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@@ -795,8 +795,8 @@ static void render_callback(Canvas* const canvas, void* ctx) {
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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+ furi_assert(ctx);
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FuriMessageQueue* event_queue = ctx;
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- furi_assert(event_queue);
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PluginEvent event = {.type = EventTypeKey, .input = *input_event};
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furi_message_queue_put(event_queue, &event, 0);
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@@ -846,8 +846,8 @@ static void doom_state_init(PluginState* const plugin_state) {
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}
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static void doom_game_update_timer_callback(void* ctx) {
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+ furi_assert(ctx);
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FuriMessageQueue* event_queue = ctx;
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- furi_assert(event_queue);
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PluginEvent event = {.type = EventTypeTick};
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furi_message_queue_put(event_queue, &event, 0);
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