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Add xinput from https://github.com/expected-ingot/flipper-xinput

git-subtree-dir: xinput
git-subtree-mainline: d117b15db0cd121f5c0616954bc7d7e343535079
git-subtree-split: 48b3b146edc0de2f0e6cf0b0f23463fc3f3f8b3f
Willy-JL 1 ano atrás
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64853e68f4

+ 41 - 0
xinput/.github/workflows/build.yml

@@ -0,0 +1,41 @@
+name: "FAP: Build for multiple SDK sources"
+# This will build your app for dev and release channels on GitHub. 
+# It will also build your app every day to make sure it's up to date with the latest SDK changes.
+# See https://github.com/marketplace/actions/build-flipper-application-package-fap for more information
+
+on:
+  push:
+    ## put your main branch name under "branches"
+    #branches: 
+    #  - master 
+  pull_request:
+  schedule: 
+    # do a build every day
+    - cron: "1 1 * * *"
+
+jobs:
+  ufbt-build:
+    runs-on: ubuntu-latest
+    strategy:
+      matrix:
+        include:
+          - name: dev channel
+            sdk-channel: dev
+          - name: release channel
+            sdk-channel: release
+          # You can add unofficial channels here. See ufbt action docs for more info.
+    name: 'ufbt: Build for ${{ matrix.name }}'
+    steps:
+      - name: Checkout
+        uses: actions/checkout@v4
+      - name: Build with ufbt
+        uses: flipperdevices/flipperzero-ufbt-action@v0.1
+        id: build-app
+        with:
+          sdk-channel: ${{ matrix.sdk-channel }}
+      - name: Upload app artifacts
+        uses: actions/upload-artifact@v3
+        with:
+          # See ufbt action docs for other output variables
+          name: ${{ github.event.repository.name }}-${{ steps.build-app.outputs.suffix }}
+          path: ${{ steps.build-app.outputs.fap-artifacts }}

+ 6 - 0
xinput/.gitignore

@@ -0,0 +1,6 @@
+dist/*
+.vscode
+.clang-format
+.editorconfig
+.env
+.ufbt

+ 1 - 0
xinput/.gitsubtree

@@ -0,0 +1 @@
+https://github.com/expected-ingot/flipper-xinput master /

+ 674 - 0
xinput/LICENSE

@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
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+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+  13. Use with the GNU Affero General Public License.
+
+  Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work.  The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+  14. Revised Versions of this License.
+
+  The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+  Each version is given a distinguishing version number.  If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation.  If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    <program>  Copyright (C) <year>  <name of author>
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.

+ 18 - 0
xinput/README.md

@@ -0,0 +1,18 @@
+# USB Game Controller for Flipper Zero
+This is an app for the Flipper Zero that emulates a game controller (specifically the Xbox 360 controller) and lets the user interact with the emulated joystick, A and B buttons.
+It also contains a full implementation of XInput for the Flipper Zero that supports every input that a regular Xbox controller does, which you may use in other applications.
+
+## How to use it?
+Connect your Flipper Zero to a computer, or any other device that supports XInput. **This app likely doesn't work on Xbox consoles.**
+
+From there, open the app and it should connect automatically. The D-Pad acts as your left joystick, the center button is A and the back button is B. Holding the back button by itself will close the app, but using other inputs with the back button won't. **Closing the app will reboot your Flipper.**
+
+## Special Thanks
+
+[Dave Madison's "Understanding the Xbox 360 Wired Controller’s USB Data"](https://www.partsnotincluded.com/understanding-the-xbox-360-wired-controllers-usb-data/) - Detailed documentation of the protocol
+
+[Willy-JL](https://github.com/Willy-JL) - Help with bugs
+
+Microsoft - Creating the Xbox itself
+
+[The Flipper Zero Team](https://github.com/flipperdevices) - Creating the Flipper Zero itself

