app->current_view == ViewFrequencySettings) {
-        char buf[16];
-        snprintf(buf,sizeof(buf),"%.2f",(double)app->frequency/1000000);
-        canvas_set_font(canvas, FontBigNumbers);
-        canvas_draw_str(canvas, 30, 40, buf);
-    } else if (app->current_view == ViewModulationSettings) {
-        int current = app->modulation;
-        canvas_set_font(canvas, FontPrimary);
-        canvas_draw_str(canvas, 33, 39, ProtoViewModulations[current].name);
-    }
-}
-
 /* The callback actually just passes the control to the actual active
  * view callback, after setting up basic stuff like cleaning the screen
  * and setting color to black. */
@@ -380,79 +138,6 @@ static void timer_callback(void *ctx) {
     scan_for_signal(app);
 }
 
-/* Handle input for the raw pulses view. */
-void process_input_raw_pulses(ProtoViewApp *app, InputEvent input) {
-    if (input.type == InputTypeRepeat) {
-        /* Handle panning of the signal window. Long pressing
-         * right will show successive samples, long pressing left
-         * previous samples. */
-        if (input.key == InputKeyRight) app->signal_offset++;
-        else if (input.key == InputKeyLeft) app->signal_offset--;
-    } else if (input.type == InputTypeShort) {
-        if (input.key == InputKeyOk) {
-            /* Reset the current sample to capture the next. */
-            app->signal_bestlen = 0;
-            app->signal_offset = 0;
-            raw_samples_reset(DetectedSamples);
-            raw_samples_reset(RawSamples);
-        } else if (input.key == InputKeyDown) {
-            /* Rescaling. The set becomes finer under 50us per pixel. */
-            uint32_t scale_step = app->us_scale >= 50 ? 50 : 10;
-            if (app->us_scale < 500) app->us_scale += scale_step;
-        } else if (input.key == InputKeyUp) {
-            uint32_t scale_step = app->us_scale > 50 ? 50 : 10;
-            if (app->us_scale > 10) app->us_scale -= scale_step;
-        }
-    }
-}
-
-/* Handle input for the settings view. */
-void process_input_settings(ProtoViewApp *app, InputEvent input) {
-    /* Here we handle only up and down. Avoid any work if the user
-     * pressed something else. */
-    if (input.key != InputKeyDown && input.key != InputKeyUp) return;
-
-    if (app->current_view == ViewFrequencySettings) {
-        size_t curidx = 0, i;
-        size_t count = subghz_setting_get_frequency_count(app->setting);
-
-        /* Scan the list of frequencies to check for the index of the
-         * currently set frequency. */
-        for(i = 0; i < count; i++) {
-            uint32_t freq = subghz_setting_get_frequency(app->setting,i);
-            if (freq == app->frequency) {
-                curidx = i;
-                break;
-            }
-        }
-        if (i == count) return; /* Should never happen. */
-
-        if (input.key == InputKeyUp) {
-            curidx = (curidx+1) % count;
-        } else if (input.key == InputKeyDown) {
-            curidx = curidx == 0 ? count-1 : curidx-1;
-        }
-        app->frequency = subghz_setting_get_frequency(app->setting,curidx);
-    } else if (app->current_view == ViewModulationSettings) {
-        uint32_t count = 0;
-        uint32_t modid = app->modulation;
-
-        while(ProtoViewModulations[count].name != NULL) count++;
-        if (input.key == InputKeyUp) {
-            modid = (modid+1) % count;
-        } else if (input.key == InputKeyDown) {
-            modid = modid == 0 ? count-1 : modid-1;
-        }
-        app->modulation = modid;
-    }
-
-    /* Apply changes. */
-    FURI_LOG_E(TAG, "Setting view, setting frequency/modulation to %lu %s", app->frequency, ProtoViewModulations[app->modulation].name);
-    radio_rx_end(app);
-    radio_begin(app);
-    radio_rx(app);
-}
-
 int32_t protoview_app_entry(void* p) {
     UNUSED(p);
     ProtoViewApp *app = protoview_app_alloc();
@@ -532,3 +217,4 @@ int32_t protoview_app_entry(void* p) {
     protoview_app_free(app);
     return 0;
 }
+

