|
@@ -139,7 +139,7 @@ bool esp_flasher_scene_quick_on_event(void* context, SceneManagerEvent event) {
|
|
|
part = APP_ASSETS_PATH("marauder/esp32_marauder.ino.partitions.bin");
|
|
part = APP_ASSETS_PATH("marauder/esp32_marauder.ino.partitions.bin");
|
|
|
app0 = APP_ASSETS_PATH("marauder/boot_app0.bin");
|
|
app0 = APP_ASSETS_PATH("marauder/boot_app0.bin");
|
|
|
firm =
|
|
firm =
|
|
|
- APP_ASSETS_PATH("marauder/WROOM/esp32_marauder.marauder_dev_board_pro.bin");
|
|
|
|
|
|
|
+ APP_ASSETS_PATH("marauder/WROOM/esp32_marauder.dev_board_pro.bin");
|
|
|
break;
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
default:
|