+ 666 - 0
xinput/app.c

@@ -0,0 +1,666 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <furi_hal_usb.h>
+#include <applications/services/power/power_service/power.h>
+#include <usb.h>
+#include <usb_hid.h>
+#include <stdlib.h>
+#include <gui/gui.h>
+#include <input/input.h>
+
+/* generated by fbt from .png files in images folder */
+#include <xinput_controller_icons.h>
+
+#define XBOX_SURFACE_EP_IN 0x81 // IN Endpoint 1
+#define HID_EP_SZ 0x10
+
+typedef struct {
+	uint8_t x, y;
+} Position;
+enum {
+	UP = 1 << 0,
+	DOWN = 1 << 1,
+	LEFT = 1 << 2,
+	RIGHT = 1 << 3,
+	START = 1 << 4,
+	BACK = 1 << 5,
+	L3 = 1 << 6,
+	R3 = 1 << 7,
+	LEFT_BUMPER = 1 << 8,
+	RIGHT_BUMPER = 1 << 9,
+	LOGO = 1 << 10,
+	THE_VOID_ONE = 1 << 11, // https://www.partsnotincluded.com/wp-content/uploads/2019/03/X360_ButtonPackets.jpg
+	A = 1 << 12,
+	B = 1 << 13,
+	X = 1 << 14,
+	Y = 1 << 15,
+} xbox_buttons;
+
+// "shit" variables are unknown variables. I couldn't find any other way to add those. /shrug
+
+struct xbox_control_surface {
+	// For the buttons, 0 means not pressed and 1 means pressed
+	uint8_t message_type; // 0x00
+	uint8_t length; // 20
+	uint16_t buttons; // Refer to xbox_buttons enum for flags
+	uint8_t left_trigger; // 0-255
+	uint8_t right_trigger;
+	int16_t left_x;
+	int16_t left_y;
+	int16_t right_x;
+	int16_t right_y;
+	uint8_t shit[6];
+} FURI_PACKED;
+
+struct xbox_control_surface current_surface;
+
+struct usb_unknown0_descriptor {
+	uint8_t bLength;
+	uint8_t bDescriptorType;
+	uint8_t shit1, shit2, shit3, shit4; // 0x00, 0x01, 0x01, 0x25
+	uint8_t bEndpointAddress; // 0x81 IN endpoint 1
+	uint8_t bMaxDataSize;
+	uint8_t shit5, shit6, shit7, shit8, shit9; // 0x00, 0x00, 0x00, 0x00, 0x13
+	uint8_t bEndpointAddress2; // 0x01 OUT endpoint 1
+	uint8_t bMaxDataSize2;
+	uint8_t shit10, shit11; // 0x00, 0x00
+};
+
+struct usb_unknown1_descriptor {
+	uint8_t bLength;
+	uint8_t bDescriptorType;
+	uint8_t shit1, shit2, shit3, shit4;
+	uint8_t bEndpointAddress;
+	uint8_t bMaxDataSize;
+	uint8_t shit5;
+	uint8_t bEndpointAddress2;
+	uint8_t bMaxDataSize2;
+	uint8_t shit6;
+	uint8_t bEndpointAddress3;
+	uint8_t bMaxDataSize3;
+	uint8_t shit7, shit8, shit9, shit10, shit11, shit12;
+	uint8_t bEndpointAddress4;
+	uint8_t bMaxDataSize4;
+	uint8_t shit13, shit14, shit15, shit16, shit17;
+};
+
+struct usb_unknown2_descriptor {
+	uint8_t bLength;
+	uint8_t bDescriptorType;
+	uint8_t shit1, shit2, shit3, shit4;
+	uint8_t bEndpointAddress;
+	uint8_t bMaxDataSize;
+	uint8_t shit5;
+};
+
+struct usb_unknown3_descriptor {
+	uint8_t bLength;
+	uint8_t bDescriptorType;
+	uint8_t shit1, shit2, shit3, shit4;
+};
+
+struct XboxIntf0Descriptor {
+	struct usb_interface_descriptor hid;
+	struct usb_unknown0_descriptor unknown;
+	struct usb_endpoint_descriptor hid_ep_in;
+	struct usb_endpoint_descriptor hid_ep_out;
+};
+
+struct XboxIntf1Descriptor {
+	struct usb_interface_descriptor hid;
+	struct usb_unknown1_descriptor unknown;
+	struct usb_endpoint_descriptor hid_ep_in_2;
+	struct usb_endpoint_descriptor hid_ep_out_2;
+	struct usb_endpoint_descriptor hid_ep_in_3;
+	struct usb_endpoint_descriptor hid_ep_out_3;
+};
+
+struct XboxIntf2Descriptor {
+	struct usb_interface_descriptor hid;
+	struct usb_unknown2_descriptor unknown;
+	struct usb_endpoint_descriptor hid_ep_in_4;
+};
+
+struct XboxIntf3Descriptor {
+	struct usb_interface_descriptor hid;
+	struct usb_unknown3_descriptor unknown;
+};
+
+struct XboxConfigDescriptor {
+	struct usb_config_descriptor config;
+	struct XboxIntf0Descriptor intf_0;
+	struct XboxIntf1Descriptor intf_1;
+	struct XboxIntf2Descriptor intf_2;
+	struct XboxIntf3Descriptor intf_3;
+} FURI_PACKED;