+ 27 - 1
app.h

@@ -3,6 +3,11 @@
 
 #pragma once
 
+#include <furi.h>
+#include <furi_hal.h>
+#include <input/input.h>
+#include <gui/gui.h>
+#include <stdlib.h>
 #include <gui/gui.h>
 #include <gui/view_dispatcher.h>
 #include <gui/scene_manager.h>
@@ -15,6 +20,7 @@
 #include <lib/subghz/receiver.h>
 #include <lib/subghz/transmitter.h>
 #include <lib/subghz/registry.h>
+#include "app_buffer.h"
 
 #define TAG "ProtoView"
 
@@ -66,18 +72,38 @@ struct ProtoViewApp {
     ProtoViewTxRx *txrx;     /* Radio state. */
     SubGhzSetting *setting;  /* A list of valid frequencies. */
 
-    /* Application state and config. */
+    /* Generic app state. */
     int running;             /* Once false exists the app. */
     uint32_t signal_bestlen; /* Longest coherent signal observed so far. */
+
+    /* Raw view apps state. */
     uint32_t us_scale;       /* microseconds per pixel. */
     uint32_t signal_offset;  /* Long press left/right panning in raw view. */
+
+    /* Configuration view app state. */
     uint32_t frequency;      /* Current frequency. */
     uint8_t modulation;      /* Current modulation ID, array index in the
                                 ProtoViewModulations table. */
 };
 
+extern RawSamplesBuffer *RawSamples, *DetectedSamples;
+
+/* app_radio.c */
 void radio_begin(ProtoViewApp* app);
 uint32_t radio_rx(ProtoViewApp* app);
 void radio_idle(ProtoViewApp* app);
 void radio_rx_end(ProtoViewApp* app);
 void radio_sleep(ProtoViewApp* app);
+
+/* signal.c */
+uint32_t duration_delta(uint32_t a, uint32_t b);
+void scan_for_signal(ProtoViewApp *app);
+
+/* view_*.c */
+void render_view_raw_pulses(Canvas *const canvas, ProtoViewApp *app);
+void process_input_raw_pulses(ProtoViewApp *app, InputEvent input);
+void render_view_settings(Canvas *const canvas, ProtoViewApp *app);
+void process_input_settings(ProtoViewApp *app, InputEvent input);
+
+/* ui.c */
+void canvas_draw_str_with_border(Canvas* canvas, uint8_t x, uint8_t y, const char* str, Color text_color, Color border_color);

