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@@ -0,0 +1,108 @@
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+#include <furi.h>
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+#include <gui/gui.h>
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+#include <input/input.h>
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+#include <stdlib.h>
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+#include <counter_icons.h>
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+
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+#define MAX_COUNT 99
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+#define BOXTIME 2
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+#define BOXWIDTH 30
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+#define MIDDLE_X 64 - BOXWIDTH / 2
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+#define MIDDLE_Y 32 - BOXWIDTH / 2
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+#define OFFSET_Y 9
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+
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+typedef struct {
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+ FuriMessageQueue* input_queue;
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+ ViewPort* view_port;
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+ Gui* gui;
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+ FuriMutex** mutex;
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+
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+ int count;
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+ bool pressed;
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+ int boxtimer;
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+} Counter;
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+
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+void state_free(Counter* c) {
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+ gui_remove_view_port(c->gui, c->view_port);
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+ furi_record_close(RECORD_GUI);
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+ view_port_free(c->view_port);
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+ furi_message_queue_free(c->input_queue);
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+ furi_mutex_free(c->mutex);
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+ free(c);
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+}
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+
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+static void input_callback(InputEvent* input_event, void* ctx) {
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+ Counter* c = ctx;
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+ if(input_event->type == InputTypeShort) {
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+ furi_message_queue_put(c->input_queue, input_event, 0);
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+ }
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+}
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+
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+static void render_callback(Canvas* canvas, void* ctx) {
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+ Counter* c = ctx;
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+ furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
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+ canvas_clear(canvas);
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+ canvas_set_color(canvas, ColorBlack);
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+ canvas_set_font(canvas, FontPrimary);
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+ canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignCenter, "Counter :)");
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+ canvas_set_font(canvas, FontBigNumbers);
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+
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+ char scount[5];
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+ if(c->pressed == true || c->boxtimer > 0) {
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+ canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
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+ canvas_draw_rframe(
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+ canvas, MIDDLE_X - 1, MIDDLE_Y + OFFSET_Y - 1, BOXWIDTH + 2, BOXWIDTH + 2, 5);
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+ canvas_draw_rframe(
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+ canvas, MIDDLE_X - 2, MIDDLE_Y + OFFSET_Y - 2, BOXWIDTH + 4, BOXWIDTH + 4, 5);
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+ c->pressed = false;
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+ c->boxtimer--;
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+ } else {
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+ canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
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+ }
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+ snprintf(scount, sizeof(scount), "%d", c->count);
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+ canvas_draw_str_aligned(canvas, 64, 32 + OFFSET_Y, AlignCenter, AlignCenter, scount);
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+ furi_mutex_release(c->mutex);
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+}
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+
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+Counter* state_init() {
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+ Counter* c = malloc(sizeof(Counter));
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+ c->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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+ c->view_port = view_port_alloc();
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+ c->gui = furi_record_open(RECORD_GUI);
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+ c->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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+ c->count = 0;
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+ c->boxtimer = 0;
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+ view_port_input_callback_set(c->view_port, input_callback, c);
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+ view_port_draw_callback_set(c->view_port, render_callback, c);
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+ gui_add_view_port(c->gui, c->view_port, GuiLayerFullscreen);
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+ return c;
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+}
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+
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+int32_t counterapp(void) {
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+ Counter* c = state_init();
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+
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+ while(1) {
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+ InputEvent input;
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+ while(furi_message_queue_get(c->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
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+ furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
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+
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+ if(input.key == InputKeyBack) {
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+ furi_mutex_release(c->mutex);
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+ state_free(c);
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+ return 0;
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+ } else if((input.key == InputKeyUp || input.key == InputKeyOk) && c->count < MAX_COUNT) {
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+ c->pressed = true;
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+ c->boxtimer = BOXTIME;
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+ c->count++;
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+ } else if(input.key == InputKeyDown && c->count != 0) {
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+ c->pressed = true;
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+ c->boxtimer = BOXTIME;
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+ c->count--;
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+ }
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+ furi_mutex_release(c->mutex);
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+ view_port_update(c->view_port);
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+ }
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+ }
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+ state_free(c);
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+ return 0;
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+}
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