+
+static struct usb_device_descriptor xbox_device_desc = {
+	.bLength = 0x12,
+	.bDescriptorType = 0x01,
+	.bcdUSB = 0x0200,
+	.bDeviceClass = 0xFF, // Vendor specific
+	.bDeviceSubClass = 0xFF,
+	.bDeviceProtocol = 0xFF,
+	.bMaxPacketSize0 = 0x08,
+	.idVendor = 0x045E,
+	.idProduct = 0x028E,
+	.bcdDevice = 0x0114,
+	.iManufacturer = 0x01,
+	.iProduct = 0x02,
+	.iSerialNumber = 0x03,
+	.bNumConfigurations = 0x01,
+};
+
+static const struct XboxConfigDescriptor xbox_cfg_desc = {
+	.config = {
+		.bLength = 9,
+		.bDescriptorType = 0x02, // CONFIGURATION
+		.wTotalLength = 153,
+		.bNumInterfaces = 4,
+		.bConfigurationValue = 1,
+		.iConfiguration = 0,
+		.bmAttributes = 0b10100000, // Not self-powered, remote wake-up
+		.bMaxPower = USB_CFG_POWER_MA(500),
+	},
+	.intf_0 = {
+		.hid = {
+			.bLength = 9,
+			.bDescriptorType = 0x04, // INTERFACE
+			.bInterfaceNumber = 0,
+			.bAlternateSetting = 0,
+			.bNumEndpoints = 2,
+			.bInterfaceClass = 0xFF, // Vendor Specific
+			.bInterfaceSubClass = 0x5D,
+			.bInterfaceProtocol = 0x01,
+			.iInterface = 0,
+		},
+		.unknown = { // Unknown descriptor
+			.bLength = 17,
+			.bDescriptorType = 0x21, // UNKNOWN
+			.shit1 = 0x00, .shit2 = 0x01, .shit3 = 0x01,
+			.shit4 = 0x25,
+			.bEndpointAddress = 0x81, // IN Endpoint 1
+			.bMaxDataSize = 20,
+			.shit5 = 0x00, .shit6 = 0x00, .shit7 = 0x00, .shit8 = 0x00, .shit9 = 0x13,
+			.bEndpointAddress2 = 0x01, // OUT Endpoint 1
+			.bMaxDataSize2 = 8,
+			.shit10 = 0x00, .shit11 = 0x00,
+		},
+		.hid_ep_in = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x81, // IN Endpoint 1
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 4,
+		},
+		.hid_ep_out = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x01, // OUT Endpoint 1
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 8,
+		}
+	},
+	.intf_1 = {
+		.hid = {
+			.bLength = 9,
+			.bDescriptorType = 0x04, // INTERFACE
+			.bInterfaceNumber = 1,
+			.bAlternateSetting = 0,
+			.bNumEndpoints = 4,
+			.bInterfaceClass = 0xFF, // Vendor Specific
+			.bInterfaceSubClass = 0x5D,
+			.bInterfaceProtocol = 0x03,
+			.iInterface = 0,
+		},
+		.unknown = {
+			.bLength = 27,
+			.bDescriptorType = 0x21, // UNKNOWN
+			.shit1 = 0x00,
+			.shit2 = 0x01,
+			.shit3 = 0x01,
+			.shit4 = 0x01,
+			.bEndpointAddress = 0x82, // IN Endpoint 2
+			.bMaxDataSize = 64,
+			.shit5 = 0x01,
+			.bEndpointAddress2 = 0x02, // OUT Endpoint 2
+			.bMaxDataSize2 = 32,
+			.shit6 = 0x16,
+			.bEndpointAddress3 = 0x83, // IN Endpoint 3
+			.bMaxDataSize3 = 0,
+			.shit7 = 0x00,
+			.shit8 = 0x00,
+			.shit9 = 0x00,
+			.shit10 = 0x00,
+			.shit11 = 0x00,
+			.shit12 = 0x16,
+			.bEndpointAddress4 = 0x03, // OUT Endpoint 3
+			.bMaxDataSize4 = 0,
+			.shit13 = 0x00,
+			.shit14 = 0x00,
+			.shit15 = 0x00,
+			.shit16 = 0x00,
+			.shit17 = 0x00,
+		},
+		.hid_ep_in_2 = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x82, // IN Endpoint 2
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 2,
+		},
+		.hid_ep_out_2 = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x02, // OUT Endpoint 2
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 4,
+		},
+		.hid_ep_in_3 = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x83, // IN Endpoint 3
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 64,
+		},
+		.hid_ep_out_3 = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x03, // OUT Endpoint 3
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 16,
+		},
+	},
+	.intf_2 = {
+		.hid = {
+			.bLength = 9,
+			.bDescriptorType = 0x04, // INTERFACE
+			.bInterfaceNumber = 2,
+			.bAlternateSetting = 0,
+			.bNumEndpoints = 1,
+			.bInterfaceClass = 0xFF, // Vendor Specific