+ 122 - 0
signal.c

@@ -0,0 +1,122 @@
+/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
+ * See the LICENSE file for information about the license. */
+
+#include "app.h"
+
+/* Return the time difference between a and b, always >= 0 since
+ * the absolute value is returned. */
+uint32_t duration_delta(uint32_t a, uint32_t b) {
+    return a > b ? a - b : b - a;
+}
+
+/* This function starts scanning samples at offset idx looking for the
+ * longest run of pulses, either high or low, that are among 10%
+ * of each other, for a maximum of three classes. The classes are
+ * counted separtely for high and low signals (RF on / off) because
+ * many devices tend to have different pulse lenghts depending on
+ * the level of the pulse.
+ *
+ * For instance Oregon2 sensors, in the case of protocol 2.1 will send
+ * pulses of ~400us (RF on) VS ~580us (RF off). */
+#define SEARCH_CLASSES 3
+uint32_t search_coherent_signal(RawSamplesBuffer *s, uint32_t idx) {
+    struct {
+        uint32_t dur[2];     /* dur[0] = low, dur[1] = high */
+        uint32_t count[2];   /* Associated observed frequency. */
+    } classes[SEARCH_CLASSES];
+
+    memset(classes,0,sizeof(classes));
+    uint32_t minlen = 40, maxlen = 4000; /* Depends on data rate, here we
+                                            allow for high and low. */
+    uint32_t len = 0; /* Observed len of coherent samples. */
+    s->short_pulse_dur = 0;
+    for (uint32_t j = idx; j < idx+500; j++) {
+        bool level;
+        uint32_t dur;
+        raw_samples_get(s, j, &level, &dur);
+        if (dur < minlen || dur > maxlen) break; /* return. */
+
+        /* Let's see if it matches a class we already have or if we
+         * can populate a new (yet empty) class. */
+        uint32_t k;
+        for (k = 0; k < SEARCH_CLASSES; k++) {
+            if (classes[k].count[level] == 0) {
+                classes[k].dur[level] = dur;
+                classes[k].count[level] = 1;
+                break; /* Sample accepted. */
+            } else {
+                uint32_t classavg = classes[k].dur[level];
+                uint32_t count = classes[k].count[level];
+                uint32_t delta = duration_delta(dur,classavg);
+                if (delta < classavg/10) {
+                    /* It is useful to compute the average of the class
+                     * we are observing. We know how many samples we got so
+                     * far, so we can recompute the average easily.
+                     * By always having a better estimate of the pulse len
+                     * we can avoid missing next samples in case the first
+                     * observed samples are too off. */
+                    classavg = ((classavg * count) + dur) / (count+1);
+                    classes[k].dur[level] = classavg;
+                    classes[k].count[level]++;
+                    break; /* Sample accepted. */
+                }
+            }
+        }
+
+        if (k == SEARCH_CLASSES) break; /* No match, return. */
+
+        /* If we are here, we accepted this sample. Try with the next
+         * one. */
+        len++;
+    }
+
+    /* Update the buffer setting the shortest pulse we found
+     * among the three classes. This will be used when scaling
+     * for visualization. */
+    for (int j = 0; j < SEARCH_CLASSES; j++) {
+        for (int level = 0; level < 2; level++) {
+            if (classes[j].dur[level] == 0) continue;
+            if (classes[j].count[level] < 3) continue;
+            if (s->short_pulse_dur == 0 ||
+                s->short_pulse_dur > classes[j].dur[level])
+            {
+                s->short_pulse_dur = classes[j].dur[level];
+            }
+        }
+    }
+    return len;
+}
+
+/* Search the buffer with the stored signal (last N samples received)
+ * in order to find a coherent signal. If a signal that does not appear to
+ * be just noise is found, it is set in DetectedSamples global signal
+ * buffer, that is what is rendered on the screen. */
+void scan_for_signal(ProtoViewApp *app) {
+    /* We need to work on a copy: the RawSamples buffer is populated
+     * by the background thread receiving data. */
+    RawSamplesBuffer *copy = raw_samples_alloc();
+    raw_samples_copy(copy,RawSamples);
+
+    /* Try to seek on data that looks to have a regular high low high low
+     * pattern. */
+    uint32_t minlen = 13;           /* Min run of coherent samples. Up to
+                                       12 samples it's very easy to mistake
+                                       noise for signal. */
+
+    uint32_t i = 0;
+    while (i < copy->total-1) {
+        uint32_t thislen = search_coherent_signal(copy,i);
+        if (thislen > minlen && thislen > app->signal_bestlen) {
+            app->signal_bestlen = thislen;
+            raw_samples_copy(DetectedSamples,copy);
+            DetectedSamples->idx = (DetectedSamples->idx+i)%
+                                   DetectedSamples->total;
+            FURI_LOG_E(TAG, "Displayed sample updated (%d samples)",
+                (int)thislen);
+        }
+        i += thislen ? thislen : 1;
+    }
+    raw_samples_free(copy);
+}
+
+