+			.bInterfaceSubClass = 0x5D,
+			.bInterfaceProtocol = 0x02,
+			.iInterface = 0,
+		},
+		.unknown = {
+			.bLength = 9,
+			.bDescriptorType = 0x21, // UNKNOWN
+			.shit1 = 0x00,
+			.shit2 = 0x01,
+			.shit3 = 0x01,
+			.shit4 = 0x22,
+			.bEndpointAddress = 0x84, // IN Endpoint 4
+			.bMaxDataSize = 7,
+			.shit5 = 0x00,
+		},
+		.hid_ep_in_4 = {
+			.bLength = 7,
+			.bDescriptorType = 0x05, // ENDPOINT
+			.bEndpointAddress = 0x84, // IN Endpoint 4
+			.bmAttributes = 0x03,
+			.wMaxPacketSize = 32,
+			.bInterval = 16,
+		}
+	},
+	.intf_3 = {
+		.hid = {
+			.bLength = 9,
+			.bDescriptorType = 0x04, // INTERFACE
+			.bInterfaceNumber = 3,
+			.bAlternateSetting = 0,
+			.bNumEndpoints = 0,
+			.bInterfaceClass = 0xFF, // Vendor Specific
+			.bInterfaceSubClass = 0xFD,
+			.bInterfaceProtocol = 0x13,
+			.iInterface = 4,
+		},
+		.unknown = {
+			.bLength = 6,
+			.bDescriptorType = 0x41, // UNKNOWN
+			.shit1 = 0x00,
+			.shit2 = 0x01,
+			.shit3 = 0x01,
+			.shit4 = 0x03,
+		},
+	},
+
+};
+
+static bool boot_protocol = false;
+static usbd_device* usb_dev;
+static FuriSemaphore* hid_semaphore = NULL;
+static bool hid_connected = false;
+
+static void* hid_set_string_descr(char* str) {
+	furi_assert(str);
+
+	size_t len = strlen(str);
+	struct usb_string_descriptor* dev_str_desc = malloc(len * 2 + 2);
+	dev_str_desc->bLength = len * 2 + 2;
+	dev_str_desc->bDescriptorType = USB_DTYPE_STRING;
+	for(size_t i = 0; i < len; i++)
+		dev_str_desc->wString[i] = str[i];
+
+	return dev_str_desc;
+}
+
+static void hid_txrx_ep_callback(usbd_device* dev, uint8_t event, uint8_t ep) {
+	UNUSED(dev);
+	UNUSED(ep);
+	if(event == usbd_evt_eptx) {
+		furi_semaphore_release(hid_semaphore);
+	} else if(boot_protocol == true) {
+		//uint8_t message_type;
+		//usbd_ep_read(usb_dev, ep, &led_state, sizeof(led_state));
+	} else {
+		//struct HidReportLED leds;
+		//usbd_ep_read(usb_dev, ep, &leds, sizeof(leds));
+		//led_state = leds.led_state;
+	}
+}
+static usbd_respond hid_ep_config(usbd_device* dev, uint8_t cfg) {
+	switch(cfg) {
+	case 0:
+		/* deconfiguring device */
+		usbd_ep_deconfig(dev, XBOX_SURFACE_EP_IN);
+		usbd_reg_endpoint(dev, XBOX_SURFACE_EP_IN, 0);
+		return usbd_ack;
+	case 1:
+		/* configuring device */
+		usbd_ep_config(dev, XBOX_SURFACE_EP_IN, USB_EPTYPE_INTERRUPT, 32);
+		usbd_reg_endpoint(dev, XBOX_SURFACE_EP_IN, hid_txrx_ep_callback);
+		//usbd_ep_write(dev, HID_EP_IN, 0, 0);
+		boot_protocol = false; /* BIOS will SET_PROTOCOL if it wants this */
+		return usbd_ack;
+	default:
+		return usbd_fail;
+	}
+}
+static usbd_respond hid_control(usbd_device* dev, usbd_ctlreq* req, usbd_rqc_callback* callback) {
+	UNUSED(callback);
+	/* HID control requests */
+	if(((USB_REQ_RECIPIENT | USB_REQ_TYPE) & req->bmRequestType) ==
+	        (USB_REQ_INTERFACE | USB_REQ_CLASS) &&
+	        req->wIndex == 0) {
+		switch(req->bRequest) {
+		case USB_HID_SETIDLE:
+			return usbd_ack;
+		case USB_HID_GETREPORT:
+			//if(boot_protocol == true) {
+			//  dev->status.data_ptr = &hid_report.keyboard.boot;
+			//  dev->status.data_count = sizeof(hid_report.keyboard.boot);
+			//} else {
+			//  dev->status.data_ptr = &hid_report;
+			//  dev->status.data_count = sizeof(hid_report);
+			//}
+			return usbd_ack;
+		case USB_HID_SETPROTOCOL:
+			if(req->wValue == 0)
+				boot_protocol = true;
+			else if(req->wValue == 1)
+				boot_protocol = false;
+			else
+				return usbd_fail;
+			return usbd_ack;
+		default:
+			return usbd_fail;
+		}
+	}
+	if(((USB_REQ_RECIPIENT | USB_REQ_TYPE) & req->bmRequestType) ==
+	        (USB_REQ_INTERFACE | USB_REQ_STANDARD) &&
+	        req->wIndex == 0 && req->bRequest == USB_STD_GET_DESCRIPTOR) {
+		switch(req->wValue >> 8) {
+		case USB_DTYPE_HID:
+			dev->status.data_ptr = (uint8_t*)&(xbox_cfg_desc.intf_0.hid);
+			dev->status.data_count = sizeof(xbox_cfg_desc.intf_0.hid);
+			return usbd_ack;
+		default:
+			return usbd_fail;
+		}
+	}
+	return usbd_fail;
+}
+
+static void hid_deinit(usbd_device* dev) {
+	usbd_reg_config(dev, NULL);
+	usbd_reg_control(dev, NULL);
+}
+static void hid_on_wakeup(usbd_device* dev) {
+	UNUSED(dev);
+	if(!hid_connected) {
+		hid_connected = true;
+	}
+}
+static void hid_on_suspend(usbd_device* dev) {
+	UNUSED(dev);
+	if(hid_connected) {
+		hid_connected = false;
+		furi_semaphore_release(hid_semaphore);
+	}
+}
+
+static bool hid_send_report() {
+	if((hid_semaphore == NULL) || (hid_connected == false)) return false;
+	FuriStatus status = furi_semaphore_acquire(hid_semaphore, 8 * 2);
+	if(status == FuriStatusErrorTimeout) {
+		return false;
+	}
+	furi_check(status == FuriStatusOk);
+	if(hid_connected == false) {
+		return false;
+	}
+	if (boot_protocol != true) {
+		usbd_ep_write(usb_dev, XBOX_SURFACE_EP_IN, &current_surface, sizeof(current_surface));
+	}
+	return true;
+}
+
+static void hid_init(usbd_device* dev, FuriHalUsbInterface* intf, void* ctx);
+
+FuriHalUsbInterface usb_xbox = {
+	.init = hid_init,
+	.deinit = hid_deinit,
+	.wakeup = hid_on_wakeup,
+	.suspend = hid_on_suspend,
+
+	.dev_descr = (struct usb_device_descriptor*)&xbox_device_desc,
+
+	.str_manuf_descr = NULL, //USB_STRING_DESC("Microsoft Corporation"),
+	.str_prod_descr = NULL, //USB_STRING_DESC("Controller"),
+	.str_serial_descr = NULL, //USB_STRING_DESC("08FEC93"),
+
+	.cfg_descr = (void*)&xbox_cfg_desc
+};
+
+static void hid_init(usbd_device* dev, FuriHalUsbInterface* intf, void* ctx) {
+	UNUSED(intf);
+	UNUSED(ctx);
+	// FuriHalUsbHidConfig* cfg = (FuriHalUsbHidConfig*)ctx;
+	// UNUSED(cfg);
+	if(hid_semaphore == NULL) hid_semaphore = furi_semaphore_alloc(1, 1);
+	usb_dev = dev;
+
+	usb_xbox.dev_descr->iManufacturer = 1;
+	usb_xbox.dev_descr->iProduct = 2;
+	usb_xbox.dev_descr->iSerialNumber = 3;
+	usb_xbox.dev_descr->idVendor = 0x045E; // Microsoft
+	usb_xbox.dev_descr->idProduct = 0x028E; // Xbox 360 Controller
+
+	usb_xbox.str_manuf_descr = hid_set_string_descr("Microsoft Corporation");
+	usb_xbox.str_prod_descr = hid_set_string_descr("Controller");
+	usb_xbox.str_serial_descr = hid_set_string_descr("08FEC93");
+
+	usbd_reg_config(dev, hid_ep_config);
+	usbd_reg_control(dev, hid_control);
+	usbd_connect(dev, true);
+}
+
+char* message;
+
+static void app_draw_callback(Canvas* canvas, void* ctx) {
+	UNUSED(ctx);
+
+	canvas_clear(canvas);
+	canvas_set_color(canvas, ColorBlack);
+	canvas_set_font(canvas, FontSecondary);
+	if (!hid_connected) {
+		canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 60, 35, "Connecting...");
+        canvas_draw_icon(canvas, 5, 20, &I_usb);
+	} else {
+        canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 74, 12, "Controller");
+        canvas_set_font(canvas, FontSecondary);
+        canvas_draw_str(canvas, 64, 24, "Hold");
+        canvas_draw_icon(canvas, 84, 16, &I_back);
+        canvas_draw_str(canvas, 97, 24, "to exit");
+
+        // Joystick up
+        if (current_surface.left_y > 200) {
+            canvas_draw_icon(canvas, 26, 13, &I_up_held);
+        } else {
+            canvas_draw_icon(canvas, 26, 13, &I_up);
+        }
+
+        // Joystick down
+        if (current_surface.left_y < -200) {
+            canvas_draw_icon(canvas, 26, 36, &I_down_held);
+        } else {
+            canvas_draw_icon(canvas, 26, 36, &I_down);
+        }
+
+        // Joystick left