+ 30 - 0
ui.c

@@ -0,0 +1,30 @@
+/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
+ * See the LICENSE file for information about the license. */
+
+#include "app.h"
+
+void canvas_draw_str_with_border(Canvas* canvas, uint8_t x, uint8_t y, const char* str, Color text_color, Color border_color)
+{
+    struct {
+        uint8_t x; uint8_t y;
+    } dir[8] = {
+        {-1,-1},
+        {0,-1},
+        {1,-1},
+        {1,0},
+        {1,1},
+        {0,1},
+        {-1,1},
+        {-1,0}
+    };
+
+    /* Rotate in all the directions writing the same string to create a
+     * border, then write the actual string in the other color in the
+     * middle. */
+    canvas_set_color(canvas, border_color);
+    for (int j = 0; j < 8; j++)
+        canvas_draw_str(canvas,x+dir[j].x,y+dir[j].y,str);
+    canvas_set_color(canvas, text_color);
+    canvas_draw_str(canvas,x,y,str);
+    canvas_set_color(canvas, ColorBlack);
+}

+ 92 - 0
view_raw_signal.c

@@ -0,0 +1,92 @@
+/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
+ * See the LICENSE file for information about the license. */
+
+#include "app.h"
+
+/* Render the received signal.
+ *
+ * The screen of the flipper is 128 x 64. Even using 4 pixels per line
+ * (where low level signal is one pixel high, high level is 4 pixels
+ * high) and 4 pixels of spacing between the different lines, we can
+ * plot comfortably 8 lines.
+ *
+ * The 'idx' argument is the first sample to render in the circular
+ * buffer. */
+void render_signal(ProtoViewApp *app, Canvas *const canvas, RawSamplesBuffer *buf, uint32_t idx) {
+    canvas_set_color(canvas, ColorBlack);
+
+    int rows = 8;
+    uint32_t time_per_pixel = app->us_scale;
+    uint32_t start_idx = idx;
+    bool level = 0;
+    uint32_t dur = 0, sample_num = 0;
+    for (int row = 0; row < rows ; row++) {
+        for (int x = 0; x < 128; x++) {
+            int y = 3 + row*8;
+            if (dur < time_per_pixel/2) {
+                /* Get more data. */
+                raw_samples_get(buf, idx++, &level, &dur);
+                sample_num++;
+            }
+
+            canvas_draw_line(canvas, x,y,x,y-(level*3));
+
+            /* Write a small triangle under the last sample detected. */
+            if (app->signal_bestlen != 0 &&
+                sample_num+start_idx == app->signal_bestlen+1)
+            {
+                canvas_draw_dot(canvas,x,y+2);
+                canvas_draw_dot(canvas,x-1,y+3);
+                canvas_draw_dot(canvas,x,y+3);
+                canvas_draw_dot(canvas,x+1,y+3);
+                sample_num++; /* Make sure we don't mark the next, too. */
+            }
+
+            /* Remove from the current level duration the time we
+             * just plot. */
+            if (dur > time_per_pixel)
+                dur -= time_per_pixel;
+            else
+                dur = 0;
+        }
+    }
+}
+
+/* Raw pulses rendering. This is our default view. */
+void render_view_raw_pulses(Canvas *const canvas, ProtoViewApp *app) {
+    /* Show signal. */
+    render_signal(app, canvas, DetectedSamples, app->signal_offset);
+
+    /* Show signal information. */
+    char buf[64];
+    snprintf(buf,sizeof(buf),"%luus",
+        (unsigned long)DetectedSamples->short_pulse_dur);
+    canvas_set_font(canvas, FontSecondary);
+    canvas_draw_str_with_border(canvas, 97, 63, buf, ColorWhite, ColorBlack);
+}
+
+/* Handle input for the raw pulses view. */
+void process_input_raw_pulses(ProtoViewApp *app, InputEvent input) {
+    if (input.type == InputTypeRepeat) {
+        /* Handle panning of the signal window. Long pressing
+         * right will show successive samples, long pressing left
+         * previous samples. */
+        if (input.key == InputKeyRight) app->signal_offset++;
+        else if (input.key == InputKeyLeft) app->signal_offset--;
+    } else if (input.type == InputTypeShort) {
+        if (input.key == InputKeyOk) {
+            /* Reset the current sample to capture the next. */
+            app->signal_bestlen = 0;
+            app->signal_offset = 0;
+            raw_samples_reset(DetectedSamples);
+            raw_samples_reset(RawSamples);
+        } else if (input.key == InputKeyDown) {
+            /* Rescaling. The set becomes finer under 50us per pixel. */
+            uint32_t scale_step = app->us_scale >= 50 ? 50 : 10;
+            if (app->us_scale < 500) app->us_scale += scale_step;
+        } else if (input.key == InputKeyUp) {
+            uint32_t scale_step = app->us_scale > 50 ? 50 : 10;
+            if (app->us_scale > 10) app->us_scale -= scale_step;
+        }
+    }
+}