+        if (current_surface.left_x < -200) {
+            canvas_draw_icon(canvas, 3, 33, &I_left_held);
+        } else {
+            canvas_draw_icon(canvas, 3, 33, &I_left);
+        }
+
+        // Joystick right
+        if (current_surface.left_x > 200) {
+            canvas_draw_icon(canvas, 52, 33, &I_right_held);
+        } else {
+            canvas_draw_icon(canvas, 52, 33, &I_right);
+        }
+
+        // A
+        if (current_surface.buttons & A) {
+            canvas_draw_icon(canvas, 79, 40, &I_a_held);
+        } else {
+            canvas_draw_icon(canvas, 79, 40, &I_a);
+        }
+
+        // B
+        if (current_surface.buttons & B) {
+            canvas_draw_icon(canvas, 100, 40, &I_b_held);
+        } else {
+            canvas_draw_icon(canvas, 100, 40, &I_b);
+        }
+    }
+}
+
+static void app_input_callback(InputEvent* input_event, void* ctx) {
+	furi_assert(ctx);
+
+	FuriMessageQueue* event_queue = ctx;
+	furi_message_queue_put(event_queue, input_event, FuriWaitForever);
+}
+
+int32_t xinput_app(void* p) {
+	UNUSED(p);
+
+	FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
+	ViewPort* view_port = view_port_alloc();
+	view_port_draw_callback_set(view_port, app_draw_callback, view_port);
+	view_port_input_callback_set(view_port, app_input_callback, event_queue);
+
+	Gui* gui = furi_record_open(RECORD_GUI);
+	gui_add_view_port(gui, view_port, GuiLayerFullscreen);
+
+	InputEvent input_event;
+
+	bool running = true;
+
+	furi_check(furi_hal_usb_set_config(&usb_xbox, NULL));
+	while (true) {
+        while (!hid_connected) {
+            view_port_update(view_port);
+        }
+		furi_check(furi_message_queue_get(event_queue, &input_event, FuriWaitForever) == FuriStatusOk);
+		if (!running) {
+			break;
+		}
+		message = strdup(input_get_type_name(input_event.type));
+        if (input_event.type == InputTypeLong && input_event.key == InputKeyBack && current_surface.buttons == B) {
+            running = false;
+        }
+
+		if (input_event.type == InputTypeRepeat) {
+			// No
+		} else if (input_event.type == InputTypePress) {
+			switch (input_event.key) {
+			case InputKeyLeft:
+				current_surface.left_x = -32767;
+				break;
+			case InputKeyRight:
+				current_surface.left_x = 32767;
+				break;
+			case InputKeyOk:
+				current_surface.buttons = current_surface.buttons | A;
+				break;
+			case InputKeyUp:
+				current_surface.left_y = 32767;
+				break;
+			case InputKeyDown:
+				current_surface.left_y = -32767;
+				break;
+            case InputKeyBack:
+                current_surface.buttons = current_surface.buttons | B;
+			default:
+				break;
+			}
+		}
+		if (input_event.type == InputTypeRelease) {
+			switch (input_event.key) {
+			case InputKeyLeft:
+			case InputKeyRight:
+				current_surface.left_x = 0;
+				break;
+			case InputKeyOk:
+				// current_surface.buttons = current_surface.buttons | THE_VOID_ONE;
+                current_surface.buttons = current_surface.buttons & ~ A;
+				break;
+            case InputKeyBack:
+                current_surface.buttons = current_surface.buttons & ~ B;
+                break;
+			case InputKeyUp:
+			case InputKeyDown:
+				current_surface.left_y = 0;
+				break;
+			default:
+				break;
+			}
+		}
+		view_port_update(view_port);
+        hid_send_report();
+	}
+	view_port_enabled_set(view_port, false);
+	gui_remove_view_port(gui, view_port);
+	view_port_free(view_port);
+	furi_message_queue_free(event_queue);
+
+	furi_record_close(RECORD_GUI);
+	furi_check(furi_hal_usb_set_config(NULL, NULL));
+
+    // reboot the system to get usb working again
+    furi_hal_power_reset();
+
+	return 0;
+}