+ 82 - 0
view_settings.c

@@ -0,0 +1,82 @@
+/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
+ * See the LICENSE file for information about the license. */
+
+#include "app.h"
+
+/* Renders a single view with frequency and modulation setting. However
+ * this are logically two different views, and only one of the settings
+ * will be highlighted. */
+void render_view_settings(Canvas *const canvas, ProtoViewApp *app) {
+    UNUSED(app);
+    canvas_set_font(canvas, FontPrimary);
+    if (app->current_view == ViewFrequencySettings)
+        canvas_draw_str_with_border(canvas,1,10,"Frequency",ColorWhite,ColorBlack);
+    else
+        canvas_draw_str(canvas,1,10,"Frequency");
+
+    if (app->current_view == ViewModulationSettings)
+        canvas_draw_str_with_border(canvas,70,10,"Modulation",ColorWhite,ColorBlack);
+    else
+        canvas_draw_str(canvas,70,10,"Modulation");
+    canvas_set_font(canvas, FontSecondary);
+    canvas_draw_str(canvas,10,61,"Use up and down to modify");
+
+    /* Show frequency. We can use big numbers font since it's just a number. */
+    if (app->current_view == ViewFrequencySettings) {
+        char buf[16];
+        snprintf(buf,sizeof(buf),"%.2f",(double)app->frequency/1000000);
+        canvas_set_font(canvas, FontBigNumbers);
+        canvas_draw_str(canvas, 30, 40, buf);
+    } else if (app->current_view == ViewModulationSettings) {
+        int current = app->modulation;
+        canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 33, 39, ProtoViewModulations[current].name);
+    }
+}
+
+/* Handle input for the settings view. */
+void process_input_settings(ProtoViewApp *app, InputEvent input) {
+    /* Here we handle only up and down. Avoid any work if the user
+     * pressed something else. */
+    if (input.key != InputKeyDown && input.key != InputKeyUp) return;
+
+    if (app->current_view == ViewFrequencySettings) {
+        size_t curidx = 0, i;
+        size_t count = subghz_setting_get_frequency_count(app->setting);
+
+        /* Scan the list of frequencies to check for the index of the
+         * currently set frequency. */
+        for(i = 0; i < count; i++) {
+            uint32_t freq = subghz_setting_get_frequency(app->setting,i);
+            if (freq == app->frequency) {
+                curidx = i;
+                break;
+            }
+        }
+        if (i == count) return; /* Should never happen. */
+
+        if (input.key == InputKeyUp) {
+            curidx = (curidx+1) % count;
+        } else if (input.key == InputKeyDown) {
+            curidx = curidx == 0 ? count-1 : curidx-1;
+        }
+        app->frequency = subghz_setting_get_frequency(app->setting,curidx);
+    } else if (app->current_view == ViewModulationSettings) {
+        uint32_t count = 0;
+        uint32_t modid = app->modulation;
+
+        while(ProtoViewModulations[count].name != NULL) count++;
+        if (input.key == InputKeyUp) {
+            modid = (modid+1) % count;
+        } else if (input.key == InputKeyDown) {
+            modid = modid == 0 ? count-1 : modid-1;
+        }
+        app->modulation = modid;
+    }
+
+    /* Apply changes. */
+    FURI_LOG_E(TAG, "Setting view, setting frequency/modulation to %lu %s", app->frequency, ProtoViewModulations[app->modulation].name);
+    radio_rx_end(app);
+    radio_begin(app);
+    radio_rx(app);
+}