+ 18 - 0
xinput/application.fam

@@ -0,0 +1,18 @@
+# For details & more options, see documentation/AppManifests.md in firmware repo
+
+App(
+    appid="xinput_controller",  # Must be unique
+    name="USB Game Controller",  # Displayed in menus
+    apptype=FlipperAppType.EXTERNAL,
+    entry_point="xinput_app",
+    stack_size=2 * 1024,
+    fap_category="USB",
+    requires=["gui"],
+    # Optional values
+    fap_version="0.1",
+    fap_icon="icon.png",  # 10x10 1-bit PNG
+    fap_description="An app that emulates XInput controllers",
+    fap_author="crapbass",
+    fap_weburl="https://github.com/expected-ingot",
+    fap_icon_assets="images",  # Image assets to compile for this application
+)

+ 2 - 0
xinput/docs/changelog.md

@@ -0,0 +1,2 @@
+v0.1:
+Initial commit, created the app

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+ 0 - 0
xinput/images/.gitkeep


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xinput/images/b.png


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xinput/images/back.png


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xinput/images/left.png


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xinput/images/left_held.png


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xinput/images/right.png


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xinput/images/up.png


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xinput/images/up_held.png


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xinput/images/usb.png


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xinput/screenshots/ss0.png


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xinput/screenshots/ss1.png